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author | shennetsind <ind@henn.et> | 2014-03-29 17:53:25 -0300 |
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committer | shennetsind <ind@henn.et> | 2014-03-29 17:53:25 -0300 |
commit | f0fc96a130ac67d894e44e922504504587b53bb3 (patch) | |
tree | 122b77ad1addd17849a9c4e404a00d42d5a51beb /src/map/packets_struct.h | |
parent | 336b818cd4acc771563d4ab0d98566de25794143 (diff) | |
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Fixed Issue 8062
Upon death attached (if any) script's execution only terminates if there is a open dialog, allowing silent npcs to remain running.
Special Thanks to Haru, AnnieRuru!
http://hercules.ws/board/tracker/issue-8062-when-player-died-the-script-execution-stops/
Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'src/map/packets_struct.h')
0 files changed, 0 insertions, 0 deletions