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authorHaru <haru@dotalux.com>2013-09-26 02:34:45 +0200
committerHaru <haru@dotalux.com>2013-09-26 02:34:45 +0200
commit3e5bca5a3df07320ff5c41edbb282df041c36f66 (patch)
treec593fcf36c9113cd750013fff084052110cf56ce /src/map/pc.c
parentafcad494411995396b906f214d1c4ffcf485cc0a (diff)
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Renamed variables that would conflict with a rename of iMap to map
Note to plugin developers: if you were importing the "map", you'll need to change it to "maplist" Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/map/pc.c')
-rw-r--r--src/map/pc.c111
1 files changed, 53 insertions, 58 deletions
diff --git a/src/map/pc.c b/src/map/pc.c
index c485baa43..86ee7a8db 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -176,7 +176,7 @@ static int pc_invincible_timer(int tid, unsigned int tick, int id, intptr_t data
void pc_setinvincibletimer(struct map_session_data* sd, int val) {
nullpo_retv(sd);
- val += map[sd->bl.m].invincible_time_inc;
+ val += maplist[sd->bl.m].invincible_time_inc;
if( sd->invincible_timer != INVALID_TIMER )
timer->delete(sd->invincible_timer,pc_invincible_timer);
@@ -594,8 +594,8 @@ int pc_makesavestatus(struct map_session_data *sd)
sd->status.last_point.y = sd->bl.y;
}
- if(map[sd->bl.m].flag.nosave || map[sd->bl.m].instance_id >= 0){
- struct map_data *m=&map[sd->bl.m];
+ if(maplist[sd->bl.m].flag.nosave || maplist[sd->bl.m].instance_id >= 0) {
+ struct map_data *m=&maplist[sd->bl.m];
if(m->save.map)
memcpy(&sd->status.last_point,&m->save,sizeof(sd->status.last_point));
else
@@ -1320,9 +1320,9 @@ int pc_reg_received(struct map_session_data *sd)
sd->vd.class_ = INVISIBLE_CLASS;
clif->message(sd->fd, msg_txt(11)); // Invisible: On
// decrement the number of pvp players on the map
- map[sd->bl.m].users_pvp--;
+ maplist[sd->bl.m].users_pvp--;
- if( map[sd->bl.m].flag.pvp && !map[sd->bl.m].flag.pvp_nocalcrank && sd->pvp_timer != INVALID_TIMER ) {// unregister the player for ranking
+ if( maplist[sd->bl.m].flag.pvp && !maplist[sd->bl.m].flag.pvp_nocalcrank && sd->pvp_timer != INVALID_TIMER ) {// unregister the player for ranking
timer->delete( sd->pvp_timer, pc->calc_pvprank_timer );
sd->pvp_timer = INVALID_TIMER;
}
@@ -4049,8 +4049,7 @@ int pc_dropitem(struct map_session_data *sd,int n,int amount)
)
return 0;
- if( map[sd->bl.m].flag.nodrop )
- {
+ if( maplist[sd->bl.m].flag.nodrop ) {
clif->message (sd->fd, msg_txt(271));
return 0; //Can't drop items in nodrop mapflag maps.
