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author | Michieru <Michieru@users.noreply.github.com> | 2014-08-08 19:58:25 +0200 |
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committer | Michieru <Michieru@users.noreply.github.com> | 2014-08-08 19:58:25 +0200 |
commit | 9395ed3cfe3129111459ceec00d92f5706a27e1a (patch) | |
tree | 4c6ce9bda49ef84ec323a07153b28cce5a7936f1 /src/map/skill.c | |
parent | 73089923e91b88bb2470cd7abab8616b5e68d374 (diff) | |
download | hercules-9395ed3cfe3129111459ceec00d92f5706a27e1a.tar.gz hercules-9395ed3cfe3129111459ceec00d92f5706a27e1a.tar.bz2 hercules-9395ed3cfe3129111459ceec00d92f5706a27e1a.tar.xz hercules-9395ed3cfe3129111459ceec00d92f5706a27e1a.zip |
- Fix during Severe Rainstorm you can't swith equipment (bug:8193)
Diffstat (limited to 'src/map/skill.c')
-rw-r--r-- | src/map/skill.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/map/skill.c b/src/map/skill.c index e8217d5d3..2bc46c40e 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -10134,6 +10134,8 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui case MH_XENO_SLASHER: flag|=1;//Set flag to 1 to prevent deleting ammo (it will be deleted on group-delete). case GS_GROUNDDRIFT: //Ammo should be deleted right away. + if ( skill_id == WM_SEVERE_RAINSTORM )
+ sc_start(src,src,SC_NO_SWITCH_EQUIP,100,0,skill->get_time(skill_id,skill_lv)); skill->unitsetting(src,skill_id,skill_lv,x,y,0); break; case RG_GRAFFITI: /* Graffiti [Valaris] */ |