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authorshennetsind <ind@henn.et>2013-11-28 13:20:02 -0200
committershennetsind <ind@henn.et>2013-11-28 13:20:02 -0200
commitae13db97ea770e37450e4e2c1a7919ce98d705a8 (patch)
tree193e3c349f022e2d76df2a0bc462476e29a91cb1 /src/map/packets_struct.h
parent2761bb0af9ddfa8bd14cefa9b6e1b33b2940e7be (diff)
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Follow up fdb6de1aa34086fd4d22ae127437727f556cea3c
Modified reflect code so that each reflection source can judge whether to apply or not, necessary for mechanics such as item-bonus reflect triggers even on autoguard while reflect shield does not. Re-added that "reflect shield" overhead display which I mistakenly removed in fdb6de1aa34086fd4d22ae127437727f556cea3c. Added code to refrain damage numbers from overlapping in the client, which would render them illegible. Special Thanks to kyeme, Yommy. http://hercules.ws/board/tracker/issue-7792-safety-wall-reflect-bug-body-relocation-error/ Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'src/map/packets_struct.h')
-rw-r--r--src/map/packets_struct.h26
1 files changed, 26 insertions, 0 deletions
diff --git a/src/map/packets_struct.h b/src/map/packets_struct.h
index 7e7f8bd87..df90b35a4 100644
--- a/src/map/packets_struct.h
+++ b/src/map/packets_struct.h
@@ -54,6 +54,11 @@ enum packet_headers {
spawn_unit2Type = 0x7c,
idle_unit2Type = 0x78,
#endif
+#if PACKETVER < 20071113
+ damageType = 0x8a,
+#else
+ damageType = 0x2e1,
+#endif
#if PACKETVER < 4
spawn_unitType = 0x79,
#elif PACKETVER < 7
@@ -869,6 +874,27 @@ struct packet_graffiti_entry {
char msg[80];
} __attribute__((packed));
+struct packet_damage {
+ short PacketType;
+ unsigned int GID;
+ unsigned int targetGID;
+ unsigned int startTime;
+ int attackMT;
+ int attackedMT;
+#if PACKETVER < 20071113
+ short damage;
+#else
+ int damage;
+#endif
+ short count;
+ unsigned char action;
+#if PACKETVER < 20071113
+ short leftDamage;
+#else
+ int leftDamage;
+#endif
+} __attribute__((packed));
+
#pragma pack(pop)
#endif /* _PACKETS_STRUCT_H_ */