summaryrefslogtreecommitdiff
path: root/src/map/pc.c
diff options
context:
space:
mode:
authorHaru <haru@dotalux.com>2018-07-28 03:29:46 +0200
committerGitHub <noreply@github.com>2018-07-28 03:29:46 +0200
commitbe1c1bc7adda99fbcdc398660525022e5d60b747 (patch)
tree241917231ff3f60e973222f19d994b83b6ff2495 /src/map/pc.c
parentb9bffb2a211618df8a24e1425a04c14d90913fce (diff)
parent148f1131248a6c605c2b9875b6f742db01554c47 (diff)
downloadhercules-be1c1bc7adda99fbcdc398660525022e5d60b747.tar.gz
hercules-be1c1bc7adda99fbcdc398660525022e5d60b747.tar.bz2
hercules-be1c1bc7adda99fbcdc398660525022e5d60b747.tar.xz
hercules-be1c1bc7adda99fbcdc398660525022e5d60b747.zip
Merge pull request #2147 from MishimaHaruna/fixcooldown
Fix an issue that causes skill cooldowns to get stuck indefinitely
Diffstat (limited to 'src/map/pc.c')
-rw-r--r--src/map/pc.c14
1 files changed, 4 insertions, 10 deletions
diff --git a/src/map/pc.c b/src/map/pc.c
index ff8f18489..01bae5e14 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -1413,16 +1413,6 @@ static bool pc_authok(struct map_session_data *sd, int login_id2, time_t expirat
clif->changemap(sd,sd->bl.m,sd->bl.x,sd->bl.y);
}
- /**
- * Check if player have any cool downs on
- **/
- skill->cooldown_load(sd);
-
- /**
- * Check if player have any item cooldowns on
- **/
- pc->itemcd_do(sd,true);
-
#ifdef GP_BOUND_ITEMS
if( sd->status.party_id == 0 )
pc->bound_clear(sd,IBT_PARTY);
@@ -1561,6 +1551,10 @@ static int pc_reg_received(struct map_session_data *sd)
if (!chrif->auth_finished(sd))
ShowError("pc_reg_received: Failed to properly remove player %d:%d from logging db!\n", sd->status.account_id, sd->status.char_id);
+ // Restore any cooldowns
+ skill->cooldown_load(sd);
+ pc->itemcd_do(sd, true);
+
pc->load_combo(sd);
status_calc_pc(sd,SCO_FIRST|SCO_FORCE);