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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-11-06 15:58:30 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-11-06 15:58:30 +0000
commitbb0e0bcc5d4da8331f6fb33c879b2d757855722a (patch)
tree4b768273eb0b136ca23f71f1b4504ed34c1ab8b2 /src/map/pc.c
parent4ecf64221cb558786e4581f4ac7ffa733fa3e4d5 (diff)
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- Ganbantein's delay is now 2 secs.
- Removed the time2 value of NJ_NEN since it has no use. - Removed the return code entry when logging GM reload-GM requests (login-sql),it'll just be stored as zero. - Added a fix on socket.c to not pick INADDR_ANY when choosing our own IP. - Applied the correction on maprespawnguildid so that it parses ALL players and not just those on a map. - TK_JUMPKICK now dispels normal aspd/speed potions (not berserk pitched ones) and Preserve will be unable to block this. - Soul Linkers are now inmune to SA_DISPEL - You can now place everything (except magic skills) on top of LPs. - Corrected Ganbantein to not touch song/dance/ensembles. - Status_calc_pc will refuse to execute if the player is still tagged as a "new connection" and the invocation is not meant to be the first one. - Swapped the order of checks in status_isimmune so that Wand of Hermod skill blocking takes precedence over GTB's - Client packets will all be ignored while a player is not on a map until the LoadEndAck packet is received. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9152 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/pc.c')
-rw-r--r--src/map/pc.c5
1 files changed, 1 insertions, 4 deletions
diff --git a/src/map/pc.c b/src/map/pc.c
index 7aeaf2232..f9415e9cd 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -706,7 +706,6 @@ int pc_authok(struct map_session_data *sd, int login_id2, time_t connect_until_t
sd->state.event_disconnect = 1;
sd->state.event_kill_mob = 1;
- // Reverted, since it causes tons of problems putting elsewhere.
status_calc_pc(sd,1);
sd->state.auth = 1; //Do not auth him until the initial stats have been placed.
@@ -813,9 +812,6 @@ int pc_reg_received(struct map_session_data *sd)
sd->mission_count = pc_readglobalreg(sd,"TK_MISSION_COUNT");
}
- if(sd->battle_status.hp == 0)
- pc_setrestartvalue(sd, 1);
-
//SG map and mob read [Komurka]
for(i=0;i<3;i++) //for now - someone need to make reading from txt/sql
{
@@ -860,6 +856,7 @@ int pc_reg_received(struct map_session_data *sd)
sd->state.event_joblvup = 1;
sd->state.event_loadmap = 1;
}
+
return 0;
}