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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-02-13 16:54:24 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-02-13 16:54:24 +0000
commit7751fc21990d18f215dff82669a470b7c3660b11 (patch)
treefa1816a802c506ef88ca73f0492340423da64df1 /src/map/pc.h
parent996f20c134b0aa6de62b06b286b626b950527479 (diff)
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- Modified PA_GOSPEL so that the random damage attack becomes a BF_MISC attack.
- Added pc_resetskill when lowering job level and there's not enough skpoints to substract. - Fixed compile error of SG_FUSION in pc.c - Modified pc_resetskill to receive a flag to indicate if it should or not do status_calc_pc and send skill block updates. Meant to optimize performance when used in the middle of a larger update. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5269 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/pc.h')
-rw-r--r--src/map/pc.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/pc.h b/src/map/pc.h
index f184f3f5d..8e695cafc 100644
--- a/src/map/pc.h
+++ b/src/map/pc.h
@@ -131,7 +131,7 @@ int pc_skillup(struct map_session_data*,int);
int pc_allskillup(struct map_session_data*);
int pc_resetlvl(struct map_session_data*,int type);
int pc_resetstate(struct map_session_data*);
-int pc_resetskill(struct map_session_data*);
+int pc_resetskill(struct map_session_data*, int);
int pc_resetfeel(struct map_session_data*);
int pc_equipitem(struct map_session_data*,int,int);
int pc_unequipitem(struct map_session_data*,int,int);