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authorEmistry Haoyan <Equinox1991@gmail.com>2017-08-28 01:12:06 +0800
committerEmistry Haoyan <Equinox1991@gmail.com>2017-10-22 00:15:06 +0800
commit2c2839c6cfb8e788115aa1858ddfbcf31ad3cd2c (patch)
tree8fc2bf5e0a3915d1adff34efc01517944acfc894 /src/map/npc.c
parent7c2f6afe542bf42f1c527877bde082274c473f29 (diff)
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Add NoAutoloot mapflag
- Enable server to disable autoloot settings for certain maps.
Diffstat (limited to 'src/map/npc.c')
-rw-r--r--src/map/npc.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/map/npc.c b/src/map/npc.c
index 6beff2b77..ecf7f878f 100644
--- a/src/map/npc.c
+++ b/src/map/npc.c
@@ -4300,6 +4300,8 @@ const char *npc_parse_mapflag(const char *w1, const char *w2, const char *w3, co
map->list[m].flag.reset=state;
else if (!strcmpi(w3,"notomb"))
map->list[m].flag.notomb=state;
+ else if (!strcmpi(w3, "noautoloot"))
+ map->list[m].flag.noautoloot = state;
else if (!strcmpi(w3,"adjust_unit_duration")) {
int skill_id, k;
char skill_name[MAP_ZONE_MAPFLAG_LENGTH], modifier[MAP_ZONE_MAPFLAG_LENGTH];