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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-08-22 21:26:17 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-08-22 21:26:17 +0000
commita751d2c64853018600bcc5491ec854cc7ddfb070 (patch)
treed5ae1eae8d6411bd4df4455304bb2bae87ddccd6 /src/map/mob.c
parent6afc32ebbda2dd1edd6085662baaf61c96af6455 (diff)
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- Fixed a crash on the mobspawn script command.
- Made SC_FLEET increase batk as well as watk. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8444 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/mob.c')
-rw-r--r--src/map/mob.c12
1 files changed, 10 insertions, 2 deletions
diff --git a/src/map/mob.c b/src/map/mob.c
index 5e6284aa4..18c845baf 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -265,8 +265,16 @@ struct mob_data *mob_once_spawn_sub(struct block_list *bl, int m,
data.m = m;
data.num = 1;
data.class_ = class_;
- strncpy(data.name, mobname, NAME_LENGTH-1);
- strncpy(data.eventname, event, 50);
+ if (mobname)
+ strncpy(data.name, mobname, NAME_LENGTH-1);
+ else
+ if(battle_config.override_mob_names==1)
+ strcpy(data.name,"--en--");
+ else
+ strcpy(data.name,"--ja--");
+
+ if (event)
+ strncpy(data.eventname, event, 50);
if (bl && (x < 0 || y < 0))//Locate spot around player.
map_search_freecell(bl, m, &x, &y, 1, 1, 0);