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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-11-21 19:47:20 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-11-21 19:47:20 +0000
commit11414d1e6ba30951ca99071255d479b64858464f (patch)
tree0c97d84fda3076595e6033cf1b6ac71c4c2f1661 /src/map/pc.c
parentf1f903e398fc76d8286bc0ea8aaee97fb32d8bee (diff)
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- Corrected TripleAction's damage. It should do 150%*3 instead of 100*3% damage.
- Updated GS_CRACKER's stun chance using Doddler's info as reference. - GS_FLING won't reduce armor defense when used on players. - Added constant MAX_STEAL_DROP to determine up to which slot you can steal. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9286 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/pc.c')
-rw-r--r--src/map/pc.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/pc.c b/src/map/pc.c
index 0ae9eaae9..a589694d8 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -3215,7 +3215,7 @@ int pc_steal_item(struct map_session_data *sd,struct block_list *bl, int lv)
//preliminar statistical data hints at this behaviour:
//each steal attempt: try to steal against ONE mob drop, and no more.
- i = rand()%(MAX_MOB_DROP-1); //You can't steal from the last slot.
+ i = rand()%(MAX_STEAL_DROP); //You can't steal from the last slot.
if(rand() % 10000 >= md->db->dropitem[i].p*rate/100)
return 0;