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authorFlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-12-05 13:23:07 +0000
committerFlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-12-05 13:23:07 +0000
commit288490094a7fe9167747dc78d416940759a31197 (patch)
tree53dc4f5c2375f4b688b53ca8841630ddec5e1f88 /src/map/party.c
parent8ec1c47aed09c90343949d57c92760ba84738a46 (diff)
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- Massive EOL normalization & 'svn:eol-style native' flag setting for all txt/conf/h/c files.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9410 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/party.c')
-rw-r--r--src/map/party.c1804
1 files changed, 902 insertions, 902 deletions
diff --git a/src/map/party.c b/src/map/party.c
index 6c97bd464..babc9129d 100644
--- a/src/map/party.c
+++ b/src/map/party.c
@@ -1,902 +1,902 @@
-// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
-// For more information, see LICENCE in the main folder
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <limits.h>
-
-#include "../common/timer.h"
-#include "../common/socket.h"
-#include "../common/nullpo.h"
-#include "../common/malloc.h"
-#include "../common/showmsg.h"
-
-#include "party.h"
-#include "pc.h"
-#include "map.h"
-#include "battle.h"
-#include "intif.h"
-#include "clif.h"
-#include "log.h"
-#include "skill.h"
-#include "status.h"
-
-static struct dbt* party_db;
-static struct party_data* party_cache = NULL; //party in cache for skipping consecutive lookups. [Skotlex]
-int party_share_level = 10;
-int party_send_xy_timer(int tid,unsigned int tick,int id,int data);
-
-/*==========================================
- * Fills the given party_member structure according to the sd provided.
- * Used when creating/adding people to a party. [Skotlex]
- *------------------------------------------
- */
-static void party_fill_member(struct party_member *member, struct map_session_data *sd) {
- member->account_id = sd->status.account_id;
- member->char_id = sd->status.char_id;
- memcpy(member->name,sd->status.name,NAME_LENGTH);
- member->class_ = sd->status.class_;
- member->map = sd->mapindex;
- member->lv = sd->status.base_level;
- member->online = 1;
- member->leader = 0;
-}
-
-/*==========================================
- * 終了
- *------------------------------------------
- */
-void do_final_party(void)
-{
- party_db->destroy(party_db,NULL);
-}
-// 初期化
-void do_init_party(void)
-{
- party_db=db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int));
- add_timer_func_list(party_send_xy_timer,"party_send_xy_timer");
- add_timer_interval(gettick()+battle_config.party_update_interval,party_send_xy_timer,0,0,battle_config.party_update_interval);
-}
-
-// 検索
-struct party_data *party_search(int party_id)
-{
- if(!party_id) return NULL;
- if (party_cache && party_cache->party.party_id == party_id)
- return party_cache;
-
- party_cache = idb_get(party_db,party_id);
- return party_cache;
-}
-int party_searchname_sub(DBKey key,void *data,va_list ap)
-{
- struct party_data *p=(struct party_data *)data,**dst;
- char *str;
- str=va_arg(ap,char *);
- dst=va_arg(ap,struct party_data **);
- if(strncmpi(p->party.name,str,NAME_LENGTH)==0)
- *dst=p;
- return 0;
-}
-
-struct party_data* party_searchname(char *str)
-{
- struct party_data *p=NULL;
- party_db->foreach(party_db,party_searchname_sub,str,&p);
- return p;
-}
-
-int party_create(struct map_session_data *sd,char *name,int item,int item2)
-{
- struct party_member leader;
- nullpo_retr(0, sd);
-
- if(sd->status.party_id) {
- clif_party_created(sd,2);
- return 0;
- }
-
- party_fill_member(&leader, sd);
- leader.leader = 1;
-
- intif_create_party(&leader,name,item,item2);
- return 0;
-}
-
-
-int party_created(int account_id,int char_id,int fail,int party_id,char *name)
-{
- struct map_session_data *sd;
- struct party_data *p;
- sd=map_id2sd(account_id);
-
- nullpo_retr(0, sd);
- if (sd->status.char_id != char_id)
- return 0; //unlikely failure...
-
- if(fail){
- clif_party_created(sd,1);
- return 0;
- }
- sd->status.party_id=party_id;
- if(idb_get(party_db,party_id)!=NULL){
- ShowFatalError("party: id already exists!\n");
- exit(1);
- }
- p=(struct party_data *)aCalloc(1,sizeof(struct party_data));
- p->party.party_id=party_id;
- memcpy(p->party.name, name, NAME_LENGTH);
- idb_put(party_db,party_id,p);
- clif_party_created(sd,0); //Success message
- clif_charnameupdate(sd); //Update other people's display. [Skotlex]
- return 1;
-}
-
-int party_request_info(int party_id)
-{
- return intif_request_partyinfo(party_id);
-}
-
-int party_check_member(struct party *p)
-{
- int i, users;
- struct map_session_data *sd, **all_sd;
-
- nullpo_retr(0, p);
-
- all_sd = map_getallusers(&users);
-
- for(i=0;i<users;i++)
- {
- if((sd = all_sd[i]) && sd->status.party_id==p->party_id)
- {
- int j,f=1;
- for(j=0;j<MAX_PARTY;j++){
- if(p->member[j].account_id==sd->status.account_id &&
- p->member[j].char_id==sd->status.char_id)
- {
- f=0;
- break;
- }
- }
-
- if(f){
- sd->status.party_id=0;
- if(battle_config.error_log)
- ShowWarning("party: check_member %d[%s] is not member\n",sd->status.account_id,sd->status.name);
- }
- }
- }
- return 0;
-}
-
-int party_recv_noinfo(int party_id)
-{
- int i, users;
- struct map_session_data *sd, **all_sd;
-
- all_sd = map_getallusers(&users);
-
- for(i=0;i<users;i++){
- if((sd = all_sd[i]) && sd->status.party_id==party_id)
- sd->status.party_id=0;
- }
- return 0;
-}
-
-static void* create_party(DBKey key, va_list args) {
- struct party_data *p;
- p=(struct party_data *)aCalloc(1,sizeof(struct party_data));
- return p;
-}
-
-static void party_check_state(struct party_data *p)
-{
- int i;
- malloc_set(&p->state, 0, sizeof(p->state));
- for (i = 0; i < MAX_PARTY; i ++)
- {
- if (!p->party.member[i].online) continue; //Those not online shouldn't aport to skill usage and all that.
- switch (p->party.member[i].class_) {
- case JOB_MONK:
- case JOB_BABY_MONK:
- case JOB_CHAMPION:
- p->state.monk = 1;
- break;
- case JOB_STAR_GLADIATOR:
- p->state.sg = 1;
- break;
- case JOB_SUPER_NOVICE:
- case JOB_SUPER_BABY:
- p->state.snovice = 1;
- break;
- case JOB_TAEKWON:
- p->state.tk = 1;
- break;
- }
- }
-}
-
-int party_recv_info(struct party *sp)
-{
- struct map_session_data *sd;
- struct party_data *p;
- int i;
-
- nullpo_retr(0, sp);
-
- p= idb_ensure(party_db, sp->party_id, create_party);
- if (!p->party.party_id) //party just received.
