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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-09-15 19:48:00 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-09-15 19:48:00 +0000
commit6fdd12e9c652fd800ad40d91f5f32553814aa65e (patch)
treee2f3bac6db9c875cd81bc86888e15d73f8d67690 /src/map/skill.c
parentf70901acd8144f851b033852ab3ff086edf30497 (diff)
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- Reverted the Summon Flora change where all plants were being summoned in one go.
- Removed some redundant code. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8772 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/skill.c')
-rw-r--r--src/map/skill.c33
1 files changed, 0 insertions, 33 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index 34aee2c97..790707090 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -6081,7 +6081,6 @@ int skill_castend_pos2 (struct block_list *src, int x, int y, int skillid, int s
{
int summons[5] = { 1020, 1068, 1118, 1500, 1368 };
int class_ = skillid==AM_SPHEREMINE?1142:summons[skilllv-1];
- int count,range;
struct mob_data *md;
// Correct info, don't change any of this! [celest]
@@ -6092,38 +6091,6 @@ int skill_castend_pos2 (struct block_list *src, int x, int y, int skillid, int s
md->deletetimer = add_timer (gettick() + skill_get_time(skillid,skilllv), mob_timer_delete, md->bl.id, 0);
mob_spawn (md); //Now it is ready for spawning.
}
- count = 5-skilllv;
- if (count < 1 || skillid == AM_SPHEREMINE)
- break;
- //Summon multiple floras based on SkillLV
- if (sd &&
- (i = skill_get_itemid(skillid, 0)) > 0 &&
- (range = skill_get_itemqty(skillid, 0)) > 0
- ) {
- //FIXME: Should this be expanded to check for all 10 possible items? [Skotlex]
- i = pc_search_inventory(sd,i);
- if (i == -1)
- count = 0;
- else if (sd->status.inventory[i].amount < count*range)
- count = sd->status.inventory[i].amount/range;
- if (count < 1) break;
- pc_delitem(sd, i, count*range, 0);
- }
- range = 3+count/2; //Spread range is based on qty to be summoned.
- for (; count > 0 ; count--)
- { //Summon additional creatures.
- short xi, yi;
- xi=x; yi=y;
- map_search_freecell(src, src->m, &xi, &yi, range, range, 1);
-
- md = mob_once_spawn_sub(src, src->m, xi, yi, status_get_name(src),class_,"");
- if (md) {
- md->master_id = src->id;
- md->special_state.ai = skillid==AM_SPHEREMINE?2:3;
- md->deletetimer = add_timer (gettick() + skill_get_time(skillid,skilllv), mob_timer_delete, md->bl.id, 0);
- mob_spawn (md); //Now it is ready for spawning.
- }
- }
}
break;