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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-05-02 19:53:38 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-05-02 19:53:38 +0000
commitc3a511f4b1f1419307439685c64bc5aee3cfa76f (patch)
tree491bf1b824f85d9dec9f01d901cf32290567ffe3 /src/map/skill.c
parent8533f328ee73b484e72a18d3bcbc284ca11b3987 (diff)
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- Absorb Spirit Sphere now gives +10SP per sphere as per discussions with Haplo.
- Changed a <= into a < in pc_steal_item. This means drops with 0.01% are impossible to steal unless you have at least 100% steal-rate (where steal rate is dex - opponent dex + skill_lv*3% + 10%) - Cleaned up clif_parse_action_request to enable sitting/standing while in shops, interacting with npcs, etc. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6451 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/skill.c')
-rw-r--r--src/map/skill.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index 1bcd5a074..33dc7b439 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -3915,7 +3915,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
i = 0;
if (dstsd && dstsd->spiritball && (sd == dstsd || map_flag_vs(src->m)) && (dstsd->class_&MAPID_BASEMASK)!=MAPID_GUNSLINGER)
{ // split the if for readability, and included gunslingers in the check so that their coins cannot be removed [Reddozen]
- i = dstsd->spiritball * 7;
+ i = dstsd->spiritball * 10;
pc_delspiritball(dstsd,dstsd->spiritball,0);
} else if (dstmd && !(status_get_mode(bl)&MD_BOSS) && rand() % 100 < 20)
{ // check if target is a monster and not a Boss, for the 20% chance to absorb 2 SP per monster's level [Reddozen]