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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-07-03 19:59:48 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-07-03 19:59:48 +0000
commitbb0a08a67c73be469c130567ec9e6c5b8a4a2963 (patch)
treedce696635219fd87cdc01fe6a04718a55b217f0f /src/map/skill.c
parent695aa3dbc9810b7ad25f2eb4e1c3eb92ba6926f3 (diff)
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- Char-server SQL won't perform the reconnect cleanup routines when kick_on_disconnect is disabled.
- Renamed summons_inherit_effects to summons_trigger_autospells as the setting now only makes the attacks of the slaves trigger the autospells of the master (as it should be). - Corrected code capping no_spawn_on_player to 50 when the max should be 100. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7459 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/skill.c')
-rw-r--r--src/map/skill.c11
1 files changed, 6 insertions, 5 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index aee4fb99f..a5b270329 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -1324,11 +1324,6 @@ int skill_additional_effect (struct block_list* src, struct block_list *bl, int
break;
}
- if (md && battle_config.summons_inherit_effects && md->master_id && md->special_state.ai)
- { //Pass heritage to Master for status causing effects. [Skotlex]
- sd = map_id2sd(md->master_id);
- }
-
if(sd && skillid != MC_CARTREVOLUTION && skillid != AM_DEMONSTRATION && skillid != CR_REFLECTSHIELD && attack_type&BF_WEAPON){ /* カードによる追加効果 */
int i, type;
for(i=SC_COMMON_MIN;i<=SC_COMMON_MAX;i++){
@@ -1340,6 +1335,12 @@ int skill_additional_effect (struct block_list* src, struct block_list *bl, int
}
}
+ if (md && battle_config.summons_trigger_autospells && md->master_id && md->special_state.ai)
+ { //Pass heritage to Master for status causing effects. [Skotlex]
+ sd = map_id2sd(md->master_id);
+ src = sd?&sd->bl:src;
+ }
+
//Reports say that autospell effects get triggered on skills and pretty much everything including splash attacks. [Skotlex]
if(sd && !status_isdead(bl) && src != bl &&
!(skillid && skill_get_nk(skillid)&NK_NO_DAMAGE)) {