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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-02-08 16:56:53 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-02-08 16:56:53 +0000
commita9c2d623a66f27674ea539963a8738138ca7f6aa (patch)
tree50739b9bd7045cc5618702a486b8eda834f1b2e5 /src/map/mob.c
parent1847024eda6075c5637cef48bc14eb3e4958bd34 (diff)
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- Cleaned up and reorganized status_change_start. Now it also receives the success % rate (0->100)
- Added local function status_get_sc_tick which takes care of reducing the effect duration as need is be. - Modified status_get_sc_def to handle defense against all related statuses, now returns defense on a scale where 10000 is 100%. - Added time2 to pangvoice, it is the player effect's duration while time1 is for the mon's effect. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5227 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/mob.c')
-rw-r--r--src/map/mob.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/mob.c b/src/map/mob.c
index c0597eff1..0ce92e813 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -2327,7 +2327,7 @@ int mob_damage(struct block_list *src,struct mob_data *md,int damage,int type)
max_hp = status_get_max_hp(&md->bl);
mob_heal(md, 10*md->sc.data[SC_KAIZEL].val1*max_hp/100);
clif_resurrection(&md->bl, 1);
- status_change_start(&md->bl,SkillStatusChangeTable[SL_KAIZEL],10,0,0,0,skill_get_time2(SL_KAIZEL, md->sc.data[SC_KAIZEL].val1),0);
+ status_change_start(&md->bl,SkillStatusChangeTable[PR_KYRIE],100,10,0,0,0,skill_get_time2(SL_KAIZEL, md->sc.data[SC_KAIZEL].val1),0);
status_change_end(&md->bl,SC_KAIZEL,-1);
return damage;
}