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authorHaru <haru@dotalux.com>2017-10-21 19:32:06 +0200
committerGitHub <noreply@github.com>2017-10-21 19:32:06 +0200
commit58fdbea3d60eea1e6fcbc0dfcaddb85c7c3f1486 (patch)
tree8fafcb8a121e18217c6e50da66c72ca06795b09f /src/map/mob.c
parent10acab2a7742f1257777c9b6e0d900d2729b9839 (diff)
parent2c2839c6cfb8e788115aa1858ddfbcf31ad3cd2c (diff)
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Merge pull request #1833 from Emistry/mapflag_noautoloot
Add NoAutoloot mapflag
Diffstat (limited to 'src/map/mob.c')
-rw-r--r--src/map/mob.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/map/mob.c b/src/map/mob.c
index 1fb46283d..822b84bf4 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -1904,6 +1904,7 @@ void mob_item_drop(struct mob_data *md, struct item_drop_list *dlist, struct ite
if( sd
&& (drop_rate <= sd->state.autoloot || pc->isautolooting(sd, ditem->item_data.nameid))
+ && (!map->list[sd->bl.m].flag.noautoloot)
&& (battle_config.idle_no_autoloot == 0 || DIFF_TICK(sockt->last_tick, sd->idletime) < battle_config.idle_no_autoloot)
&& (battle_config.homunculus_autoloot?1:!flag)
#ifdef AUTOLOOT_DISTANCE