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authorHaru <haru@dotalux.com>2014-01-20 15:50:07 +0100
committerHaru <haru@dotalux.com>2014-01-22 14:50:55 +0100
commit0b96dc2756d97048fc8d4bf2c0eca8ae2555a82e (patch)
treedd9a2d354c61b0514e8a66006187ce5930aace00 /src/map/script.c
parent1da48873bb0c9e29e53528eca04593560bcea57f (diff)
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Renamed atcommand->parse to atcommand->exec
- Renamed function to a more appropriate name. - Changed its last argument 'int type' to 'bool player_invoked' to make its purpose more obvious. Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/map/script.c')
-rw-r--r--src/map/script.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/map/script.c b/src/map/script.c
index 8e8f89727..adea269c7 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -12659,7 +12659,7 @@ BUILDIN(atcommand) {
}
}
- if (!atcommand->parse(fd, sd, cmd, 0)) {
+ if (!atcommand->exec(fd, sd, cmd, false)) {
ShowWarning("script: buildin_atcommand: failed to execute command '%s'\n", cmd);
script->reportsrc(st);
ret = false;
@@ -17320,7 +17320,7 @@ BUILDIN(useatcmd) {
cmd++;
}
- atcommand->parse(fd, sd, cmd, 1);
+ atcommand->exec(fd, sd, cmd, true);
if (dummy_sd) aFree(dummy_sd);
return true;
}