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authorKevin <Kevin@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-04-27 07:18:21 +0000
committerKevin <Kevin@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-04-27 07:18:21 +0000
commit677598256feaad3bcef53805ad8c70e744a9b7d3 (patch)
tree3a4b061dc62ac53fbd80c1434990a47dca0d54d9 /src/map/npc.h
parentab60cf06afb586b106991b4b9848dd9c107ddec2 (diff)
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Some major changes to @reloaditemdb to allow unloading of any item while map server is running.
- Delete any item from inventory/cart/open storages that went missing during the reload. - Delete item from any shop that has this item. - Refresh item screen for anyone who has a shop open. - Delete mob db drop table references. - Delete item from storage during load if it isn't in the item db. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12661 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/npc.h')
-rw-r--r--src/map/npc.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/map/npc.h b/src/map/npc.h
index f75ede9c5..93fb3fa60 100644
--- a/src/map/npc.h
+++ b/src/map/npc.h
@@ -146,6 +146,8 @@ int npc_script_event(struct map_session_data* sd, enum npce_event type);
int npc_cashshop_buy(struct map_session_data *sd, int nameid, int amount, int points);
+void npc_foreach(int (*func)(DBKey,void*,va_list), ...);
+
extern struct npc_data* fake_nd;
#endif /* _NPC_H_ */