- party_check_member(sp);
- memcpy(&p->party,sp,sizeof(struct party));
- malloc_set(&p->state, 0, sizeof(p->state));
- malloc_set(&p->data, 0, sizeof(p->data));
- for(i=0;i<MAX_PARTY;i++){
- if (!p->party.member[i].account_id)
- continue;
- sd = map_id2sd(p->party.member[i].account_id);
- if (sd && sd->status.party_id==p->party.party_id
- && sd->status.char_id == p->party.member[i].char_id
- && !sd->state.waitingdisconnect)
- p->data[i].sd = sd;
- }
- party_check_state(p);
- for(i=0;i<MAX_PARTY;i++){
- sd = p->data[i].sd;
- if(!sd || sd->state.party_sent)
- continue;
- clif_party_main_info(p,-1);
- clif_party_option(p,sd,0x100);
- clif_party_info(p,-1);
- sd->state.party_sent=1;
- }
-
- return 0;
-}
-
-int party_invite(struct map_session_data *sd,struct map_session_data *tsd)
-{
- struct party_data *p=party_search(sd->status.party_id);
- int i,flag=0;
-
- nullpo_retr(0, sd);
-
- if(tsd==NULL || p==NULL)
- return 0;
- if(!battle_config.invite_request_check) {
- if (tsd->guild_invite>0 || tsd->trade_partner) {
- clif_party_inviteack(sd,tsd->status.name,0);
- return 0;
- }
- }
- if( tsd->status.party_id>0 || tsd->party_invite>0 ){
- clif_party_inviteack(sd,tsd->status.name,0);
- return 0;
- }
- for(i=0;i<MAX_PARTY;i++){
- if(p->party.member[i].account_id == 0) //Room for a new member.
- flag = 1;
- /* By default Aegis BLOCKS more than one char from the same account on a party.
- * But eA does support it... so this check is left commented.
- if(p->party.member[i].account_id==tsd->status.account_id)
- {
- clif_party_inviteack(sd,tsd->status.name,4);
- return 0;
- }
- */
- }
- if (!flag) { //Full party.
- clif_party_inviteack(sd,tsd->status.name,3);
- return 0;
- }
-
- tsd->party_invite=sd->status.party_id;
- tsd->party_invite_account=sd->status.account_id;
-
- clif_party_invite(sd,tsd);
- return 1;
-}
-
-int party_reply_invite(struct map_session_data *sd,int account_id,int flag)
-{
- struct map_session_data *tsd= map_id2sd(account_id);
- struct party_member member;
- nullpo_retr(0, sd);
-
- if(flag==1){
- party_fill_member(&member, sd);
- intif_party_addmember(sd->party_invite, &member);
- return 0;
- }
- sd->party_invite=0;
- sd->party_invite_account=0;
- if(tsd==NULL)
- return 0;
- clif_party_inviteack(tsd,sd->status.name,1);
- return 1;
-}
-
-int party_member_added(int party_id,int account_id,int char_id, int flag)
-{
- struct map_session_data *sd = map_id2sd(account_id),*sd2;
- struct party_data *p = party_search(party_id);
- if(sd == NULL || sd->status.char_id != char_id){
- if (flag == 0) {
- if(battle_config.error_log)
- ShowError("party: member added error %d is not online\n",account_id);
- intif_party_leave(party_id,account_id,char_id);
- }
- return 0;
- }
- sd->party_invite=0;
- sd->party_invite_account=0;
-
- if (!p) {
- if(battle_config.error_log)
- ShowError("party_member_added: party %d not found.\n",party_id);
- intif_party_leave(party_id,account_id,char_id);
- return 0;
- }
-
- if(!flag) {
- sd->state.party_sent=0;
- sd->status.party_id=party_id;
- party_check_conflict(sd);
- clif_party_join_info(&p->party,sd);
- clif_party_hp(sd);
- clif_party_xy(sd);
- clif_charnameupdate(sd); //Update char name's display [Skotlex]
- }
-
- sd2=map_id2sd(sd->party_invite_account);
- if (sd2)
- clif_party_inviteack(sd2,sd->status.name,flag?2:1);
- return 0;
-}
-
-int party_removemember(struct map_session_data *sd,int account_id,char *name)
-{
- struct party_data *p;
- int i;
-
- nullpo_retr(0, sd);
-
- if( (p = party_search(sd->status.party_id)) == NULL )
- return 0;
-
- for(i=0;i<MAX_PARTY;i++){
- if(p->party.member[i].account_id==sd->status.account_id &&
- p->party.member[i].char_id==sd->status.char_id) {
- if(p->party.member[i].leader)
- break;
- return 0;
- }
- }
- if (i >= MAX_PARTY) //Request from someone not in party? o.O
- return 0;
-
- for(i=0;i<MAX_PARTY;i++){
- if(p->party.member[i].account_id==account_id &&
- strncmp(p->party.member[i].name,name,NAME_LENGTH)==0)
- {
- intif_party_leave(p->party.party_id,account_id,p->party.member[i].char_id);
- return 1;
- }
- }
- return 0;
-}
-
-int party_leave(struct map_session_data *sd)
-{
- struct party_data *p;
- int i;
-
- nullpo_retr(0, sd);
-
- if( (p = party_search(sd->status.party_id)) == NULL )
- return 0;
-
- for(i=0;i<MAX_PARTY;i++){
- if(p->party.member[i].account_id==sd->status.account_id &&
- p->party.member[i].char_id==sd->status.char_id){
- intif_party_leave(p->party.party_id,sd->status.account_id,sd->status.char_id);
- return 0;
- }
- }
- return 0;
-}
-
-int party_member_leaved(int party_id,int account_id,int char_id)
-{
- struct map_session_data *sd=map_id2sd(account_id);
- struct party_data *p=party_search(party_id);
- int i;
- if (sd && sd->status.char_id != char_id) //Wrong target
- sd = NULL;
- if(p!=NULL){
- for(i=0;i<MAX_PARTY;i++)
- if(p->party.member[i].account_id==account_id &&
- p->party.member[i].char_id==char_id){
- clif_party_leaved(p,sd,account_id,p->party.member[i].name,0x00);
- malloc_set(&p->party.member[i], 0, sizeof(p->party.member[0]));
- malloc_set(&p->data[i], 0, sizeof(p->data[0]));
- p->party.count--;
- party_check_state(p);
- break;
- }
- }
- if(sd!=NULL && sd->status.party_id==party_id){
- sd->status.party_id=0;
- sd->state.party_sent=0;
- clif_charnameupdate(sd); //Update name display [Skotlex]
- }
- return 0;
-}
-
-int party_broken(int party_id)
-{
- struct party_data *p;
- int i;
- if( (p=party_search(party_id))==NULL )
- return 0;
-
- for(i=0;i<MAX_PARTY;i++){
- if(p->data[i].sd!=NULL){
- clif_party_leaved(p,p->data[i].sd,
- p->party.member[i].account_id,p->party.member[i].name,0x10);
- p->data[i].sd->status.party_id=0;
- p->data[i].sd->state.party_sent=0;
- }
- }
- if (party_cache && party_cache->party.party_id == party_id)
- party_cache = NULL;
- idb_remove(party_db,party_id);
- return 0;
-}
-
-int party_changeoption(struct map_session_data *sd,int exp,int item)
-{
- nullpo_retr(0, sd);
-
- if( sd->status.party_id==0)
- return 0;
- intif_party_changeoption(sd->status.party_id,sd->status.account_id,exp,item);
- return 0;
-}
-
-int party_optionchanged(int party_id,int account_id,int exp,int item,int flag)
-{
- struct party_data *p;
- struct map_session_data *sd=map_id2sd(account_id);
- if( (p=party_search(party_id))==NULL)
- return 0;
-
- if(!(flag&0x01) && p->party.exp != exp) {
- p->party.exp=exp;
- clif_party_option(p,sd,flag); //This packet doesn't updates item info anymore...
