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authorHaru <haru@dotalux.com>2020-05-03 22:52:02 +0200
committerGitHub <noreply@github.com>2020-05-03 22:52:02 +0200
commit24f518fa590066e6a303cfacccbe7c748b6dbdae (patch)
tree475b5ca6cfeb08a7d3ec55669b01787794eae22b /src/map/mob.h
parent090d276f4b329b37afdb1a370fbad15d6903f22a (diff)
parente8d6a43de1ad1efe19f7091ce62b0ea52aaf3617 (diff)
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Merge pull request #2691 from Kenpachi2k13/mob_skill_db
Extend and clean up monster skill DB code
Diffstat (limited to 'src/map/mob.h')
-rw-r--r--src/map/mob.h9
1 files changed, 8 insertions, 1 deletions
diff --git a/src/map/mob.h b/src/map/mob.h
index 4cfddc2cd..6ad1ce705 100644
--- a/src/map/mob.h
+++ b/src/map/mob.h
@@ -323,6 +323,13 @@ enum {
MSC_SPAWN,
};
+/** Special monster(-name) constants used to assign skills to a group of monsters. **/
+enum mob_group {
+ ALL_MOBS_NONBOSS = -1,
+ ALL_MOBS_BOSS = -2,
+ ALL_MOBS = -3,
+};
+
/**
* Mob IDs
*/
@@ -566,7 +573,7 @@ struct mob_interface {
struct block_list* (*getfriendhprate) (struct mob_data *md, int min_rate, int max_rate);
struct block_list* (*getmasterhpltmaxrate) (struct mob_data *md, int rate);
int (*getfriendstatus_sub) (struct block_list *bl, va_list ap);
- struct mob_data* (*getfriendstatus) (struct mob_data *md, int cond1, int cond2);
+ struct block_list *(*getfriendstatus) (struct mob_data *md, int cond1, int cond2);
int (*skill_use) (struct mob_data *md, int64 tick, int event);
int (*skill_event) (struct mob_data *md, struct block_list *src, int64 tick, int flag);
int (*is_clone) (int class_);