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author | shennetsind <ind@henn.et> | 2013-09-29 09:32:23 -0300 |
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committer | shennetsind <ind@henn.et> | 2013-09-29 09:32:23 -0300 |
commit | c7af219aec5c8a5909ebfa1c7bb1fd4b5597f42a (patch) | |
tree | f8eb48486518ccf6ec14a87c806d7324203dd6b8 /src/map/script.h | |
parent | fe624087b2495fb258afd9177c6299139a1f914d (diff) | |
download | hercules-c7af219aec5c8a5909ebfa1c7bb1fd4b5597f42a.tar.gz hercules-c7af219aec5c8a5909ebfa1c7bb1fd4b5597f42a.tar.bz2 hercules-c7af219aec5c8a5909ebfa1c7bb1fd4b5597f42a.tar.xz hercules-c7af219aec5c8a5909ebfa1c7bb1fd4b5597f42a.zip |
HPM: Script.c Completed
Fully Interfaced.
Moved missing vars and declarations of interest into the interface, removed duplicate mentions of script within calls to shorten wherever it made sense to.
Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'src/map/script.h')
-rw-r--r-- | src/map/script.h | 426 |
1 files changed, 325 insertions, 101 deletions
diff --git a/src/map/script.h b/src/map/script.h index 97f9bdb8c..c00086ef9 100644 --- a/src/map/script.h +++ b/src/map/script.h @@ -1,11 +1,16 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder +// Copyright (c) Hercules Dev Team, licensed under GNU GPL. +// See the LICENSE file +// Portions Copyright (c) Athena Dev Teams #ifndef _SCRIPT_H_ #define _SCRIPT_H_ +#include "../common/strlib.h" //StringBuf #include "map.h" //EVENT_NAME_LENGTH +#include <setjmp.h> +#include <errno.h> + /** * Declarations **/ @@ -17,6 +22,130 @@ struct eri; **/ #define NUM_WHISPER_VAR 10 +/// Maximum amount of elements in script arrays (soon getting ducked) +#define SCRIPT_MAX_ARRAYSIZE 128 + +#define SCRIPT_BLOCK_SIZE 512 + +// Using a prime number for SCRIPT_HASH_SIZE should give better distributions +#define SCRIPT_HASH_SIZE 1021 + +// Specifies which string hashing method to use +//#define SCRIPT_HASH_DJB2 +//#define SCRIPT_HASH_SDBM +#define SCRIPT_HASH_ELF + +#define SCRIPT_EQUIP_TABLE_SIZE 14 + +//#define SCRIPT_DEBUG_DISP +//#define SCRIPT_DEBUG_DISASM +//#define SCRIPT_DEBUG_HASH +//#define SCRIPT_DEBUG_DUMP_STACK + +/////////////////////////////////////////////////////////////////////////////// +//## TODO possible enhancements: [FlavioJS] +// - 'callfunc' supporting labels in the current npc "::LabelName" +// - 'callfunc' supporting labels in other npcs "NpcName::LabelName" +// - 'function FuncName;' function declarations reverting to global functions +// if local label isn't found +// - join callfunc and callsub's functionality +// - remove dynamic allocation in add_word() +// - remove GETVALUE / SETVALUE +// - clean up the set_reg / set_val / setd_sub mess +// - detect invalid label references at parse-time + +// +// struct script_state* st; +// + +/// Returns the script_data at the target index +#define script_getdata(st,i) ( &((st)->stack->stack_data[(st)->start + (i)]) ) +/// Returns if the stack contains data at the target index +#define script_hasdata(st,i) ( (st)->end > (st)->start + (i) ) +/// Returns the index of the last data in the stack +#define script_lastdata(st) ( (st)->end - (st)->start - 1 ) +/// Pushes an int into the stack +#define script_pushint(st,val) script->push_val((st)->stack, C_INT, (val),NULL) +/// Pushes a string into the stack (script engine frees it automatically) +#define script_pushstr(st,val) script->push_str((st)->stack, C_STR, (val)) +/// Pushes a copy of a string into the stack +#define