}
@@ -4181,8 +4180,7 @@ int pc_isUseitem(struct map_session_data *sd,int n)
break;
case 601: // Fly Wing
case 12212: // Giant Fly Wing
- if( map[sd->bl.m].flag.noteleport || map_flag_gvg2(sd->bl.m) )
- {
+ if( maplist[sd->bl.m].flag.noteleport || map_flag_gvg2(sd->bl.m) ) {
clif->skill_mapinfomessage(sd,0);
return 0;
}
@@ -4199,14 +4197,14 @@ int pc_isUseitem(struct map_session_data *sd,int n)
clif->message(sd->fd, msg_txt(663));
return 0;
}
- if( nameid != 601 && nameid != 12212 && map[sd->bl.m].flag.noreturn )
+ if( nameid != 601 && nameid != 12212 && maplist[sd->bl.m].flag.noreturn )
return 0;
break;
case 604: // Dead Branch
case 12024: // Red Pouch
case 12103: // Bloody Branch
case 12109: // Poring Box
- if( map[sd->bl.m].flag.nobranch || map_flag_gvg2(sd->bl.m) )
+ if( maplist[sd->bl.m].flag.nobranch || map_flag_gvg2(sd->bl.m) )
return 0;
break;
case 12210: // Bubble Gum
@@ -4247,7 +4245,7 @@ int pc_isUseitem(struct map_session_data *sd,int n)
break;
case 12213: //Neuralizer
- if( !map[sd->bl.m].flag.reset )
+ if( !maplist[sd->bl.m].flag.reset )
return 0;
break;
}
@@ -4421,8 +4419,8 @@ int pc_useitem(struct map_session_data *sd,int n) {
}
/* on restricted maps the item is consumed but the effect is not used */
- for(i = 0; i < map[sd->bl.m].zone->disabled_items_count; i++) {
- if( map[sd->bl.m].zone->disabled_items[i] == nameid ) {
+ for(i = 0; i < maplist[sd->bl.m].zone->disabled_items_count; i++) {
+ if( maplist[sd->bl.m].zone->disabled_items[i] == nameid ) {
clif->msg(sd, ITEM_CANT_USE_AREA); // This item cannot be used within this area
if( battle_config.item_restricted_consumption_type ) {
clif->useitemack(sd,n,sd->status.inventory[n].amount-1,true);
@@ -4692,7 +4690,7 @@ int pc_steal_item(struct map_session_data *sd,struct block_list *bl, uint16 skil
md_status= iStatus->get_status_data(bl);
if( md->master_id || md_status->mode&MD_BOSS || mob_is_treasure(md) ||
- map[bl->m].flag.nomobloot || // check noloot map flag [Lorky]
+ maplist[bl->m].flag.nomobloot || // check noloot map flag [Lorky]
(battle_config.skill_steal_max_tries && //Reached limit of steal attempts. [Lupus]
md->state.steal_flag++ >= battle_config.skill_steal_max_tries)
) { //Can't steal from
@@ -4800,7 +4798,7 @@ int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y
pc->setrestartvalue(sd,1);
}
- if( map[m].flag.src4instance ) {
+ if( maplist[m].flag.src4instance ) {
struct party_data *p;
bool stop = false;
int i = 0, j = 0;
@@ -4808,7 +4806,7 @@ int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y
if( sd->instances ) {
for( i = 0; i < sd->instances; i++ ) {
if( sd->instance[i] >= 0 ) {
- ARR_FIND(0, instances[sd->instance[i]].num_map, j, map[instances[sd->instance[i]].map[j]].instance_src_map == m && !map[instances[sd->instance[i]].map[j]].custom_name);
+ ARR_FIND(0, instances[sd->instance[i]].num_map, j, maplist[instances[sd->instance[i]].map[j]].instance_src_map == m && !maplist[instances[sd->instance[i]].map[j]].custom_name);
if( j != instances[sd->instance[i]].num_map )
break;
}
@@ -4822,7 +4820,7 @@ int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y
