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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-07-28 13:33:51 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-07-28 13:33:51 +0000
commit71140a6d9bb8b15fdee82745b559db0ca6a0052d (patch)
tree0337ec2f6a388fdfb9862e7823f67446206629ee /src/map/skill.c
parent16cb5fef019d99367ef818e7c1d52a8c2deb8162 (diff)
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- Some cleaning of battle_drain, Evil Druid card should work now.
- Made status_damage allow damaging of objects not on a map, this should fix pet-catching making the mob never respawn again. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7946 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/skill.c')
-rw-r--r--src/map/skill.c6
1 files changed, 2 insertions, 4 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index 08c8469a9..683a38e7e 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -2087,9 +2087,9 @@ int skill_attack (int attack_type, struct block_list* src, struct block_list *ds
if(sd && dmg.flag&BF_WEAPON && src != bl && src == dsrc && damage > 0) {
if (battle_config.left_cardfix_to_right)
- battle_drain(sd, tsd, dmg.damage, dmg.damage, tstatus->race, tstatus->mode&MD_BOSS);
+ battle_drain(sd, bl, dmg.damage, dmg.damage, tstatus->race, tstatus->mode&MD_BOSS);
else
- battle_drain(sd, tsd, dmg.damage, dmg.damage2, tstatus->race, tstatus->mode&MD_BOSS);
+ battle_drain(sd, bl, dmg.damage, dmg.damage2, tstatus->race, tstatus->mode&MD_BOSS);
}
if (rdamage>0) {
@@ -3711,8 +3711,6 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
if (skill_break_equip(bl, EQP_WEAPON, 10000, BCT_PARTY) && sd && sd != dstsd)
clif_displaymessage(sd->fd,"You broke target's weapon");
}
- //FIXME : Why clif_skill_nodamage 2 times ?
- //clif_skill_nodamage(src,bl,skillid,skilllv,i);
break;
case PR_ASPERSIO: /* アスペルシオ */