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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-05-28 17:58:56 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-05-28 17:58:56 +0000 |
commit | bfb4c510052f56c0af3f7fbca417ce23d0fd2203 (patch) | |
tree | c1c0f5ec941a9dfb09b9d20293c822082b124475 /src/map/mob.h | |
parent | ff2af609b86f5c35007fc30d0ef69214bd76bc12 (diff) | |
download | hercules-bfb4c510052f56c0af3f7fbca417ce23d0fd2203.tar.gz hercules-bfb4c510052f56c0af3f7fbca417ce23d0fd2203.tar.bz2 hercules-bfb4c510052f56c0af3f7fbca417ce23d0fd2203.tar.xz hercules-bfb4c510052f56c0af3f7fbca417ce23d0fd2203.zip |
- Added functions status_revive, pc_revive and mob_revive to handle revival (it doesn't handles player respawning, though)
- Corrected alive, raisemap, raiseall to use these functions.
- Updated resurrection/mob-kaizel to use status_revive
- Added SC_BLADESTOP to the skill enum at the beginning of status.c (fixes Bladestop causing an unknown status change message)
- Fixed MSS_DEAD state skills not triggering.
- Corrected some compilation warnings on the merc.* files.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6807 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/mob.h')
-rw-r--r-- | src/map/mob.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/map/mob.h b/src/map/mob.h index f608ad4aa..64f234285 100644 --- a/src/map/mob.h +++ b/src/map/mob.h @@ -150,6 +150,7 @@ int mob_setdelayspawn(struct mob_data *md); int mob_parse_dataset(struct spawn_data *data);
void mob_damage(struct mob_data *md, struct block_list *src, int damage);
int mob_dead(struct mob_data *md, struct block_list *src, int type);
+void mob_revive(struct mob_data *md, unsigned int hp);
void mob_heal(struct mob_data *md,unsigned int heal);
#define mob_stop_walking(md, type) { if (md->ud.walktimer != -1) unit_stop_walking(&md->bl, type); }
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