if ( !stop && sd->status.party_id && (p = party->search(sd->status.party_id)) && p->instances ) {
for( i = 0; i < p->instances; i++ ) {
if( p->instance[i] >= 0 ) {
- ARR_FIND(0, instances[p->instance[i]].num_map, j, map[instances[p->instance[i]].map[j]].instance_src_map == m && !map[instances[p->instance[i]].map[j]].custom_name);
+ ARR_FIND(0, instances[p->instance[i]].num_map, j, maplist[instances[p->instance[i]].map[j]].instance_src_map == m && !maplist[instances[p->instance[i]].map[j]].custom_name);
if( j != instances[p->instance[i]].num_map )
break;
}
@@ -4836,7 +4834,7 @@ int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y
if ( !stop && sd->status.guild_id && sd->guild && sd->guild->instances ) {
for( i = 0; i < sd->guild->instances; i++ ) {
if( sd->guild->instance[i] >= 0 ) {
- ARR_FIND(0, instances[sd->guild->instance[i]].num_map, j, map[instances[sd->guild->instance[i]].map[j]].instance_src_map == m && !map[instances[sd->guild->instance[i]].map[j]].custom_name);
+ ARR_FIND(0, instances[sd->guild->instance[i]].num_map, j, maplist[instances[sd->guild->instance[i]].map[j]].instance_src_map == m && !maplist[instances[sd->guild->instance[i]].map[j]].custom_name);
if( j != instances[sd->guild->instance[i]].num_map )
break;
}
@@ -4859,13 +4857,13 @@ int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y
for( i = 0; i < sd->queues_count; i++ ) {
struct hQueue *queue;
if( (queue = script->queue(sd->queues[i])) && queue->onMapChange[0] != '\0' ) {
- pc->setregstr(sd, script->add_str("QMapChangeTo"), map[m].name);
+ pc->setregstr(sd, script->add_str("QMapChangeTo"), maplist[m].name);
npc->event(sd, queue->onMapChange, 0);
}
}
- if( map[m].cell == (struct mapcell *)0xdeadbeaf )
- iMap->cellfromcache(&map[m]);
+ if( maplist[m].cell == (struct mapcell *)0xdeadbeaf )
+ iMap->cellfromcache(&maplist[m]);
if (sd->sc.count) { // Cancel some map related stuff.
if (sd->sc.data[SC_JAILED])
return 1; //You may not get out!
@@ -4898,13 +4896,13 @@ int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y
if (sd->regen.state.gc)
sd->regen.state.gc = 0;
// make sure vending is allowed here
- if (sd->state.vending && map[m].flag.novending) {
+ if (sd->state.vending && maplist[m].flag.novending) {
clif->message (sd->fd, msg_txt(276)); // "You can't open a shop on this map"
vending->close(sd);
}
- if( hChSys.local && map[sd->bl.m].channel && idb_exists(map[sd->bl.m].channel->users, sd->status.char_id) ) {
- clif->chsys_left(map[sd->bl.m].channel,sd);
+ if( hChSys.local && maplist[sd->bl.m].channel && idb_exists(maplist[sd->bl.m].channel->users, sd->status.char_id) ) {
+ clif->chsys_left(maplist[sd->bl.m].channel,sd);
}
}
@@ -4933,15 +4931,15 @@ int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y
return 0;
}
- if( x < 0 || x >= map[m].xs || y < 0 || y >= map[m].ys ) {
+ if( x < 0 || x >= maplist[m].xs || y < 0 || y >= maplist[m].ys ) {
ShowError("pc_setpos: attempt to place player %s (%d:%d) on invalid coordinates (%s-%d,%d)\n", sd->status.name, sd->status.account_id, sd->status.char_id, mapindex_id2name(mapindex),x,y);
x = y = 0; // make it random
}
if( x == 0 && y == 0 ) {// pick a random walkable cell
