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authorcelest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec>2005-02-20 14:11:43 +0000
committercelest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec>2005-02-20 14:11:43 +0000
commitce070c5d8303a15fec032721e0163bdce4e84c33 (patch)
tree8fe5d38dec3a05af1c2e82571318d76e78d754fe /src/map/pc.h
parent3d791e7ca59391cab1fb2054fd97b221fce3bb99 (diff)
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* Added skill requirements for the new guild skills
* Allow Emergency Recall to be cast in guild castles * Add 'minimum job level required' for skill_tree reading - Berserk now requires job level 50 * Added Spring Trap to be able to trigger ankle snare traps that aren't activated yet * Added a fix in guild.c by Mellowz * Some rewrites on the pet skill bonuses system * Check whether a monster is still alive before starting a status change git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1142 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/pc.h')
-rw-r--r--src/map/pc.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/map/pc.h b/src/map/pc.h
index f7fd924fd..d3a298427 100644
--- a/src/map/pc.h
+++ b/src/map/pc.h
@@ -185,6 +185,7 @@ int pc_calc_upper(int b_class);
struct skill_tree_entry {
short id;
unsigned char max;
+ unsigned char joblv;
struct {
short id;
unsigned char lv;