- }
- if(!(flag&0x10) && p->party.item != item) {
- p->party.item=item;
- clif_party_main_info(p,-1);
- }
- if(flag&0x01) //Send denied message
- clif_party_option(p,sd,flag);
- return 0;
-}
-
-int party_recv_movemap(int party_id,int account_id,int char_id, unsigned short map,int online,int lv)
-{
- struct party_data *p;
- int i;
- if( (p=party_search(party_id))==NULL)
- return 0;
- for(i=0;i<MAX_PARTY;i++){
- struct map_session_data *sd;
- struct party_member *m=&p->party.member[i];
- if(m->account_id==account_id && m->char_id==char_id){
- m->map = map;
- m->online=online;
- m->lv=lv;
- //Check if they still exist on this map server
- sd = map_id2sd(m->account_id);
- p->data[i].sd = (sd!=NULL && sd->status.party_id==p->party.party_id && sd->status.char_id == m->char_id && !sd->state.waitingdisconnect)?sd:NULL;
- break;
- }
- }
- if(i==MAX_PARTY){
- if(battle_config.error_log)
- ShowError("party: not found member %d/%d on %d[%s]",account_id,char_id,party_id,p->party.name);
- return 0;
- }
-
- clif_party_info(p,-1);
- return 0;
-}
-
-int party_send_movemap(struct map_session_data *sd)
-{
- int i;
- struct party_data *p;
-
- nullpo_retr(0, sd);
-
- if( sd->status.party_id==0 )
- return 0;
- intif_party_changemap(sd,1);
-
- p=party_search(sd->status.party_id);
- if (p && sd->fd) {
- //Send dots of other party members to this char. [Skotlex]
- for(i=0; i < MAX_PARTY; i++) {
- if (!p->data[i].sd || p->data[i].sd == sd ||
- p->data[i].sd->bl.m != sd->bl.m)
- continue;
- clif_party_xy_single(sd->fd, p->data[i].sd);
- }
-
- }
-
- if( sd->state.party_sent )
- return 0;
-
- party_check_conflict(sd);
-
- if(p){
- party_check_member(&p->party);
- if(sd->status.party_id==p->party.party_id){
- clif_party_main_info(p,sd->fd);
- clif_party_option(p,sd,0x100);
- clif_party_info(p,sd->fd);
- sd->state.party_sent=1;
- }
- }
-
- return 0;
-}
-
-int party_send_logout(struct map_session_data *sd)
-{
- struct party_data *p;
- int i;
-
- if(!sd->status.party_id)
- return 0;
-
- intif_party_changemap(sd,0);
- p=party_search(sd->status.party_id);
- if(!p) return 0;
-
- for(i=0;i<MAX_PARTY && p->data[i].sd != sd;i++);
- if (i < MAX_PARTY)
- malloc_set(&p->data[i], 0, sizeof(p->data[0]));
-
- return 1;
-}
-
-int party_send_message(struct map_session_data *sd,char *mes,int len)
-{
- if(sd->status.party_id==0)
- return 0;
- intif_party_message(sd->status.party_id,sd->status.account_id,mes,len);
- party_recv_message(sd->status.party_id,sd->status.account_id,mes,len);
- //Chat Logging support Type 'P'
- if(log_config.chat&1 //we log everything then
- || (log_config.chat&4 //if Party bit is on
- && ( !agit_flag || !(log_config.chat&16) ))) //if WOE ONLY flag is off or AGIT is OFF
- log_chat("P", sd->status.party_id, sd->status.char_id, sd->status.account_id, (char*)mapindex_id2name(sd->mapindex), sd->bl.x, sd->bl.y, NULL, mes);
-
- return 0;
-}
-
-int party_recv_message(int party_id,int account_id,char *mes,int len)
-{
- struct party_data *p;
- if( (p=party_search(party_id))==NULL)
- return 0;
- clif_party_message(p,account_id,mes,len);
- return 0;
-}
-
-int party_check_conflict(struct map_session_data *sd)
-{
- nullpo_retr(0, sd);
-
- intif_party_checkconflict(sd->status.party_id,sd->status.account_id,sd->status.char_id);
- return 0;
-}
-
-int party_skill_check(struct map_session_data *sd, int party_id, int skillid, int skilllv)
-{
- struct party_data *p;
- struct map_session_data *p_sd;
- int i;
-
- if(!party_id || (p=party_search(party_id))==NULL)
- return 0;
- switch(skillid) {
- case TK_COUNTER: //Increase Triple Attack rate of Monks.
- if (!p->state.monk) return 0;
- break;
- case MO_COMBOFINISH: //Increase Counter rate of Star Gladiators
- if (!p->state.sg) return 0;
- break;
- case AM_TWILIGHT2: //Twilight Pharmacy, requires Super Novice
- return p->state.snovice;
- case AM_TWILIGHT3: //Twilight Pharmacy, Requires Taekwon
- return p->state.tk;
- default:
- return 0; //Unknown case?
- }
-
- for(i=0;i<MAX_PARTY;i++){
- if ((p_sd = p->data[i].sd) == NULL)
- continue;
- if (sd->bl.m != p_sd->bl.m)
- continue;
- switch(skillid) {
- case TK_COUNTER: //Increase Triple Attack rate of Monks.
