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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-02-01 20:06:06 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-02-01 20:06:06 +0000
commit75b71c93f2449765688df5a247d808b7b86b0fda (patch)
treecdba42c8b756b0db204a4db27ae19887e12b49e4 /src/map/mob.c
parente38f00cc342543973a5a1faaa2db067f63dcb9e4 (diff)
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- Added support for mob skill target 'randomtarget', when specified, it will pick a random enemy from within the skill's cast range.
- Updated the mob_db so that all skills from non-moving mobs that specified 'target' as enemy will use 'randomtarget' instead. - Amon Ra's meteors now use randomtarget instead of self. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9762 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/mob.c')
-rw-r--r--src/map/mob.c9
1 files changed, 9 insertions, 0 deletions
diff --git a/src/map/mob.c b/src/map/mob.c
index b47dfcbb8..f32acc85f 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -2757,6 +2757,10 @@ int mobskill_use(struct mob_data *md, unsigned int tick, int event)
short x = 0, y = 0;
if (ms[i].target <= MST_AROUND) {
switch (ms[i].target) {
+ case MST_RANDOM: //Pick a random enemy within skill range.
+ bl = battle_getenemy(&md->bl, md->special_state.ai?BL_CHAR:BL_PC|BL_HOM,
+ skill_get_range2(&md->bl, ms[i].skill_id, ms[i].skill_lv));
+ break;
case MST_TARGET:
case MST_AROUND5:
case MST_AROUND6:
@@ -2805,6 +2809,10 @@ int mobskill_use(struct mob_data *md, unsigned int tick, int event)
if (ms[i].target <= MST_MASTER) {
struct block_list *bl;
switch (ms[i].target) {
+ case MST_RANDOM: //Pick a random enemy within skill range.
+ bl = battle_getenemy(&md->bl, md->special_state.ai?BL_CHAR:BL_PC|BL_HOM,
+ skill_get_range2(&md->bl, ms[i].skill_id, ms[i].skill_lv));
+ break;
case MST_TARGET:
bl = map_id2bl(md->target_id);
break;
@@ -3657,6 +3665,7 @@ static int mob_readskilldb(void)
{ "anytarget",MSS_ANYTARGET }, //Berserk+Angry+Rush+Follow
}, target[] = {
{ "target", MST_TARGET },
+ { "randomtarget", MST_RANDOM },
{ "self", MST_SELF },
{ "friend", MST_FRIEND },
{ "master", MST_MASTER },