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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-08-02 14:55:14 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-08-02 14:55:14 +0000
commit187b83fe68d75e457d3fd1aa2af32ddc2005d036 (patch)
treed6fdf004f5755ab192624282b98104eea35316b4 /src/map/mercenary.c
parent24fd0a33070755eeb6cc25f442716fa0dddf159a (diff)
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- Recoded the GuildAura code to use val3 & val4, allowing much greater stat bonuses (in case someone wants to get Guild Skill level 20 or something crazy like that)
- Fixed compilation error... git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8053 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/mercenary.c')
-rw-r--r--src/map/mercenary.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/mercenary.c b/src/map/mercenary.c
index 7a5a8217c..d35aefe9b 100644
--- a/src/map/mercenary.c
+++ b/src/map/mercenary.c
@@ -657,7 +657,7 @@ static int merc_hom_hungry(int tid,unsigned int tick,int id,int data)
merc_stop_attack(hd);
// Send homunculus_dead to client
sd->homunculus.hp = 0;
- clif_hominfo(sd, 0);
+ clif_hominfo(sd, hd, 0);
merc_hom_delete(hd,1);
clif_emotion(&sd->bl, 23) ; //omg
return 0 ;