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authorzephyrus <zephyrus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-08-20 20:08:00 +0000
committerzephyrus <zephyrus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-08-20 20:08:00 +0000
commit95a7f7d5ac462e982a427445108c0a1bda12692e (patch)
treec8d2b61666e1268653444246e63771abbd7c6343 /src/map/mob.h
parent290e1d4e87da4b197d004f6855e26a9b634f4b3b (diff)
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- More cleanup of Barricades (final i think)
- Fixed a bug, missing sizeof(add_steal_rate). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13100 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/mob.h')
-rw-r--r--src/map/mob.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/map/mob.h b/src/map/mob.h
index 3aff2ccb5..5e4492e69 100644
--- a/src/map/mob.h
+++ b/src/map/mob.h
@@ -91,7 +91,6 @@ struct mob_data {
struct status_data status, *base_status; //Second one is in case of leveling up mobs, or tiny/large mobs.
struct status_change sc;
struct mob_db *db; //For quick data access (saves doing mob_db(md->class_) all the time) [Skotlex]
- struct barricade_data *barricade;
char name[NAME_LENGTH];
struct {
unsigned size : 2; //Small/Big monsters.