do {
- x=rnd()%(map[m].xs-2)+1;
- y=rnd()%(map[m].ys-2)+1;
+ x=rnd()%(maplist[m].xs-2)+1;
+ y=rnd()%(maplist[m].ys-2)+1;
} while(iMap->getcell(m,x,y,CELL_CHKNOPASS));
}
@@ -4962,7 +4960,7 @@ int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y
sd->bl.x = sd->ud.to_x = x;
sd->bl.y = sd->ud.to_y = y;
- if( sd->status.guild_id > 0 && map[m].flag.gvg_castle ) { // Increased guild castle regen [Valaris]
+ if( sd->status.guild_id > 0 && maplist[m].flag.gvg_castle ) { // Increased guild castle regen [Valaris]
struct guild_castle *gc = guild->mapindex2gc(sd->mapindex);
if(gc && gc->guild_id == sd->status.guild_id)
sd->regen.state.gc = 1;
@@ -5007,12 +5005,12 @@ int pc_randomwarp(struct map_session_data *sd, clr_type type) {
m=sd->bl.m;
- if (map[sd->bl.m].flag.noteleport) //Teleport forbidden
+ if (maplist[sd->bl.m].flag.noteleport) //Teleport forbidden
return 0;
do {
- x=rnd()%(map[m].xs-2)+1;
- y=rnd()%(map[m].ys-2)+1;
+ x=rnd()%(maplist[m].xs-2)+1;
+ y=rnd()%(maplist[m].ys-2)+1;
} while( iMap->getcell(m,x,y,CELL_CHKNOPASS) && (i++) < 1000 );
if (i < 1000)
@@ -5031,7 +5029,7 @@ int pc_memo(struct map_session_data* sd, int pos) {
nullpo_ret(sd);
// check mapflags
- if( sd->bl.m >= 0 && (map[sd->bl.m].flag.nomemo || map[sd->bl.m].flag.nowarpto) && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE) ) {
+ if( sd->bl.m >= 0 && (maplist[sd->bl.m].flag.nomemo || maplist[sd->bl.m].flag.nowarpto) && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE) ) {
clif->skill_mapinfomessage(sd, 1); // "Saved point cannot be memorized."
return 0;
}
@@ -5888,7 +5886,7 @@ int pc_gainexp(struct map_session_data *sd, struct block_list *src, unsigned int
if(sd->bl.prev == NULL || pc_isdead(sd))
return 0;
- if(!battle_config.pvp_exp && map[sd->bl.m].flag.pvp) // [MouseJstr]
+ if(!battle_config.pvp_exp && maplist[sd->bl.m].flag.pvp) // [MouseJstr]
return 0; // no exp on pvp maps
if(sd->status.guild_id>0)
@@ -6707,7 +6705,7 @@ int pc_dead(struct map_session_data *sd,struct block_list *src) {
if(sd->status.pet_id > 0 && sd->pd) {
struct pet_data *pd = sd->pd;
- if( !map[sd->bl.m].flag.noexppenalty ) {
+ if( !maplist[sd->bl.m].flag.noexppenalty ) {
pet->set_intimate(pd, pd->pet.intimate - pd->petDB->die);
if( pd->pet.intimate < 0 )
pd->pet.intimate = 0;
@@ -6864,9 +6862,9 @@ int pc_dead(struct map_session_data *sd,struct block_list *src) {
}
}
- if(battle_config.bone_drop==2
- || (battle_config.bone_drop==1 && map[sd->bl.m].flag.pvp))
- {
+ if( battle_config.bone_drop==2
+ || (battle_config.bone_drop==1 && maplist[sd->bl.m].flag.pvp)
+ ) {
struct item item_tmp;
memset(&item_tmp,0,sizeof(item_tmp));
item_tmp.nameid=ITEMID_SKULL_;
@@ -6898,11 +6896,11 @@ int pc_dead(struct map_session_data *sd,struct block_list *src) {
}
// changed penalty options, added death by player if pk_mode [Valaris]
- if(battle_config.death_penalty_type
- && (sd->class_&MAPID_UPPERMASK) != MAPID_NOVICE // only novices will receive no penalty
- && !map[sd->bl.m].flag.noexppenalty && !map_flag_gvg2(sd->bl.m)
- && !sd->sc.data[SC_BABY] && !sd->sc.data[SC_CASH_DEATHPENALTY])
- {
+ if( battle_config.death_penalty_type
