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authorMichieru <Michieru@users.noreply.github.com>2014-08-08 19:58:25 +0200
committerMichieru <Michieru@users.noreply.github.com>2014-08-08 19:58:25 +0200
commit9395ed3cfe3129111459ceec00d92f5706a27e1a (patch)
tree4c6ce9bda49ef84ec323a07153b28cce5a7936f1 /src/map/skill.c
parent73089923e91b88bb2470cd7abab8616b5e68d374 (diff)
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- Fix during Severe Rainstorm you can't swith equipment (bug:8193)
Diffstat (limited to 'src/map/skill.c')
-rw-r--r--src/map/skill.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index e8217d5d3..2bc46c40e 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -10134,6 +10134,8 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui
case MH_XENO_SLASHER:
flag|=1;//Set flag to 1 to prevent deleting ammo (it will be deleted on group-delete).
case GS_GROUNDDRIFT: //Ammo should be deleted right away.
+ if ( skill_id == WM_SEVERE_RAINSTORM )
+ sc_start(src,src,SC_NO_SWITCH_EQUIP,100,0,skill->get_time(skill_id,skill_lv));
skill->unitsetting(src,skill_id,skill_lv,x,y,0);
break;
case RG_GRAFFITI: /* Graffiti [Valaris] */