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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-11-07 16:17:01 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-11-07 16:17:01 +0000 |
commit | 1b73b82ea629ff1e69fc2d6094c27e9e32229a84 (patch) | |
tree | ae09928b655e5e706a9560eefdde38372beb366f /src/map/mob.c | |
parent | e60b722daee5105cf5ba2ef58d6de827def30126 (diff) | |
download | hercules-1b73b82ea629ff1e69fc2d6094c27e9e32229a84.tar.gz hercules-1b73b82ea629ff1e69fc2d6094c27e9e32229a84.tar.bz2 hercules-1b73b82ea629ff1e69fc2d6094c27e9e32229a84.tar.xz hercules-1b73b82ea629ff1e69fc2d6094c27e9e32229a84.zip |
- Fixed map_foreachiddb and map_foreachpc so they don't encapsulate the variable arguments into a double va_arg list. Thanks to the Ultra Mage for the tip.
- Cleaned up the clif_hate/mob_info functions with the correct fields/usage as explained by Rayce.
- Implemented clif_feel_hate_reset packet to properly display the Angel of the Sun/Moon/Stars, thanks again to Rayce for the relevant information.
- LP will again block all land-stuff from being placed down on top of it for the exception of Song/Dance/Encores.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9162 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/mob.c')
-rw-r--r-- | src/map/mob.c | 9 |
1 files changed, 2 insertions, 7 deletions
diff --git a/src/map/mob.c b/src/map/mob.c index daf71b348..f19bd292b 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -1333,21 +1333,17 @@ static int mob_ai_sub_foreachclient(struct map_session_data *sd,va_list ap) * Negligent mode MOB AI (PC is not in near) *------------------------------------------ */ -static int mob_ai_sub_lazy(DBKey key,void * data,va_list app) +static int mob_ai_sub_lazy(DBKey key,void * data,va_list ap) { struct mob_data *md = (struct mob_data *)data; - va_list ap; unsigned int tick; int mode; nullpo_retr(0, md); - nullpo_retr(0, app); if(md->bl.type!=BL_MOB || md->bl.prev == NULL) return 0; - ap = va_arg(app, va_list); - if (md->nd || (battle_config.mob_ai&32 && map[md->bl.m].users>0)) return mob_ai_sub_hard(&md->bl, ap); @@ -1407,7 +1403,6 @@ static int mob_ai_sub_lazy(DBKey key,void * data,va_list app) static int mob_ai_lazy(int tid,unsigned int tick,int id,int data) { map_foreachiddb(mob_ai_sub_lazy,tick); - return 0; } @@ -1762,7 +1757,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) sd->mission_mobid = temp; pc_setglobalreg(sd,"TK_MISSION_ID", temp); sd->mission_count = 0; - clif_mission_mob(sd, temp, 0); + clif_mission_info(sd, temp, 0); } pc_setglobalreg(sd,"TK_MISSION_COUNT", sd->mission_count); } |