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author | shennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-01-04 18:05:41 +0000 |
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committer | shennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-01-04 18:05:41 +0000 |
commit | ca8e7b4d7621570ee770dd6114eab9986f13accd (patch) | |
tree | fe0ed86847b3f9264d352d666fb1e6dcf3a54b6b /src/map/mob.c | |
parent | 38fc07331284161a3833c295dfa3633d3eecfa66 (diff) | |
download | hercules-ca8e7b4d7621570ee770dd6114eab9986f13accd.tar.gz hercules-ca8e7b4d7621570ee770dd6114eab9986f13accd.tar.bz2 hercules-ca8e7b4d7621570ee770dd6114eab9986f13accd.tar.xz hercules-ca8e7b4d7621570ee770dd6114eab9986f13accd.zip |
Re-designed /db/ folder structure as previously discussed.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15390 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/mob.c')
-rw-r--r-- | src/map/mob.c | 27 |
1 files changed, 16 insertions, 11 deletions
diff --git a/src/map/mob.c b/src/map/mob.c index d76f1eac6..427b0ae5f 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -3679,11 +3679,13 @@ static bool mob_readdb_sub(char* fields[], int columns, int current) static void mob_readdb(void) { + const char* filename[] = { #if REMODE - const char* filename[] = { "mob_db.txt", "mob_db_re.txt" , "mob_db2.txt" }; + "re/mob_db.txt", #else - const char* filename[] = { "mob_db.txt" , "mob_db2.txt" }; + "pre-re/mob_db.txt", #endif + "mob_db2.txt" }; int fi; for( fi = 0; fi < ARRAYLENGTH(filename); ++fi ) @@ -3812,9 +3814,14 @@ static int mob_read_randommonster(void) int i,j; const char* mobfile[] = { - "mob_branch.txt", +#if REMODE + "re/mob_branch.txt", + "re/mob_boss.txt", +#else + "pre-re/mob_branch.txt", + "pre-re/mob_boss.txt", +#endif "mob_poring.txt", - "mob_boss.txt", "mob_pouch.txt"}; memset(&summon, 0, sizeof(summon)); @@ -4247,16 +4254,14 @@ static bool mob_parse_row_mobskilldb(char** str, int columns, int current) /*========================================== * mob_skill_db.txt reading *------------------------------------------*/ -static void mob_readskilldb(void) -{ - /** - * Due to the way mob_skill_db is made entries cannot be overriden, only stacked, so this is the only case we use a full db file on renewal - **/ +static void mob_readskilldb(void) { + const char* filename[] = { #if REMODE - const char* filename[] = { "mob_skill_db_re.txt", "mob_skill_db2.txt" }; + "re/mob_skill_db.txt", #else - const char* filename[] = { "mob_skill_db.txt", "mob_skill_db2.txt" }; + "pre-re/mob_skill_db.txt", #endif + "mob_skill_db2.txt" }; int fi; if( battle_config.mob_skill_rate == 0 ) |