- if((p_sd->class_&MAPID_UPPERMASK) == MAPID_MONK
- && pc_checkskill(p_sd,MO_TRIPLEATTACK)) {
- sc_start4(&p_sd->bl,SC_SKILLRATE_UP,100,MO_TRIPLEATTACK,
- 50+50*skilllv, //+100/150/200% rate
- 0,0,skill_get_time(SG_FRIEND, 1));
- }
- break;
- case MO_COMBOFINISH: //Increase Counter rate of Star Gladiators
- if((p_sd->class_&MAPID_UPPERMASK) == MAPID_STAR_GLADIATOR
- && sd->sc.data[SC_READYCOUNTER].timer != -1
- && pc_checkskill(p_sd,SG_FRIEND)) {
- sc_start4(&p_sd->bl,SC_SKILLRATE_UP,100,TK_COUNTER,
- 50+50*pc_checkskill(p_sd,SG_FRIEND), //+100/150/200% rate
- 0,0,skill_get_time(SG_FRIEND, 1));
- }
- break;
- }
- }
- return 0;
-}
-
-int party_send_xy_timer_sub(DBKey key,void *data,va_list ap)
-{
- struct party_data *p=(struct party_data *)data;
- struct map_session_data *sd;
- int i;
-
- nullpo_retr(0, p);
-
- for(i=0;i<MAX_PARTY;i++){
- if(!p->data[i].sd) continue;
- sd = p->data[i].sd;
- if (p->data[i].x != sd->bl.x || p->data[i].y != sd->bl.y)
- {
- clif_party_xy(sd);
- p->data[i].x = sd->bl.x;
- p->data[i].y = sd->bl.y;
- }
- if (battle_config.party_hp_mode &&
- p->data[i].hp != sd->battle_status.hp)
- {
- clif_party_hp(sd);
- p->data[i].hp = sd->battle_status.hp;
- }
- }
- return 0;
-}
-
-int party_send_xy_timer(int tid,unsigned int tick,int id,int data)
-{
- party_db->foreach(party_db,party_send_xy_timer_sub,tick);
- return 0;
-}
-
-int party_send_xy_clear(struct party_data *p)
-{
- int i;
-
- nullpo_retr(0, p);
-
- for(i=0;i<MAX_PARTY;i++){
- if(!p->data[i].sd) continue;
- p->data[i].hp = 0;
- p->data[i].x = 0;
- p->data[i].y = 0;
- }
- return 0;
-}
-
-// exp share and added zeny share [Valaris]
-int party_exp_share(struct party_data *p,struct block_list *src,unsigned int base_exp,unsigned int job_exp,int zeny)
-{
- struct map_session_data* sd[MAX_PARTY];
- int i;
- unsigned short c;
-
- nullpo_retr(0, p);
-
- for (i = c = 0; i < MAX_PARTY; i++)
- if ((sd[c] = p->data[i].sd)!=NULL && sd[c]->bl.m == src->m && !pc_isdead(sd[c])) {
- if (battle_config.idle_no_share && (sd[c]->chatID || sd[c]->vender_id || (sd[c]->idletime < (last_tick - battle_config.idle_no_share))))
- continue;
- c++;
- }
- if (c < 1)
- return 0;
-
- base_exp/=c;
- job_exp/=c;
- zeny/=c;
-
- if (battle_config.party_even_share_bonus && c > 1) {
- unsigned short bonus =100 + battle_config.party_even_share_bonus*(c-1);
- if (base_exp) {
- if (base_exp/100 > UINT_MAX/bonus)
- base_exp= UINT_MAX; //Exp overflow
- else if (base_exp > 10000)
- base_exp = (base_exp/100)*bonus; //Calculation overflow protection
- else
- base_exp = base_exp*bonus/100;
- }
- if (job_exp) {
- if (job_exp/100 > UINT_MAX/bonus)
- job_exp = UINT_MAX;
- else if (job_exp > 10000)
- job_exp = (job_exp/100)*bonus;
- else
- job_exp = job_exp*bonus/100;
- }
- if (zeny) {
- if (zeny/100 > INT_MAX/bonus)
- zeny = INT_MAX;
- else if (zeny > 10000)
- zeny = (zeny/100)*bonus;
- else
- zeny = zeny*bonus/100;
- }
- }
-
- for (i = 0; i < c; i++)
- {
- pc_gainexp(sd[i], src, base_exp, job_exp);
- if (zeny) // zeny from mobs [Valaris]
- pc_getzeny(sd[i],zeny);
- }
- return 0;
-}
-
-//Does party loot. first holds the id of the player who has time priority to take the item.
-int party_share_loot(struct party_data *p, TBL_PC *sd, struct item *item_data, int first)
-{
- TBL_PC *target=NULL;
- int i;
- if (p && p->party.item&2 && (first || !(battle_config.party_share_type&1))) {
- //item distribution to party members.
- if (battle_config.party_share_type&2) { //Round Robin
- TBL_PC *psd;
- i = p->itemc;
- do {
- i++;
- if (i >= MAX_PARTY)
- i = 0; // reset counter to 1st person in party so it'll stop when it reaches "itemc"
- if ((psd=p->data[i].sd)==NULL || sd->bl.m != psd->bl.m ||
- pc_isdead(psd) || (battle_config.idle_no_share && (
- psd->chatID || psd->vender_id || (psd->idletime < (last_tick - battle_config.idle_no_share)))
- ))
- continue;
-
- if (pc_additem(psd,item_data,item_data->amount))
- continue; //Chosen char can't pick up loot.
- //Successful pick.
- p->itemc = i;
- target = psd;
- break;
- } while (i != p->itemc);
- } else { //Random pick
- TBL_PC *psd[MAX_PARTY];
- int count=0;
- //Collect pick candidates
- for (i = 0; i < MAX_PARTY; i++) {
- if ((psd[count]=p->data[i].sd) && psd[count]->bl.m == sd->bl.m &&
- !pc_isdead(psd[count]) && (!battle_config.idle_no_share || (
- !psd[count]->chatID && !psd[count]->vender_id &&
- (psd[count]->idletime >= (last_tick - battle_config.idle_no_share)))
- ))
- count++;
- }
- while (count > 0) { //Pick a random member.
- i = rand()%count;
- if (pc_additem(psd[i],item_data,item_data->amount))
- { //Discard this receiver.
- psd[i] = psd[count-1];
- count--;
- } else { //Successful pick.
- target = psd[i];
- break;
- }
- }
- }
- }
- if (!target) { //Give it to the owner.
- target = sd;
- if ((i=pc_additem(sd,item_data,item_data->amount)))
- return i;
- }
-
- if(log_config.enable_logs&0x8) //Logs items, taken by (P)layers [Lupus]
- log_pick_pc(target, "P", item_data->nameid, item_data->amount, item_data);
- //Logs
- if(battle_config.party_show_share_picker && target != sd){
- char output[80];
- sprintf(output, "%s acquired the item.",target->status.name);
- clif_disp_onlyself(sd,output,strlen(output));
- }
- return 0;
-}
-
-int party_send_dot_remove(struct map_session_data *sd)
-{
- if (sd->status.party_id)
- clif_party_xy_remove(sd);
- return 0;
-}
-
-// To use for Taekwon's "Fighting Chant"
-// int c = 0;
-// party_foreachsamemap(party_sub_count, sd, 0, &c);
-int party_sub_count(struct block_list *bl, va_list ap)
-{
- struct map_session_data *sd = (TBL_PC *)bl;
-
- if (sd->state.autotrade)
- return 0;
-
- if (battle_config.idle_no_share && (sd->chatID || sd->vender_id || (sd->idletime < (last_tick - battle_config.idle_no_share))))
- return 0;
-
- return 1;
-}
-
-int party_foreachsamemap(int (*func)(struct block_list*,va_list),struct map_session_data *sd,int range,...)
-{
- struct party_data *p;
- va_list ap;
- int i;
- int x0,y0,x1,y1;
- struct block_list *list[MAX_PARTY];
- int blockcount=0;
- int total = 0; //Return value.
-
- nullpo_retr(0,sd);
-
- if((p=party_search(sd->status.party_id))==NULL)
- return 0;
-
- x0=sd->bl.x-range;
- y0=sd->bl.y-range;
- x1=sd->bl.x+range;
- y1=sd->bl.y+range;
-
- va_start(ap,range);
-
- for(i=0;i<MAX_PARTY;i++){
- struct map_session_data *psd=p->data[i].sd;
- if(!psd) continue;
- if(psd->bl.m!=sd->bl.m || !psd->bl.prev)
- continue;
- if(range &&
- (psd->bl.x<x0 || psd->bl.y<y0 ||
- psd->bl.x>x1 || psd->bl.y>y1 ) )
- continue;
- list[blockcount++]=&psd->bl;
- }
-
- map_freeblock_lock();
-
- for(i=0;i<blockcount;i++)
- total += func(list[i],ap);
-
- map_freeblock_unlock();
-
- va_end(ap);
- return total;
-}
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <limits.h>
+
+#include "../common/timer.h"
+#include "../common/socket.h"
+#include "../common/nullpo.h"
+#include "../common/malloc.h"
+#include "../common/showmsg.h"
+
+#include "party.h"
+#include "pc.h"
+#include "map.h"
+#include "battle.h"
+#include "intif.h"
+#include "clif.h"
+#include "log.h"
+#include "skill.h"
+#include "status.h"
+
+static struct dbt* party_db;
+static struct party_data* party_cache = NULL; //party in cache for skipping consecutive lookups. [Skotlex]
+int party_share_level = 10;
+int party_send_xy_timer(int tid,unsigned int tick,int id,int data);
+
+/*==========================================
+ * Fills the given party_member structure according to the sd provided.
