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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-03-06 14:37:44 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-03-06 14:37:44 +0000
commit7ada5312d478e4f56e8829779eb8c977877c99c2 (patch)
tree107125b7f161e95e1f520072d5a9ecc959dd0ce7 /src/map/pc.c
parent374f1656a59e2130ed4ee7bb7520ff5dc2bf6b82 (diff)
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- Fixed a debug message showing up on skill castend nodamage id when using a guild skill
- Fixed #save not working on maps not in the current map server. - Added battle config clear_skills_on_death to decide whether all ground-based skills should be removed when you die. Defaults to yes. - Changed Magic Crasher's element to -1 git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5472 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/pc.c')
-rw-r--r--src/map/pc.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/map/pc.c b/src/map/pc.c
index c9ac91d3e..73c79b982 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -5406,6 +5406,8 @@ int pc_damage(struct block_list *src,struct map_session_data *sd,int damage)
pc_setdead(sd);
skill_unit_move(&sd->bl,gettick(),4);
+ if (battle_config.clear_unit_ondeath)
+ skill_clear_unitgroup(&sd->bl); //orn
pc_setglobalreg(sd,"PC_DIE_COUNTER",++sd->die_counter); //死にカウンタ?書き?み
// changed penalty options, added death by player if pk_mode [Valaris]