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authorshennetsind <ind@henn.et>2013-05-15 21:56:21 -0300
committershennetsind <ind@henn.et>2013-05-15 21:56:21 -0300
commitc7f3f6c2ceae862866a019d0a438d8f965b042c2 (patch)
tree1da2a986123b23a05c8722ccc68a949473d84fb9 /src/map/skill.c
parentc811ddb181a15eae8a6d01a6956ae7c654f424b2 (diff)
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Hercules Renewal Phase One: guild.c started
http://hercules.ws/board/topic/237-hercules-renewal/ Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'src/map/skill.c')
-rw-r--r--src/map/skill.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index 2e8bc8b1c..bbc88d9d2 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -7194,7 +7194,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
src,skill_id,skill_lv,tick, flag|BCT_GUILD|1,
skill->castend_nodamage_id);
if (sd)
- guild_block_skill(sd,skill->get_time2(skill_id,skill_lv));
+ guild->block_skill(sd,skill->get_time2(skill_id,skill_lv));
}
break;
case GD_REGENERATION:
@@ -7208,7 +7208,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
src,skill_id,skill_lv,tick, flag|BCT_GUILD|1,
skill->castend_nodamage_id);
if (sd)
- guild_block_skill(sd,skill->get_time2(skill_id,skill_lv));
+ guild->block_skill(sd,skill->get_time2(skill_id,skill_lv));
}
break;
case GD_RESTORE:
@@ -7222,7 +7222,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
src,skill_id,skill_lv,tick, flag|BCT_GUILD|1,
skill->castend_nodamage_id);
if (sd)
- guild_block_skill(sd,skill->get_time2(skill_id,skill_lv));
+ guild->block_skill(sd,skill->get_time2(skill_id,skill_lv));
}
break;
case GD_EMERGENCYCALL:
@@ -7232,7 +7232,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
int j = 0;
struct guild *g;
// i don't know if it actually summons in a circle, but oh well. ;P
- g = sd?sd->state.gmaster_flag:guild_search(status_get_guild_id(src));
+ g = sd?sd->state.gmaster_flag:guild->search(status_get_guild_id(src));
if (!g)
break;
clif->skill_nodamage(src,bl,skill_id,skill_lv,1);
@@ -7247,7 +7247,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
}
}
if (sd)
- guild_block_skill(sd,skill->get_time2(skill_id,skill_lv));
+ guild->block_skill(sd,skill->get_time2(skill_id,skill_lv));
}
break;