+ * Used when creating/adding people to a party. [Skotlex]
+ *------------------------------------------
+ */
+static void party_fill_member(struct party_member *member, struct map_session_data *sd) {
+ member->account_id = sd->status.account_id;
+ member->char_id = sd->status.char_id;
+ memcpy(member->name,sd->status.name,NAME_LENGTH);
+ member->class_ = sd->status.class_;
+ member->map = sd->mapindex;
+ member->lv = sd->status.base_level;
+ member->online = 1;
+ member->leader = 0;
+}
+
+/*==========================================
+ * 終了
+ *------------------------------------------
+ */
+void do_final_party(void)
+{
+ party_db->destroy(party_db,NULL);
+}
+// 初期化
+void do_init_party(void)
+{
+ party_db=db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int));
+ add_timer_func_list(party_send_xy_timer,"party_send_xy_timer");
+ add_timer_interval(gettick()+battle_config.party_update_interval,party_send_xy_timer,0,0,battle_config.party_update_interval);
+}
+
+// 検索
+struct party_data *party_search(int party_id)
+{
+ if(!party_id) return NULL;
+ if (party_cache && party_cache->party.party_id == party_id)
+ return party_cache;
+
+ party_cache = idb_get(party_db,party_id);
+ return party_cache;
+}
+int party_searchname_sub(DBKey key,void *data,va_list ap)
+{
+ struct party_data *p=(struct party_data *)data,**dst;
+ char *str;
+ str=va_arg(ap,char *);
+ dst=va_arg(ap,struct party_data **);
+ if(strncmpi(p->party.name,str,NAME_LENGTH)==0)
+ *dst=p;
+ return 0;
+}
+
+struct party_data* party_searchname(char *str)
+{
+ struct party_data *p=NULL;
+ party_db->foreach(party_db,party_searchname_sub,str,&p);
+ return p;
+}
+
+int party_create(struct map_session_data *sd,char *name,int item,int item2)
+{
+ struct party_member leader;
+ nullpo_retr(0, sd);
+
+ if(sd->status.party_id) {
+ clif_party_created(sd,2);
+ return 0;
+ }
+
+ party_fill_member(&leader, sd);
+ leader.leader = 1;
+
+ intif_create_party(&leader,name,item,item2);
+ return 0;
+}
+
+
+int party_created(int account_id,int char_id,int fail,int party_id,char *name)
+{
+ struct map_session_data *sd;
+ struct party_data *p;
+ sd=map_id2sd(account_id);
+
+ nullpo_retr(0, sd);
+ if (sd->status.char_id != char_id)
+ return 0; //unlikely failure...
+
+ if(fail){
+ clif_party_created(sd,1);
+ return 0;
+ }
+ sd->status.party_id=party_id;
+ if(idb_get(party_db,party_id)!=NULL){
+ ShowFatalError("party: id already exists!\n");
+ exit(1);
+ }
+ p=(struct party_data *)aCalloc(1,sizeof(struct party_data));
+ p->party.party_id=party_id;
+ memcpy(p->party.name, name, NAME_LENGTH);
+ idb_put(party_db,party_id,p);
+ clif_party_created(sd,0); //Success message
+ clif_charnameupdate(sd); //Update other people's display. [Skotlex]
+ return 1;
+}
+
+int party_request_info(int party_id)
+{
+ return intif_request_partyinfo(party_id);
+}
+
+int party_check_member(struct party *p)
+{
+ int i, users;
+ struct map_session_data *sd, **all_sd;
+
+ nullpo_retr(0, p);
+
+ all_sd = map_getallusers(&users);
+
+ for(i=0;i<users;i++)
+ {
+ if((sd = all_sd[i]) && sd->status.party_id==p->party_id)
+ {
+ int j,f=1;
+ for(j=0;j<MAX_PARTY;j++){
+ if(p->member[j].account_id==sd->status.account_id &&
+ p->member[j].char_id==sd->status.char_id)
+ {
+ f=0;
+ break;
+ }
+ }
+
+ if(f){
+ sd->status.party_id=0;
+ if(battle_config.error_log)
+ ShowWarning("party: check_member %d[%s] is not member\n",sd->status.account_id,sd->status.name);
+ }
+ }
+ }
+ return 0;
+}
+
+int party_recv_noinfo(int party_id)
+{
+ int i, users;
+ struct map_session_data *sd, **all_sd;
+
+ all_sd = map_getallusers(&users);
+
+ for(i=0;i<users;i++){
+ if((sd = all_sd[i]) && sd->status.party_id==party_id)
+ sd->status.party_id=0;
+ }
+ return 0;
+}
+
+static void* create_party(DBKey key, va_list args) {
+ struct party_data *p;
+ p=(struct party_data *)aCalloc(1,sizeof(struct party_data));
+ return p;
+}
+
+static void party_check_state(struct party_data *p)
+{
+ int i;
+ malloc_set(&p->state, 0, sizeof(p->state));
+ for (i = 0; i < MAX_PARTY; i ++)
+ {
+ if (!p->party.member[i].online) continue; //Those not online shouldn't aport to skill usage and all that.
+ switch (p->party.member[i].class_) {
+ case JOB_MONK:
+ case JOB_BABY_MONK:
+ case JOB_CHAMPION:
+ p->state.monk = 1;
+ break;
+ case JOB_STAR_GLADIATOR:
+ p->state.sg = 1;
+ break;
+ case JOB_SUPER_NOVICE:
+ case JOB_SUPER_BABY:
+ p->state.snovice = 1;
+ break;
+ case JOB_TAEKWON:
+ p->state.tk = 1;
+ break;
+ }
+ }
+}
+
+int party_recv_info(struct party *sp)
+{
+ struct map_session_data *sd;
+ struct party_data *p;
+ int i;
+
+ nullpo_retr(0, sp);
+
+ p= idb_ensure(party_db, sp->party_id, create_party);
+ if (!p->party.party_id) //party just received.
+ party_check_member(sp);
+ memcpy(&p->party,sp,sizeof(struct party));
+ malloc_set(&p->state, 0, sizeof(p->state));
+ malloc_set(&p->data, 0, sizeof(p->data));
+ for(i=0;i<MAX_PARTY;i++){
+ if (!p->party.member[i].account_id)
+ continue;
+ sd = map_id2sd(p->party.member[i].account_id);
+ if (sd && sd->status.party_id==p->party.party_id
+ && sd->status.char_id == p->party.member[i].char_id
+ && !sd->state.waitingdisconnect)
+ p->data[i].sd = sd;
+ }
+ party_check_state(p);
+ for(i=0;i<MAX_PARTY;i++){
+ sd = p->data[i].sd;
+ if(!sd || sd->state.party_sent)
+ continue;
+ clif_party_main_info(p,-1);
+ clif_party_option(p,sd,0x100);
+ clif_party_info(p,-1);
+ sd->state.party_sent=1;
+ }
+
+ return 0;
+}
+
+int party_invite(struct map_session_data *sd,struct map_session_data *tsd)
+{
+ struct party_data *p=party_search(sd->status.party_id);
+ int i,flag=0;
+
+ nullpo_retr(0, sd);
+
+ if(tsd==NULL || p==NULL)
+ return 0;
+ if(!battle_config.invite_request_check) {
+ if (tsd->guild_invite>0 || tsd->trade_partner) {
+ clif_party_inviteack(sd,tsd->status.name,0);
+ return 0;
+ }
+ }
+ if( tsd->status.party_id>0 || tsd->party_invite>0 ){
+ clif_party_inviteack(sd,tsd->status.name,0);
+ return 0;
+ }
+ for(i=0;i<MAX_PARTY;i++){
+ if(p->party.member[i].account_id == 0) //Room for a new member.
