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author | lordttseven <lordttseven@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-02-20 16:50:27 +0000 |
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committer | lordttseven <lordttseven@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-02-20 16:50:27 +0000 |
commit | 25d71a5dcfbda1f3442982db42bd8d642db12833 (patch) | |
tree | bfffac7061d4da4808de4f11c05db240643f9d07 /src/map/skill.c | |
parent | 76db7098b56ecc06267d210afa20ad01c291f705 (diff) | |
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* fixed third class skill point allocation logic (follow-up to r15594, bugreport:5329)
* replaced some hard-coded constant values in the vicinity with DB lookups
- removed semi-sensible special scenarios for borked GM character's skill trees in pc_calc_skilltree_normalize_job
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15625 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/skill.c')
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