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authorzephyrus <zephyrus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-10-04 20:47:35 +0000
committerzephyrus <zephyrus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-10-04 20:47:35 +0000
commit74382866b1dc40a990f6dcc164fac8eb4d3e5a46 (patch)
treeb34d333dcb98af911b0f53d75c7b6a1622ed94f4 /src/map/skill.c
parent72f668162425f86e6253d571708f9a54a776c923 (diff)
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* Added SC_EXPBOOST (Field Manual), SC_ITEMBOOST (Bubble Gum) to const.txt. Allready working.
- Added SC_LIFEINSURANCE and SC_BOSSMAPINFO to const.txt. (not implemented but i will work on it) - Updated Field Manual and Bubble Gum in the itemdb.txt file. - As L0ne Wolf reported to me and based on Doddler information, the Bubble Gum only do a second try of the item drop, and it don't increase the drop rates. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11356 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/skill.c')
-rw-r--r--src/map/skill.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index 3e2821464..3784e04d1 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -4824,7 +4824,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
case SC_CARTBOOST: case SC_MELTDOWN: case SC_SAFETYWALL:
case SC_SMA: case SC_SPEEDUP0: case SC_NOCHAT:
case SC_ANKLE: case SC_SPIDERWEB: case SC_JAILED:
- case SC_BONUSDROP: case SC_BONUSEXP: // [ConvexMirror and FieldGuide]
+ case SC_ITEMBOOST: case SC_EXPBOOST: // [ConvexMirror and FieldGuide]
continue;
}
if(i==SC_BERSERK) tsc->data[i].val2=0; //Mark a dispelled berserk to avoid setting hp to 100 by setting hp penalty to 0.