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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-09-18 14:43:04 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-09-18 14:43:04 +0000
commit53e154561caec018e734900a0a4e53cf35e3f2c0 (patch)
tree7a7bc225f826d2b913ae340dddddc6b9b8031d58 /src/map/pc.c
parentef916748dd182bcff937f276df87ccaa9fe3e3d1 (diff)
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- Reloading scripts will no longer eliminate mobs with no respawn data. Watch out for duplicating Treasure Boxes?
- Some cleaning of npc_final - Made speed_add_rate a linearly stacking increase. - Corrected a possible overflow when using show_mob_info to display the mob's up as a percent. - Corrected the documentation for checkoption/checkoption1/checkoption2 git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8792 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/pc.c')
-rw-r--r--src/map/pc.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/pc.c b/src/map/pc.c
index bd02b1ec3..740bd13b7 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -1472,7 +1472,7 @@ int pc_bonus(struct map_session_data *sd,int type,int val)
break;
case SP_SPEED_ADDRATE: //Stackable increase
if(sd->state.lr_flag != 2)
- sd->speed_add_rate = sd->speed_add_rate * (100-val)/100;
+ sd->speed_add_rate -= val;
break;
case SP_ASPD: //Raw increase
// if(sd->state.lr_flag != 2)