diff options
author | Inkfish <Inkfish@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-11-08 05:50:58 +0000 |
---|---|---|
committer | Inkfish <Inkfish@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-11-08 05:50:58 +0000 |
commit | b802fba7c0d6d043dfbb06e565ffe94ad3643bfa (patch) | |
tree | 41d359ccaf19299ae89037536ab9ba2f96f9a874 /src/map/mob.c | |
parent | b018da7c84b65ad022309ddf1d973baef2307144 (diff) | |
download | hercules-b802fba7c0d6d043dfbb06e565ffe94ad3643bfa.tar.gz hercules-b802fba7c0d6d043dfbb06e565ffe94ad3643bfa.tar.bz2 hercules-b802fba7c0d6d043dfbb06e565ffe94ad3643bfa.tar.xz hercules-b802fba7c0d6d043dfbb06e565ffe94ad3643bfa.zip |
Fixed mob is removed from map right after his rebirth.
Fixed dead event does not trigger when a mob has rebirth skill and dies for the second time.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14136 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/mob.c')
-rw-r--r-- | src/map/mob.c | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/src/map/mob.c b/src/map/mob.c index 9c74665a7..b2f6ce4ff 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -1954,6 +1954,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) int i,temp,count,pnum=0,m=md->bl.m; unsigned int mvp_damage, tick = gettick(); unsigned short flaghom = 1; // [Zephyrus] Does the mob only received damage from homunculus? + bool rebirth = ( md->sc.data[SC_KAIZEL] || (md->sc.data[SC_REBIRTH] && !md->state.rebirth) ); status = &md->status; @@ -2370,7 +2371,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) //Emperium destroyed by script. Discard mvp character. [Skotlex] mvp_sd = NULL; - if( !md->sc.data[SC_KAIZEL] && !md->sc.data[SC_REBIRTH] ) + if( !rebirth ) { // Only trigger event on final kill md->status.hp = 0; //So that npc_event invoked functions KNOW that mob is dead if( src ) @@ -2424,8 +2425,9 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) if(!md->spawn) //Tell status_damage to remove it from memory. return 5; // Note: Actually, it's 4. Oh well... - - mob_setdelayspawn(md); //Set respawning. + + if( !rebirth ) + mob_setdelayspawn(md); //Set respawning. return 3; //Remove from map. } |