script_pushstrcopy(st,val) script->push_str((st)->stack, C_STR, aStrdup(val)) +/// Pushes a constant string into the stack (must never change or be freed) +#define script_pushconststr(st,val) script->push_str((st)->stack, C_CONSTSTR, (val)) +/// Pushes a nil into the stack +#define script_pushnil(st) script->push_val((st)->stack, C_NOP, 0,NULL) +/// Pushes a copy of the data in the target index +#define script_pushcopy(st,i) script->push_copy((st)->stack, (st)->start + (i)) + +#define script_isstring(st,i) data_isstring(script_getdata(st,i)) +#define script_isint(st,i) data_isint(script_getdata(st,i)) + +#define script_getnum(st,val) script->conv_num(st, script_getdata(st,val)) +#define script_getstr(st,val) script->conv_str(st, script_getdata(st,val)) +#define script_getref(st,val) ( script_getdata(st,val)->ref ) + +// Note: "top" functions/defines use indexes relative to the top of the stack +// -1 is the index of the data at the top + +/// Returns the script_data at the target index relative to the top of the stack +#define script_getdatatop(st,i) ( &((st)->stack->stack_data[(st)->stack->sp + (i)]) ) +/// Pushes a copy of the data in the target index relative to the top of the stack +#define script_pushcopytop(st,i) script->push_copy((st)->stack, (st)->stack->sp + (i)) +/// Removes the range of values [start,end[ relative to the top of the stack +#define script_removetop(st,start,end) ( script->pop_stack((st), ((st)->stack->sp + (start)), (st)->stack->sp + (end)) ) + +// +// struct script_data* data; +// + +/// Returns if the script data is a string +#define data_isstring(data) ( (data)->type == C_STR || (data)->type == C_CONSTSTR ) +/// Returns if the script data is an int +#define data_isint(data) ( (data)->type == C_INT ) +/// Returns if the script data is a reference +#define data_isreference(data) ( (data)->type == C_NAME ) +/// Returns if the script data is a label +#define data_islabel(data) ( (data)->type == C_POS ) +/// Returns if the script data is an internal script function label +#define data_isfunclabel(data) ( (data)->type == C_USERFUNC_POS ) + +/// Returns if this is a reference to a constant +#define reference_toconstant(data) ( script->str_data[reference_getid(data)].type == C_INT ) +/// Returns if this a reference to a param +#define reference_toparam(data) ( script->str_data[reference_getid(data)].type == C_PARAM ) +/// Returns if this a reference to a variable +//##TODO confirm it's C_NAME [FlavioJS] +#define reference_tovariable(data) ( script->str_data[reference_getid(data)].type == C_NAME ) +/// Returns the unique id of the reference (id and index) +#define reference_getuid(data) ( (data)->u.num ) +/// Returns the id of the reference +#define reference_getid(data) ( (int32)(reference_getuid(data) & 0x00ffffff) ) +/// Returns the array index of the reference +#define reference_getindex(data) ( (int32)(((uint32)(reference_getuid(data) & 0xff000000)) >> 24) ) +/// Returns the name of the reference +#define reference_getname(data) ( script->str_buf + script->str_data[reference_getid(data)].str ) +/// Returns the linked list of uid-value pairs of the reference (can be NULL) +#define reference_getref(data) ( (data)->ref ) +/// Returns the value of the constant +#define reference_getconstant(data) ( script->str_data[reference_getid(data)].val ) +/// Returns the type of param +#define reference_getparamtype(data) ( script->str_data[reference_getid(data)].val ) + +/// Composes the uid of a reference from the id and the index +#define