+ flag = 1;
+ /* By default Aegis BLOCKS more than one char from the same account on a party.
+ * But eA does support it... so this check is left commented.
+ if(p->party.member[i].account_id==tsd->status.account_id)
+ {
+ clif_party_inviteack(sd,tsd->status.name,4);
+ return 0;
+ }
+ */
+ }
+ if (!flag) { //Full party.
+ clif_party_inviteack(sd,tsd->status.name,3);
+ return 0;
+ }
+
+ tsd->party_invite=sd->status.party_id;
+ tsd->party_invite_account=sd->status.account_id;
+
+ clif_party_invite(sd,tsd);
+ return 1;
+}
+
+int party_reply_invite(struct map_session_data *sd,int account_id,int flag)
+{
+ struct map_session_data *tsd= map_id2sd(account_id);
+ struct party_member member;
+ nullpo_retr(0, sd);
+
+ if(flag==1){
+ party_fill_member(&member, sd);
+ intif_party_addmember(sd->party_invite, &member);
+ return 0;
+ }
+ sd->party_invite=0;
+ sd->party_invite_account=0;
+ if(tsd==NULL)
+ return 0;
+ clif_party_inviteack(tsd,sd->status.name,1);
+ return 1;
+}
+
+int party_member_added(int party_id,int account_id,int char_id, int flag)
+{
+ struct map_session_data *sd = map_id2sd(account_id),*sd2;
+ struct party_data *p = party_search(party_id);
+ if(sd == NULL || sd->status.char_id != char_id){
+ if (flag == 0) {
+ if(battle_config.error_log)
+ ShowError("party: member added error %d is not online\n",account_id);
+ intif_party_leave(party_id,account_id,char_id);
+ }
+ return 0;
+ }
+ sd->party_invite=0;
+ sd->party_invite_account=0;
+
+ if (!p) {
+ if(battle_config.error_log)
+ ShowError("party_member_added: party %d not found.\n",party_id);
+ intif_party_leave(party_id,account_id,char_id);
+ return 0;
+ }
+
+ if(!flag) {
+ sd->state.party_sent=0;
+ sd->status.party_id=party_id;
+ party_check_conflict(sd);
+ clif_party_join_info(&p->party,sd);
+ clif_party_hp(sd);
+ clif_party_xy(sd);
+ clif_charnameupdate(sd); //Update char name's display [Skotlex]
+ }
+
+ sd2=map_id2sd(sd->party_invite_account);
+ if (sd2)
+ clif_party_inviteack(sd2,sd->status.name,flag?2:1);
+ return 0;
+}
+
+int party_removemember(struct map_session_data *sd,int account_id,char *name)
+{
+ struct party_data *p;
+ int i;
+
+ nullpo_retr(0, sd);
+
+ if( (p = party_search(sd->status.party_id)) == NULL )
+ return 0;
+
+ for(i=0;i<MAX_PARTY;i++){
+ if(p->party.member[i].account_id==sd->status.account_id &&
+ p->party.member[i].char_id==sd->status.char_id) {
+ if(p->party.member[i].leader)
+ break;
+ return 0;
+ }
+ }
+ if (i >= MAX_PARTY) //Request from someone not in party? o.O
+ return 0;
+
+ for(i=0;i<MAX_PARTY;i++){
+ if(p->party.member[i].account_id==account_id &&
+ strncmp(p->party.member[i].name,name,NAME_LENGTH)==0)
+ {
+ intif_party_leave(p->party.party_id,account_id,p->party.member[i].char_id);
+ return 1;
+ }
+ }
+ return 0;
+}
+
+int party_leave(struct map_session_data *sd)
+{
+ struct party_data *p;
+ int i;
+
+ nullpo_retr(0, sd);
+
+ if( (p = party_search(sd->status.party_id)) == NULL )
+ return 0;
+
+ for(i=0;i<MAX_PARTY;i++){
+ if(p->party.member[i].account_id==sd->status.account_id &&
+ p->party.member[i].char_id==sd->status.char_id){
+ intif_party_leave(p->party.party_id,sd->status.account_id,sd->status.char_id);
+ return 0;
+ }
+ }
+ return 0;
+}
+
+int party_member_leaved(int party_id,int account_id,int char_id)
+{
+ struct map_session_data *sd=map_id2sd(account_id);
+ struct party_data *p=party_search(party_id);
+ int i;
+ if (sd && sd->status.char_id != char_id) //Wrong target
+ sd = NULL;
+ if(p!=NULL){
+ for(i=0;i<MAX_PARTY;i++)
+ if(p->party.member[i].account_id==account_id &&
+ p->party.member[i].char_id==char_id){
+ clif_party_leaved(p,sd,account_id,p->party.member[i].name,0x00);
+ malloc_set(&p->party.member[i], 0, sizeof(p->party.member[0]));
+ malloc_set(&p->data[i], 0, sizeof(p->data[0]));
+ p->party.count--;
+ party_check_state(p);
+ break;
+ }
+ }
+ if(sd!=NULL && sd->status.party_id==party_id){
+ sd->status.party_id=0;
+ sd->state.party_sent=0;
+ clif_charnameupdate(sd); //Update name display [Skotlex]
+ }
+ return 0;
+}
+
+int party_broken(int party_id)
+{
+ struct party_data *p;
+ int i;
+ if( (p=party_search(party_id))==NULL )
+ return 0;
+
+ for(i=0;i<MAX_PARTY;i++){
+ if(p->data[i].sd!=NULL){
+ clif_party_leaved(p,p->data[i].sd,
+ p->party.member[i].account_id,p->party.member[i].name,0x10);
+ p->data[i].sd->status.party_id=0;
+ p->data[i].sd->state.party_sent=0;
+ }
+ }
+ if (party_cache && party_cache->party.party_id == party_id)
+ party_cache = NULL;
+ idb_remove(party_db,party_id);
+ return 0;
+}
+
+int party_changeoption(struct map_session_data *sd,int exp,int item)
+{
+ nullpo_retr(0, sd);
+
+ if( sd->status.party_id==0)
+ return 0;
+ intif_party_changeoption(sd->status.party_id,sd->status.account_id,exp,item);
+ return 0;
+}
+
+int party_optionchanged(int party_id,int account_id,int exp,int item,int flag)
+{
+ struct party_data *p;
+ struct map_session_data *sd=map_id2sd(account_id);
+ if( (p=party_search(party_id))==NULL)
+ return 0;
+
+ if(!(flag&0x01) && p->party.exp != exp) {
+ p->party.exp=exp;
+ clif_party_option(p,sd,flag); //This packet doesn't updates item info anymore...
