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authorHaru <haru@dotalux.com>2013-11-09 16:41:40 +0100
committerHaru <haru@dotalux.com>2013-11-09 16:41:40 +0100
commit857bdc4f98be6cd1e185a24565d6b6b54752b9b4 (patch)
tree948d7b4ee8c991a128f5db2aa9df5b8ecf5ab37d /src/map/script.h
parent8ed38f98894fb04b4403b44dc0f36281cfd36326 (diff)
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Consolidated commands called in scripts to their lowercase version
- Added a note about variables and command scripts case sensitivity. Even though the engine still accepts variable, function and command names in a case insensitive way, it is discouraged to rely on such behavior. Please update your custom scripts as soon as possible. Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/map/script.h')
-rw-r--r--src/map/script.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/map/script.h b/src/map/script.h
index a846365dd..7fa8b92e4 100644
--- a/src/map/script.h
+++ b/src/map/script.h
@@ -621,8 +621,8 @@ struct script_interface {
int (*buildin_maprespawnguildid_sub_pc) (struct map_session_data *sd, va_list ap);
int (*buildin_maprespawnguildid_sub_mob) (struct block_list *bl, va_list ap);
int (*buildin_mobcount_sub) (struct block_list *bl, va_list ap);
- int (*playBGM_sub) (struct block_list *bl, va_list ap);
- int (*playBGM_foreachpc_sub) (struct map_session_data *sd, va_list args);
+ int (*playbgm_sub) (struct block_list *bl, va_list ap);
+ int (*playbgm_foreachpc_sub) (struct map_session_data *sd, va_list args);
int (*soundeffect_sub) (struct block_list *bl, va_list ap);
int (*buildin_query_sql_sub) (struct script_state *st, Sql *handle);
int (*axtoi) (const char *hexStg);