reference_uid(id,idx) ( (int32)((((uint32)(id)) & 0x00ffffff) | (((uint32)(idx)) << 24)) ) + +#define not_server_variable(prefix) ( (prefix) != '$' && (prefix) != '.' && (prefix) != '\'') +#define not_array_variable(prefix) ( (prefix) != '$' && (prefix) != '@' && (prefix) != '.' && (prefix) != '\'' ) +#define is_string_variable(name) ( (name)[strlen(name) - 1] == '$' ) + +#define BUILDIN(x) bool buildin_ ## x (struct script_state* st) +#define BUILDIN_A(x) buildin_ ## x + +#define script_fetch(st, n, t) \ + if( script_hasdata(st,n) ) \ + (t)=script_getnum(st,n); + + /** * Enumerations **/ @@ -79,6 +208,88 @@ enum script_parse_options { SCRIPT_RETURN_EMPTY_SCRIPT = 0x4// returns the script object instead of NULL for empty scripts }; +enum { LABEL_NEXTLINE=1,LABEL_START }; + +// for advanced scripting support ( nested if, switch, while, for, do-while, function, etc ) +// [Eoe / jA 1080, 1081, 1094, 1164] +enum curly_type { + TYPE_NULL = 0, + TYPE_IF, + TYPE_SWITCH, + TYPE_WHILE, + TYPE_FOR, + TYPE_DO, + TYPE_USERFUNC, + TYPE_ARGLIST // function argument list +}; + +enum e_arglist { + ARGLIST_UNDEFINED = 0, + ARGLIST_NO_PAREN = 1, + ARGLIST_PAREN = 2, +}; + +/*========================================== + * (Only those needed) local declaration prototype + * - those could be used server-wide so that the scans are done once during processing and never again, + * - doing so would also improve map zone processing and storage [Ind] + *------------------------------------------*/ + +enum { + MF_NOMEMO, //0 + MF_NOTELEPORT, + MF_NOSAVE, + MF_NOBRANCH, + MF_NOPENALTY, + MF_NOZENYPENALTY, + MF_PVP, + MF_PVP_NOPARTY, + MF_PVP_NOGUILD, + MF_GVG, + MF_GVG_NOPARTY, //10 + MF_NOTRADE, + MF_NOSKILL, + MF_NOWARP, + MF_PARTYLOCK, + MF_NOICEWALL, + MF_SNOW, + MF_FOG, + MF_SAKURA, + MF_LEAVES, + /* 21 - 22 free */ + MF_CLOUDS = 23, + MF_CLOUDS2, + MF_FIREWORKS, + MF_GVG_CASTLE, + MF_GVG_DUNGEON, + MF_NIGHTENABLED, + MF_NOBASEEXP, + MF_NOJOBEXP, //30 + MF_NOMOBLOOT, + MF_NOMVPLOOT, + MF_NORETURN, + MF_NOWARPTO, + MF_NIGHTMAREDROP, + MF_ZONE, + MF_NOCOMMAND, + MF_NODROP, + MF_JEXP, + MF_BEXP, //40 + MF_NOVENDING, + MF_LOADEVENT, + MF_NOCHAT, + MF_NOEXPPENALTY, + MF_GUILDLOCK, + MF_TOWN, + MF_AUTOTRADE, + MF_ALLOWKS, + MF_MONSTER_NOTELEPORT, + MF_PVP_NOCALCRANK, //50 + MF_BATTLEGROUND, + MF_RESET, + MF_NOTOMB +}; + /** * Structures **/ @@ -209,106 +420,21 @@ struct script_label_entry { int key,pos; }; -/////////////////////////////////////////////////////////////////////////////// -//## TODO possible enhancements: [FlavioJS] -// - 'callfunc' supporting labels in the current npc "::LabelName" -// - 'callfunc' supporting labels in other npcs "NpcName::LabelName" -// - 'function FuncName;' function declarations reverting to global functions -// if local label isn't found -// - join callfunc and callsub's functionality -// - remove dynamic allocation in add_word() -// - remove GETVALUE / SETVALUE -// - clean up the set_reg / set_val / setd_sub mess -// - detect invalid label references at parse-time - -// -// struct script_state* st; -// - -/// Returns the script_data at the target index -#define script_getdata(st,i) ( &((st)->stack->stack_data[(st)->start + (i)]) ) -/// Returns if the stack contains data at the target index -#define script_hasdata(st,i) ( (st)->end > (st)->start + (i) ) -/// Returns the index of the last data in the stack -#define script_lastdata(st) ( (st)->end - (st)->start - 1 ) -/// Pushes an int into the stack -#define