+ }
+ if(!(flag&0x10) && p->party.item != item) {
+ p->party.item=item;
+ clif_party_main_info(p,-1);
+ }
+ if(flag&0x01) //Send denied message
+ clif_party_option(p,sd,flag);
+ return 0;
+}
+
+int party_recv_movemap(int party_id,int account_id,int char_id, unsigned short map,int online,int lv)
+{
+ struct party_data *p;
+ int i;
+ if( (p=party_search(party_id))==NULL)
+ return 0;
+ for(i=0;i<MAX_PARTY;i++){
+ struct map_session_data *sd;
+ struct party_member *m=&p->party.member[i];
+ if(m->account_id==account_id && m->char_id==char_id){
+ m->map = map;
+ m->online=online;
+ m->lv=lv;
+ //Check if they still exist on this map server
+ sd = map_id2sd(m->account_id);
+ p->data[i].sd = (sd!=NULL && sd->status.party_id==p->party.party_id && sd->status.char_id == m->char_id && !sd->state.waitingdisconnect)?sd:NULL;
+ break;
+ }
+ }
+ if(i==MAX_PARTY){
+ if(battle_config.error_log)
+ ShowError("party: not found member %d/%d on %d[%s]",account_id,char_id,party_id,p->party.name);
+ return 0;
+ }
+
+ clif_party_info(p,-1);
+ return 0;
+}
+
+int party_send_movemap(struct map_session_data *sd)
+{
+ int i;
+ struct party_data *p;
+
+ nullpo_retr(0, sd);
+
+ if( sd->status.party_id==0 )
+ return 0;
+ intif_party_changemap(sd,1);
+
+ p=party_search(sd->status.party_id);
+ if (p && sd->fd) {
+ //Send dots of other party members to this char. [Skotlex]
+ for(i=0; i < MAX_PARTY; i++) {
+ if (!p->data[i].sd || p->data[i].sd == sd ||
+ p->data[i].sd->bl.m != sd->bl.m)
+ continue;
+ clif_party_xy_single(sd->fd, p->data[i].sd);
+ }
+
+ }
+
+ if( sd->state.party_sent )
+ return 0;
+
+ party_check_conflict(sd);
+
+ if(p){
+ party_check_member(&p->party);
+ if(sd->status.party_id==p->party.party_id){
+ clif_party_main_info(p,sd->fd);
+ clif_party_option(p,sd,0x100);
+ clif_party_info(p,sd->fd);
+ sd->state.party_sent=1;
+ }
+ }
+
+ return 0;
+}
+
+int party_send_logout(struct map_session_data *sd)
+{
+ struct party_data *p;
+ int i;
+
+ if(!sd->status.party_id)
+ return 0;
+
+ intif_party_changemap(sd,0);
+ p=party_search(sd->status.party_id);
+ if(!p) return 0;
+
+ for(i=0;i<MAX_PARTY && p->data[i].sd != sd;i++);
+ if (i < MAX_PARTY)
+ malloc_set(&p->data[i], 0, sizeof(p->data[0]));
+
+ return 1;
+}
+
+int party_send_message(struct map_session_data *sd,char *mes,int len)
+{
+ if(sd->status.party_id==0)
+ return 0;
+ intif_party_message(sd->status.party_id,sd->status.account_id,mes,len);
+ party_recv_message(sd->status.party_id,sd->status.account_id,mes,len);
+ //Chat Logging support Type 'P'
+ if(log_config.chat&1 //we log everything then
+ || (log_config.chat&4 //if Party bit is on
+ && ( !agit_flag || !(log_config.chat&16) ))) //if WOE ONLY flag is off or AGIT is OFF
+ log_chat("P", sd->status.party_id, sd->status.char_id, sd->status.account_id, (char*)mapindex_id2name(sd->mapindex), sd->bl.x, sd->bl.y, NULL, mes);
+
+ return 0;
+}
+
+int party_recv_message(int party_id,int account_id,char *mes,int len)
+{
+ struct party_data *p;
+ if( (p=party_search(party_id))==NULL)
+ return 0;
+ clif_party_message(p,account_id,mes,len);
+ return 0;
+}
+
+int party_check_conflict(struct map_session_data *sd)
+{
+ nullpo_retr(0, sd);
+
+ intif_party_checkconflict(sd->status.party_id,sd->status.account_id,sd->status.char_id);
+ return 0;
+}
+
+int party_skill_check(struct map_session_data *sd, int party_id, int skillid, int skilllv)
+{
+ struct party_data *p;
+ struct map_session_data *p_sd;
+ int i;
+
+ if(!party_id || (p=party_search(party_id))==NULL)
+ return 0;
+ switch(skillid) {
+ case TK_COUNTER: //Increase Triple Attack rate of Monks.
+ if (!p->state.monk) return 0;
+ break;
+ case MO_COMBOFINISH: //Increase Counter rate of Star Gladiators
+ if (!p->state.sg) return 0;
+ break;
+ case AM_TWILIGHT2: //Twilight Pharmacy, requires Super Novice
+ return p->state.snovice;
+ case AM_TWILIGHT3: //Twilight Pharmacy, Requires Taekwon
+ return p->state.tk;
+ default:
+ return 0; //Unknown case?
+ }
+
+ for(i=0;i<MAX_PARTY;i++){
+ if ((p_sd = p->data[i].sd) == NULL)
+ continue;
+ if (sd->bl.m != p_sd->bl.m)
+ continue;
+ switch(skillid) {
+ case TK_COUNTER: //Increase Triple Attack rate of Monks.