+ && (sd->class_&MAPID_UPPERMASK) != MAPID_NOVICE // only novices will receive no penalty
+ && !maplist[sd->bl.m].flag.noexppenalty && !map_flag_gvg2(sd->bl.m)
+ && !sd->sc.data[SC_BABY] && !sd->sc.data[SC_CASH_DEATHPENALTY]
+ ) {
unsigned int base_penalty =0;
if (battle_config.death_penalty_base > 0) {
switch (battle_config.death_penalty_type) {
@@ -6938,7 +6936,7 @@ int pc_dead(struct map_session_data *sd,struct block_list *src) {
clif->updatestatus(sd,SP_JOBEXP);
}
}
- if(battle_config.zeny_penalty > 0 && !map[sd->bl.m].flag.nozenypenalty)
+ if(battle_config.zeny_penalty > 0 && !maplist[sd->bl.m].flag.nozenypenalty)
{
base_penalty = (unsigned int)((double)sd->status.zeny * (double)battle_config.zeny_penalty / 10000.);
if(base_penalty)
@@ -6946,12 +6944,12 @@ int pc_dead(struct map_session_data *sd,struct block_list *src) {
}
}
- if(map[sd->bl.m].flag.pvp_nightmaredrop)
- { // Moved this outside so it works when PVP isn't enabled and during pk mode [Ancyker]
- for(j=0;j<map[sd->bl.m].drop_list_count;j++){
- int id = map[sd->bl.m].drop_list[j].drop_id;
- int type = map[sd->bl.m].drop_list[j].drop_type;
- int per = map[sd->bl.m].drop_list[j].drop_per;
+ if(maplist[sd->bl.m].flag.pvp_nightmaredrop) {
+ // Moved this outside so it works when PVP isn't enabled and during pk mode [Ancyker]
+ for(j=0;j<maplist[sd->bl.m].drop_list_count;j++){
+ int id = maplist[sd->bl.m].drop_list[j].drop_id;
+ int type = maplist[sd->bl.m].drop_list[j].drop_type;
+ int per = maplist[sd->bl.m].drop_list[j].drop_per;
if(id == 0)
continue;
if(id == -1){
@@ -6997,8 +6995,7 @@ int pc_dead(struct map_session_data *sd,struct block_list *src) {
}
// pvp
// disable certain pvp functions on pk_mode [Valaris]
- if( map[sd->bl.m].flag.pvp && !battle_config.pk_mode && !map[sd->bl.m].flag.pvp_nocalcrank )
- {
+ if( maplist[sd->bl.m].flag.pvp && !battle_config.pk_mode && !maplist[sd->bl.m].flag.pvp_nocalcrank ) {
sd->pvp_point -= 5;
sd->pvp_lost++;
if( src && src->type == BL_PC )
@@ -9048,11 +9045,10 @@ int pc_calc_pvprank_sub(struct block_list *bl,va_list ap)
* Calculate new rank beetween all present players (iMap->foreachinarea)
* and display result
*------------------------------------------*/
-int pc_calc_pvprank(struct map_session_data *sd)
-{
+int pc_calc_pvprank(struct map_session_data *sd) {
int old;
struct map_data *m;
- m=&map[sd->bl.m];
+ m=&maplist[sd->bl.m];
old=sd->pvp_rank;
sd->pvp_rank=1;
iMap->foreachinmap(pc_calc_pvprank_sub,sd->bl.m,BL_PC,sd);
@@ -9324,9 +9320,8 @@ int pc_autosave(int tid, unsigned int tick, int id, intptr_t data)
return 0;
}
-static int pc_daynight_timer_sub(struct map_session_data *sd,va_list ap)
-{
- if (sd->state.night != iMap->night_flag && map[sd->bl.m].flag.nightenabled) { //Night/day state does not match.
+static int pc_daynight_timer_sub(struct map_session_data *sd,va_list ap) {
+ if (sd->state.night != iMap->night_flag && maplist[sd->bl.m].flag.nightenabled) { //Night/day state does not match.
clif->status_change(&sd->bl, SI_SKE, iMap->night_flag, 0, 0, 0, 0); //New night effect by dynamix [Skotlex]
sd->state.night = iMap->night_flag;
return 1;