script_pushint(st,val) script->push_val((st)->stack, C_INT, (val),NULL) -/// Pushes a string into the stack (script engine frees it automatically) -#define script_pushstr(st,val) script->push_str((st)->stack, C_STR, (val)) -/// Pushes a copy of a string into the stack -#define script_pushstrcopy(st,val) script->push_str((st)->stack, C_STR, aStrdup(val)) -/// Pushes a constant string into the stack (must never change or be freed) -#define script_pushconststr(st,val) script->push_str((st)->stack, C_CONSTSTR, (val)) -/// Pushes a nil into the stack -#define script_pushnil(st) script->push_val((st)->stack, C_NOP, 0,NULL) -/// Pushes a copy of the data in the target index -#define script_pushcopy(st,i) script->push_copy((st)->stack, (st)->start + (i)) - -#define script_isstring(st,i) data_isstring(script_getdata(st,i)) -#define script_isint(st,i) data_isint(script_getdata(st,i)) - -#define script_getnum(st,val) script->conv_num(st, script_getdata(st,val)) -#define script_getstr(st,val) script->conv_str(st, script_getdata(st,val)) -#define script_getref(st,val) ( script_getdata(st,val)->ref ) - -// Note: "top" functions/defines use indexes relative to the top of the stack -// -1 is the index of the data at the top - -/// Returns the script_data at the target index relative to the top of the stack -#define script_getdatatop(st,i) ( &((st)->stack->stack_data[(st)->stack->sp + (i)]) ) -/// Pushes a copy of the data in the target index relative to the top of the stack -#define script_pushcopytop(st,i) script->push_copy((st)->stack, (st)->stack->sp + (i)) -/// Removes the range of values [start,end[ relative to the top of the stack -#define script_removetop(st,start,end) ( script->pop_stack((st), ((st)->stack->sp + (start)), (st)->stack->sp + (end)) ) - -// -// struct script_data* data; -// - -/// Returns if the script data is a string -#define data_isstring(data) ( (data)->type == C_STR || (data)->type == C_CONSTSTR ) -/// Returns if the script data is an int -#define data_isint(data) ( (data)->type == C_INT ) -/// Returns if the script data is a reference -#define data_isreference(data) ( (data)->type == C_NAME ) -/// Returns if the script data is a label -#define data_islabel(data) ( (data)->type == C_POS ) -/// Returns if the script data is an internal script function label -#define data_isfunclabel(data) ( (data)->type == C_USERFUNC_POS ) - -/// Returns if this is a reference to a constant -#define reference_toconstant(data) ( script->str_data[reference_getid(data)].type == C_INT ) -/// Returns if this a reference to a param -#define reference_toparam(data) ( script->str_data[reference_getid(data)].type == C_PARAM ) -/// Returns if this a reference to a variable -//##TODO confirm it's C_NAME [FlavioJS] -#define reference_tovariable(data) ( script->str_data[reference_getid(data)].type == C_NAME ) -/// Returns the unique id of the reference (id and index) -#define reference_getuid(data) ( (data)->u.num ) -/// Returns the id of the reference -#define reference_getid(data) ( (int32)(reference_getuid(data) & 0x00ffffff) ) -/// Returns the array index of the reference -#define reference_getindex(data) ( (int32)(((uint32)(reference_getuid(data) & 0xff000000)) >> 24) ) -/// Returns the name of the reference -#define reference_getname(data) ( script->str_buf + script->str_data[reference_getid(data)].str ) -/// Returns the linked list of uid-value pairs of the reference (can be NULL) -#define reference_getref(data) ( (data)->ref ) -/// Returns the value of the constant -#define