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authorglighta <glighta@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-11-01 01:40:29 +0000
committerglighta <glighta@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-11-01 01:40:29 +0000
commit85ae075fd230f7e1d08a84dde6a2cfdce8280ecd (patch)
tree566de83b27be9f1c2449ddef90a8f7a041ab2ca8 /src/map/npc.h
parenta0fb6bc388fb1d4f0fcfd7d3d8af71a9c8cf86ca (diff)
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-Fix bugreport:6547 (bloodylust) upd bloodylust effect to berserk
-Fix bugreport:6208, bugreport:6805 (chaos panic) fix range effect -Partial Fix bugreport:5275 (toxin now won't interupt unbreackable castskill) -Folllow up r16847 fix UNT_ZEPHYR get some unwanted bonus, fix Insignia unit range -Add UF_RANGEDSINGLEUNIT unit propriety thx to 3ceam, workaround to fix ranged unit without timer. -Prevent WM_SOUND_OF_DESTRUCTION, SC_MANHOLE, WM_LULLABY_DEEPSLEEP being cast in non pvp map -Fix SC_MAGICMUSHROOM shouldn't force skill if sit -Replace some hardcoded mobid by enum -add some mob_is definition for quicker search (gvg and treasure) -Remove some duplicate check for status_heal (if berserk already done in status heal) -Upd few documentation git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16855 54d463be-8e91-2dee-dedb-b68131a5f0ec
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