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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-06-07 18:57:21 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-06-07 18:57:21 +0000
commit5d9d254ef290e9cc8acfdd08af279fdc1a439853 (patch)
tree4707121165dabe5aaff75d887a1e9ef230786659 /src/map/npc.c
parentb4d8c6be13e3755ec9104f5317b88069860e5aef (diff)
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- Added pc_calcexp to calculate individual exp bonuses acquired from exp's source (race bonus cards, SG Exp skills, pk-mode higher level exp)
- pc_gain_exp now also receives the source of the exp, when said source exists, bonuses are applicated as needed. - Added status_kill when capturing a mob, should take care of the mob not respawning after caputed. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7037 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/npc.c')
-rw-r--r--src/map/npc.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/map/npc.c b/src/map/npc.c
index 72b71b8f9..6d950399d 100644
--- a/src/map/npc.c
+++ b/src/map/npc.c
@@ -1213,7 +1213,7 @@ int npc_buylist(struct map_session_data *sd,int n,unsigned short *item_list)
z = z * (double)skill * (double)battle_config.shop_exp/10000.;
if (z < 1)
z = 1;
- pc_gainexp(sd,0,(int)z);
+ pc_gainexp(sd,NULL,0,(int)z);
}
}
@@ -1288,7 +1288,7 @@ int npc_selllist(struct map_session_data *sd,int n,unsigned short *item_list)
z = z * (double)skill * (double)battle_config.shop_exp/10000.;
if (z < 1)
z = 1;
- pc_gainexp(sd,0,(int)z);
+ pc_gainexp(sd,NULL,0,(int)z);
}
}