reference_getconstant(data) ( script->str_data[reference_getid(data)].val ) -/// Returns the type of param -#define reference_getparamtype(data) ( script->str_data[reference_getid(data)].val ) - -/// Composes the uid of a reference from the id and the index -#define reference_uid(id,idx) ( (int32)((((uint32)(id)) & 0x00ffffff) | (((uint32)(idx)) << 24)) ) - -#define not_server_variable(prefix) ( (prefix) != '$' && (prefix) != '.' && (prefix) != '\'') -#define not_array_variable(prefix) ( (prefix) != '$' && (prefix) != '@' && (prefix) != '.' && (prefix) != '\'' ) -#define is_string_variable(name) ( (name)[strlen(name) - 1] == '$' ) - -#define BUILDIN(x) bool buildin_ ## x (struct script_state* st) -#define BUILDIN_A(x) buildin_ ## x +struct script_syntax_data { + struct { + enum curly_type type; + int index; + int count; + int flag; + struct linkdb_node *case_label; + } curly[256]; // Information right parenthesis + int curly_count; // The number of right brackets + int index; // Number of the syntax used in the script +}; -/* script.c interface (incomplete) */ +/** + * Interface + **/ struct script_interface { /* */ DBMap *st_db; @@ -332,6 +458,7 @@ struct script_interface { char *str_buf; int str_size; // size of the buffer int str_pos; // next position to be assigned + int str_hash[SCRIPT_HASH_SIZE]; /* */ char *word_buf; int word_size; @@ -344,6 +471,32 @@ struct script_interface { /* */ struct Script_Config config; /* */ + /// temporary buffer for passing around compiled bytecode + /// @see add_scriptb, set_label, parse_script + unsigned char* buf; + int pos, size; + /* */ + struct script_syntax_data syntax; + /* */ + int parse_options; + // important buildin function references for usage in scripts + int buildin_set_ref; + int buildin_callsub_ref; + int buildin_callfunc_ref; + int buildin_getelementofarray_ref; + /* */ + jmp_buf error_jump; + char* error_msg; + const char* error_pos; + int error_report; // if the error should produce output + // Used by disp_warning_message + const char* parser_current_src; + const char* parser_current_file; + int parser_current_line; + int parse_syntax_for_flag; + // aegis->athena slot position conversion table + unsigned int equip[SCRIPT_EQUIP_TABLE_SIZE]; + /* */ /* Caches compiled autoscript item code. */ /* Note: This is not cleared when reloading itemdb. */ DBMap* autobonus_db; // char* script -> char* bytecode @@ -405,6 +558,77 @@ struct script_interface { bool (*queue_remove) (int idx, int var); int (*queue_create) (void); void (*queue_clear) (int idx); + /* */ + const char * (*parse_curly_close) (const char *p); + const char * (*parse_syntax_close) (const char *p); + const char * (*parse_syntax_close_sub) (const char *p, int *flag); + const char * (*parse_syntax) (const char *p); + c_op (*get_com) (unsigned char *scriptbuf, int *pos); + int (*get_num) (unsigned char *scriptbuf, int *pos); + const char* (*op2name) (int op); + void (*reportsrc) (struct script_state *st); + void (*reportdata) (struct script_data *data); + void (*reportfunc) (struct script_state *st); + void (*disp_error_message2) (const char *mes, const char *pos, int report); + void (*disp_warning_message) (const char *mes, const char *pos); + void (*check_event) (struct script_state *st, const char *evt); + unsigned int (*calc_hash) (const char *p); + void (*addb) (int a); + void (*addc) (int a); + void (*addi) (int a); + void (*addl) (int l); + void (*set_label) (int l, int pos, const char *script_pos); + const char* (*skip_word) (const