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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-04-21 19:12:11 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-04-21 19:12:11 +0000
commit960b1a24a32c93a220e9fc2ef41cdbc7b05f9030 (patch)
treed264294f1a8bf582338383e4899d288280e72f93 /src/map/pc.c
parenta5e971eb69f5df3360ad86bc7d8310427e890342 (diff)
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- Updated the autospell bonus scripts so you don't have to specify all the attack type criteria. If neither of BF_LONG/BF_SHORT is specified, the spell will trigger on both. If neither of BF_WEAPON/BF_MAGIC/BF_MISC is specified, the spell will trigger on BF_WEAPON, if neither of BF_NORMAL/BF_SKILL is specified, BF_SKILL is used if the trigger is BF_MAGIC/BF_MISC and BF_NORMAL is used if the attack is BF_WEAPON. This way the default when nothing is specified is BF_NORMAL|BF_WEAPON|BF_SHORT|BF_LONG.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10300 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/pc.c')
-rw-r--r--src/map/pc.c15
1 files changed, 11 insertions, 4 deletions
diff --git a/src/map/pc.c b/src/map/pc.c
index 06161cffe..16134845a 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -1260,6 +1260,13 @@ static int pc_bonus_autospell(struct s_autospell *spell, int max, short id, shor
spell[i].id = id;
spell[i].lv = lv;
spell[i].rate = rate;
+ //Auto-update flag value.
+ if (!(flag&BF_RANGEMASK)) flag|=BF_SHORT|BF_LONG; //No range defined? Use both.
+ if (!(flag&BF_WEAPONMASK)) flag|=BF_WEAPON; //No attack type defined? Use weapon.
+ if (!(flag&BF_SKILLMASK)) {
+ if (flag&(BF_MAGIC|BF_MISC)) flag|=BF_SKILL; //These two would never trigger without BF_SKILL
+ if (flag&BF_WEAPON) flag|=BF_NORMAL; //By default autospells should only trigger on normal weapon attacks.
+ }
spell[i].flag|= flag;
spell[i].card_id = card_id;
return 1;
@@ -2329,11 +2336,11 @@ int pc_bonus3(struct map_session_data *sd,int type,int type2,int type3,int val)
break;
case SP_AUTOSPELL:
if(sd->state.lr_flag != 2)
- pc_bonus_autospell(sd->autospell, MAX_PC_BONUS, type2, type3, val, BF_WEAPON|BF_SHORT|BF_LONG|BF_NORMAL, current_equip_card_id);
+ pc_bonus_autospell(sd->autospell, MAX_PC_BONUS, type2, type3, val, 0, current_equip_card_id);
break;
case SP_AUTOSPELL_WHENHIT:
if(sd->state.lr_flag != 2)
- pc_bonus_autospell(sd->autospell2, MAX_PC_BONUS, type2, type3, val, BF_WEAPON|BF_SHORT|BF_LONG|BF_NORMAL, current_equip_card_id);
+ pc_bonus_autospell(sd->autospell2, MAX_PC_BONUS, type2, type3, val, 0, current_equip_card_id);
break;
case SP_HP_LOSS_RATE:
if(sd->state.lr_flag != 2) {
@@ -2422,12 +2429,12 @@ int pc_bonus4(struct map_session_data *sd,int type,int type2,int type3,int type4
switch(type){
case SP_AUTOSPELL:
if(sd->state.lr_flag != 2)
- pc_bonus_autospell(sd->autospell, MAX_PC_BONUS, (val&1?type2:-type2), (val&2?-type3:type3), type4, BF_WEAPON|BF_SHORT|BF_LONG|BF_NORMAL, current_equip_card_id);
+ pc_bonus_autospell(sd->autospell, MAX_PC_BONUS, (val&1?type2:-type2), (val&2?-type3:type3), type4, 0, current_equip_card_id);
break;
case SP_AUTOSPELL_WHENHIT:
if(sd->state.lr_flag != 2)
- pc_bonus_autospell(sd->autospell2, MAX_PC_BONUS, (val&1?type2:-type2), (val&2?-type3:type3), type4, BF_WEAPON|BF_SHORT|BF_LONG|BF_NORMAL, current_equip_card_id);
+ pc_bonus_autospell(sd->autospell2, MAX_PC_BONUS, (val&1?type2:-type2), (val&2?-type3:type3), type4, 0, current_equip_card_id);
break;
default:
if(battle_config.error_log)