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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-10-20 14:30:28 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-10-20 14:30:28 +0000
commitaea859ec676e23f32f7dee151b2db91c92680afd (patch)
tree513e3972de57acb6c7ac91463618ae7118fa0d71 /src/map/pc.c
parent5173b7e5d42654313a52c8980f84cf424417bd50 (diff)
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- Added config setting "summon_flora_setting", which it you can decide now two things: a. Whether or not players can harm your floras outside versus grounds, and b. Whether or not you can summon out and mix different types of plants at the same time.
- Likely fixed pc_steal_item always failing to steal (it was attempting to steal random item IDs...) - Cleaned up a bit the mob on-death event so that when the killer is a homunculus, it's master will be taken. Also, the variable killerrid will be set before running the script to specify who delivered the final blow. If the killerrid matches with the script attached player, you can be sure your player did the final blow to the mob, otherwise, the attached player is who did the most damage to the mob. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9026 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/pc.c')
-rw-r--r--src/map/pc.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/map/pc.c b/src/map/pc.c
index f83b032cf..ee003a66a 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -3236,6 +3236,7 @@ int pc_steal_item(struct map_session_data *sd,struct block_list *bl, int lv)
md->state.steal_flag = UCHAR_MAX; //you can't steal from this mob any more
malloc_set(&tmp_item,0,sizeof(tmp_item));
+ itemid = md->db->dropitem[i].nameid;
tmp_item.nameid = itemid;
tmp_item.amount = 1;
tmp_item.identify = itemdb_isidentified(itemid);