+ if((p_sd->class_&MAPID_UPPERMASK) == MAPID_MONK
+ && pc_checkskill(p_sd,MO_TRIPLEATTACK)) {
+ sc_start4(&p_sd->bl,SC_SKILLRATE_UP,100,MO_TRIPLEATTACK,
+ 50+50*skilllv, //+100/150/200% rate
+ 0,0,skill_get_time(SG_FRIEND, 1));
+ }
+ break;
+ case MO_COMBOFINISH: //Increase Counter rate of Star Gladiators
+ if((p_sd->class_&MAPID_UPPERMASK) == MAPID_STAR_GLADIATOR
+ && sd->sc.data[SC_READYCOUNTER].timer != -1
+ && pc_checkskill(p_sd,SG_FRIEND)) {
+ sc_start4(&p_sd->bl,SC_SKILLRATE_UP,100,TK_COUNTER,
+ 50+50*pc_checkskill(p_sd,SG_FRIEND), //+100/150/200% rate
+ 0,0,skill_get_time(SG_FRIEND, 1));
+ }
+ break;
+ }
+ }
+ return 0;
+}
+
+int party_send_xy_timer_sub(DBKey key,void *data,va_list ap)
+{
+ struct party_data *p=(struct party_data *)data;
+ struct map_session_data *sd;
+ int i;
+
+ nullpo_retr(0, p);
+
+ for(i=0;i<MAX_PARTY;i++){
+ if(!p->data[i].sd) continue;
+ sd = p->data[i].sd;
+ if (p->data[i].x != sd->bl.x || p->data[i].y != sd->bl.y)
+ {
+ clif_party_xy(sd);
+ p->data[i].x = sd->bl.x;
+ p->data[i].y = sd->bl.y;
+ }
+ if (battle_config.party_hp_mode &&
+ p->data[i].hp != sd->battle_status.hp)
+ {
+ clif_party_hp(sd);
+ p->data[i].hp = sd->battle_status.hp;
+ }
+ }
+ return 0;
+}
+
+int party_send_xy_timer(int tid,unsigned int tick,int id,int data)
+{
+ party_db->foreach(party_db,party_send_xy_timer_sub,tick);
+ return 0;
+}
+
+int party_send_xy_clear(struct party_data *p)
+{
+ int i;
+
+ nullpo_retr(0, p);
+
+ for(i=0;i<MAX_PARTY;i++){
+ if(!p->data[i].sd) continue;
+ p->data[i].hp = 0;
+ p->data[i].x = 0;
+ p->data[i].y = 0;
+ }
+ return 0;
+}
+
+// exp share and added zeny share [Valaris]
+int party_exp_share(struct party_data *p,struct block_list *src,unsigned int base_exp,unsigned int job_exp,int zeny)
+{
+ struct map_session_data* sd[MAX_PARTY];
+ int i;
+ unsigned short c;
+
+ nullpo_retr(0, p);
+
+ for (i = c = 0; i < MAX_PARTY; i++)
+ if ((sd[c] = p->data[i].sd)!=NULL && sd[c]->bl.m == src->m && !pc_isdead(sd[c])) {
+ if (battle_config.idle_no_share && (sd[c]->chatID || sd[c]->vender_id || (sd[c]->idletime < (last_tick - battle_config.idle_no_share))))
+ continue;
+ c++;
+ }
+ if (c < 1)
+ return 0;
+
+ base_exp/=c;
+ job_exp/=c;
+ zeny/=c;
+
+ if (battle_config.party_even_share_bonus && c > 1) {
+ unsigned short bonus =100 + battle_config.party_even_share_bonus*(c-1);
+ if (base_exp) {
+ if (base_exp/100 > UINT_MAX/bonus)
+ base_exp= UINT_MAX; //Exp overflow
+ else if (base_exp > 10000)
+ base_exp = (base_exp/100)*bonus; //Calculation overflow protection
+ else
+ base_exp = base_exp*bonus/100;
+ }
+ if (job_exp) {
+ if (job_exp/100 > UINT_MAX/bonus)
+ job_exp = UINT_MAX;
+ else if (job_exp > 10000)
+ job_exp = (job_exp/100)*bonus;
+ else
+ job_exp = job_exp*bonus/100;
+ }
+ if (zeny) {
+ if (zeny/100 > INT_MAX/bonus)
+ zeny = INT_MAX;
+ else if (zeny > 10000)
+ zeny = (zeny/100)*bonus;
+ else
+ zeny = zeny*bonus/100;
+ }
+ }
+
+ for (i = 0; i < c; i++)
+ {
+ pc_gainexp(sd[i], src, base_exp, job_exp);
+ if (zeny) // zeny from mobs [Valaris]
+ pc_getzeny(sd[i],zeny);
+ }
+ return 0;
+}
+
+//Does party loot. first holds the id of the player who has time priority to take the item.
+int party_share_loot(struct party_data *p, TBL_PC *sd, struct item *item_data, int first)
+{
+ TBL_PC *target=NULL;
+ int i;
+ if (p && p->party.item&2 && (first || !(battle_config.party_share_type&1))) {
+ //item distribution to party members.
+ if (battle_config.party_share_type&2) { //Round Robin
+ TBL_PC *psd;
+ i = p->itemc;
+ do {
+ i++;
+ if (i >= MAX_PARTY)
+ i = 0; // reset counter to 1st person in party so it'll stop when it reaches "itemc"
+ if ((psd=p->data[i].sd)==NULL || sd->bl.m != psd->bl.m ||
+ pc_isdead(psd) || (battle_config.idle_no_share && (
+ psd->chatID || psd->vender_id || (psd->idletime < (last_tick - battle_config.idle_no_share)))
+ ))
+ continue;
+
+ if (pc_additem(psd,item_data,item_data->amount))
+ continue; //Chosen char can't pick up loot.
+ //Successful pick.
+ p->itemc = i;
+ target = psd;
+ break;
+ } while (i != p->itemc);
+ } else { //Random pick
+ TBL_PC *psd[MAX_PARTY];
+ int count=0;
+ //Collect pick candidates
+ for (i = 0; i < MAX_PARTY; i++) {
+ if ((psd[count]=p->data[i].sd) && psd[count]->bl.m == sd->bl.m &&
+ !pc_isdead(psd[count]) && (!battle_config.idle_no_share || (
+ !psd[count]->chatID && !psd[count]->vender_id &&
+ (psd[count]->idletime >= (last_tick - battle_config.idle_no_share)))
+ ))
+ count++;
+ }
+ while (count > 0) { //Pick a random member.
+ i = rand()%count;
+ if (pc_additem(psd[i],item_data,item_data->amount))
+ { //Discard this receiver.
+ psd[i] = psd[count-1];
+ count--;
+ } else { //Successful pick.
+ target = psd[i];
+ break;
+ }
+ }
+ }
+ }
+ if (!target) { //Give it to the owner.
+ target = sd;
+ if ((i=pc_additem(sd,item_data,item_data->amount)))
+ return i;
+ }
+
+ if(log_config.enable_logs&0x8) //Logs items, taken by (P)layers [Lupus]
+ log_pick_pc(target, "P", item_data->nameid, item_data->amount, item_data);
+ //Logs
+ if(battle_config.party_show_share_picker && target != sd){
+ char output[80];
+ sprintf(output, "%s acquired the item.",target->status.name);
+ clif_disp_onlyself(sd,output,strlen(output));
+ }
+ return 0;
+}
+
+int party_send_dot_remove(struct map_session_data *sd)
+{
+ if (sd->status.party_id)
+ clif_party_xy_remove(sd);
+ return 0;
+}
+
+// To use for Taekwon's "Fighting Chant"
+// int c = 0;
+// party_foreachsamemap(party_sub_count, sd, 0, &c);
+int party_sub_count(struct block_list *bl, va_list ap)
+{
+ struct map_session_data *sd = (TBL_PC *)bl;
+
+ if (sd->state.autotrade)
+ return 0;
+
+ if (battle_config.idle_no_share && (sd->chatID || sd->vender_id || (sd->idletime < (last_tick - battle_config.idle_no_share))))
+ return 0;
+
+ return 1;
+}
+
+int party_foreachsamemap(int (*func)(struct block_list*,va_list),struct map_session_data *sd,int range,...)
+{
+ struct party_data *p;
+ va_list ap;
+ int i;
+ int x0,y0,x1,y1;
+ struct block_list *list[MAX_PARTY];
+ int blockcount=0;
+ int total = 0; //Return value.
+
+ nullpo_retr(0,sd);
+
+ if((p=party_search(sd->status.party_id))==NULL)
+ return 0;
+
+ x0=sd->bl.x-range;
+ y0=sd->bl.y-range;
+ x1=sd->bl.x+range;
+ y1=sd->bl.y+range;
+
+ va_start(ap,range);
+
+ for(i=0;i<MAX_PARTY;i++){
+ struct map_session_data *psd=p->data[i].sd;
+ if(!psd) continue;
+ if(psd->bl.m!=sd->bl.m || !psd->bl.prev)
+ continue;
+ if(range &&
+ (psd->bl.x<x0 || psd->bl.y<y0 ||
+ psd->bl.x>x1 || psd->bl.y>y1 ) )
+ continue;
+ list[blockcount++]=&psd->bl;
+ }
+
+ map_freeblock_lock();
+
+ for(i=0;i<blockcount;i++)
+ total += func(list[i],ap);
+
+ map_freeblock_unlock();
+
+ va_end(ap);
+ return total;
+}