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authorHaru <haru@dotalux.com>2015-01-22 12:04:07 +0100
committerHaru <haru@dotalux.com>2015-01-22 12:05:10 +0100
commit8f7889b79ce4b189390c33d23b338afb078bef38 (patch)
treeecdf38968b8aa628aae6baa667c678079da50a87 /src/map/mob.c
parente1b9abba3ae76aa7a6c310abdf485cd34ab4057d (diff)
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Removed name distinction between (sql) mob/item/mob_skill db and db_re variants
- Since there (currently and in future) is no difference between the table structure for renewal and pre-renewal databases, it makes no sense to have extra code that makes a distinction between their names. A server will always use either one or the other, never both at the same time. - If you have a mob_db_re, mob_skill_db_re and/or item_db_re table, please rename it to mob_db, mob_skill_db and/or item_db_re, respectively. - No upgrade script provided. I'd like to remind everyone that these tables are optional (and deprecated), and they are only offered for convenience for those who need them for web control panels and similar software. Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/map/mob.c')
-rw-r--r--src/map/mob.c18
1 files changed, 6 insertions, 12 deletions
diff --git a/src/map/mob.c b/src/map/mob.c
index 26cb51ddc..d8898619c 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -3944,12 +3944,9 @@ void mob_readdb(void) {
*------------------------------------------*/
int mob_read_sqldb(void) {
const char* mob_db_name[] = {
-#ifdef RENEWAL
- map->mob_db_re_db
-#else
- map->mob_db_db
-#endif
- , map->mob_db2_db };
+ map->mob_db_db,
+ map->mob_db2_db
+ };
int fi;
for( fi = 0; fi < ARRAYLENGTH(mob_db_name); ++fi ) {
@@ -4523,12 +4520,9 @@ void mob_readskilldb(void) {
*/
int mob_read_sqlskilldb(void) {
const char* mob_skill_db_name[] = {
-#ifdef RENEWAL
- map->mob_skill_db_re_db
-#else
- map->mob_skill_db_db
-#endif
- , map->mob_skill_db2_db };
+ map->mob_skill_db_db,
+ map->mob_skill_db2_db
+ };
int fi;
if( battle_config.mob_skill_rate == 0 ) {