diff options
author | shennetsind <ind@henn.et> | 2013-07-29 12:40:46 -0300 |
---|---|---|
committer | shennetsind <ind@henn.et> | 2013-07-29 12:40:46 -0300 |
commit | d59067bda89125ee68b7aa453d715f44ce853ec4 (patch) | |
tree | 3b36fab0528ee0335513ae21a0ce376c226d41d1 /src/map/mob.c | |
parent | bdd6fbe74a64373442fc2c2d4c789b9eb8509f23 (diff) | |
parent | 309ffb2a4990596e86ff16fccd38fe80972ce49d (diff) | |
download | hercules-d59067bda89125ee68b7aa453d715f44ce853ec4.tar.gz hercules-d59067bda89125ee68b7aa453d715f44ce853ec4.tar.bz2 hercules-d59067bda89125ee68b7aa453d715f44ce853ec4.tar.xz hercules-d59067bda89125ee68b7aa453d715f44ce853ec4.zip |
Merge branch 'master' of https://github.com/HerculesWS/Hercules
Diffstat (limited to 'src/map/mob.c')
-rw-r--r-- | src/map/mob.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/map/mob.c b/src/map/mob.c index 9cd05a8a3..dedd541d9 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -1605,7 +1605,7 @@ static bool mob_ai_sub_hard(struct mob_data *md, unsigned int tick) memcpy (&md->lootitem[md->lootitem_count++], &fitem->item_data, sizeof(md->lootitem[0])); } else { //Destroy first looted item... if (md->lootitem[0].card[0] == CARD0_PET) - intif_delete_petdata( MakeDWord(md->lootitem[0].card[1],md->lootitem[0].card[2]) ); + intif->delete_petdata( MakeDWord(md->lootitem[0].card[1],md->lootitem[0].card[2]) ); memmove(&md->lootitem[0], &md->lootitem[1], (LOOTITEM_SIZE-1)*sizeof(md->lootitem[0])); memcpy (&md->lootitem[LOOTITEM_SIZE-1], &fitem->item_data, sizeof(md->lootitem[0])); } @@ -2386,7 +2386,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) char message[128]; sprintf (message, msg_txt(541), mvp_sd->status.name, md->name, it->jname, (float)drop_rate/100); //MSG: "'%s' won %s's %s (chance: %0.02f%%)" - intif_broadcast(message,strlen(message)+1,0); + intif->broadcast(message,strlen(message)+1,0); } // Announce first, or else ditem will be freed. [Lance] // By popular demand, use base drop rate for autoloot code. [Skotlex] @@ -2527,7 +2527,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) char message[128]; sprintf (message, msg_txt(541), mvp_sd->status.name, md->name, data->jname, temp/100.); //MSG: "'%s' won %s's %s (chance: %0.02f%%)" - intif_broadcast(message,strlen(message)+1,0); + intif->broadcast(message,strlen(message)+1,0); } if((temp = pc->additem(mvp_sd,&item,1,LOG_TYPE_PICKDROP_PLAYER)) != 0) { @@ -2578,7 +2578,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) quest_update_objective(sd, md->class_); if( sd->md && src && src->type != BL_HOM && mob_db(md->class_)->lv > sd->status.base_level/2 ) - mercenary_kills(sd->md); + mercenary->kills(sd->md); } if( md->npc_event[0] && !md->state.npc_killmonster ) { |