char *p); + int (*add_word) (const char *p); + const char* (*parse_callfunc) (const char *p, int require_paren, int is_custom); + void (*parse_nextline) (bool first, const char *p); + const char* (*parse_variable) (const char *p); + const char* (*parse_simpleexpr) (const char *p); + const char* (*parse_expr) (const char *p); + const char* (*parse_line) (const char *p); + void (*read_constdb) (void); + const char* (*print_line) (StringBuf *buf, const char *p, const char *mark, int line); + void (*errorwarning_sub) (StringBuf *buf, const char *src, const char *file, int start_line, const char *error_msg, const char *error_pos); + int (*set_reg) (struct script_state *st, TBL_PC *sd, int num, const char *name, const void *value, struct DBMap **ref); + void (*stack_expand) (struct script_stack *stack); + struct script_data* (*push_retinfo) (struct script_stack *stack, struct script_retinfo *ri, DBMap **ref); + int (*pop_val) (struct script_state *st); + void (*op_3) (struct script_state *st, int op); + void (*op_2str) (struct script_state *st, int op, const char *s1, const char *s2); + void (*op_2num) (struct script_state *st, int op, int i1, int i2); + void (*op_2) (struct script_state *st, int op); + void (*op_1) (struct script_state *st, int op); + void (*check_buildin_argtype) (struct script_state *st, int func); + void (*detach_state) (struct script_state *st, bool dequeue_event); + int (*db_free_code_sub) (DBKey key, DBData *data, va_list ap); + void (*add_autobonus) (const char *autobonus); + int (*menu_countoptions) (const char *str, int max_count, int *total); + int (*buildin_areawarp_sub) (struct block_list *bl, va_list ap); + int (*buildin_areapercentheal_sub) (struct block_list *bl, va_list ap); + int32 (*getarraysize) (struct script_state *st, int32 id, int32 idx, int isstring, struct DBMap **ref); + void (*buildin_delitem_delete) (struct map_session_data *sd, int idx, int *amount, bool delete_items); + bool (*buildin_delitem_search) (struct map_session_data *sd, struct item *it, bool exact_match); + int (*buildin_killmonster_sub_strip) (struct block_list *bl, va_list ap); + int (*buildin_killmonster_sub) (struct block_list *bl, va_list ap); + int (*buildin_killmonsterall_sub_strip) (struct block_list *bl, va_list ap); + int (*buildin_killmonsterall_sub) (struct block_list *bl, va_list ap); + int (*buildin_announce_sub) (struct block_list *bl, va_list ap); + int (*buildin_getareausers_sub) (struct block_list *bl, va_list ap); + int (*buildin_getareadropitem_sub) (struct block_list *bl, va_list ap); + int (*mapflag_pvp_sub) (struct block_list *bl, va_list ap); + int (*buildin_pvpoff_sub) (struct block_list *bl, va_list ap); + int (*buildin_maprespawnguildid_sub_pc) (struct map_session_data *sd, va_list ap); + int (*buildin_maprespawnguildid_sub_mob) (struct block_list *bl, va_list ap); + int (*buildin_mobcount_sub) (struct block_list *bl, va_list ap); + int (*playBGM_sub) (struct block_list *bl, va_list ap); + int (*playBGM_foreachpc_sub) (struct map_session_data *sd, va_list args); + int (*soundeffect_sub) (struct block_list *bl, va_list ap); + int (*buildin_query_sql_sub) (struct script_state *st, Sql *handle); + int (*axtoi) (const char *hexStg); + int (*buildin_instance_warpall_sub) (struct block_list *bl, va_list ap); + int (*buildin_mobuseskill_sub) (struct block_list *bl, va_list ap); + int (*cleanfloor_sub) (struct block_list *bl, va_list ap); + int (*run_func) (struct script_state *st); }; struct script_interface *script; |