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authorzephyrus <zephyrus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-03-18 02:50:39 +0000
committerzephyrus <zephyrus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-03-18 02:50:39 +0000
commit53a59a6135eb43e1db0cf82d0d367e4258ff6b86 (patch)
tree387a862d12692ce458b79f3db8c91321452f9615 /src/map/map.h
parent14593221de9da87afddc5b6fb9e261160f673a7e (diff)
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- Implemented new item and bonuses for Kreiger Von Midgard rewards.
* Execute script on skill (bonusautoscript3) * Add effect on skill (bAddEffOnSkill) * Execute skill on skill (bAutoSpellOnSkill) - Fixed some boxes Rental time according to item descriptions. - Implemented SC_ITEMSCRIPT, a status that gives you temporally the effect of an item. Check items 14597 to 14605 if you want to get the idea. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13596 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/map.h')
-rw-r--r--src/map/map.h8
1 files changed, 3 insertions, 5 deletions
diff --git a/src/map/map.h b/src/map/map.h
index f96ae8db9..519138d1c 100644
--- a/src/map/map.h
+++ b/src/map/map.h
@@ -307,15 +307,14 @@ enum _sp {
SP_HP_DRAIN_VALUE,SP_SP_DRAIN_VALUE, // 1079-1080
SP_WEAPON_ATK,SP_WEAPON_ATK_RATE, // 1081-1082
SP_DELAYRATE,SP_HP_DRAIN_RATE_RACE,SP_SP_DRAIN_RATE_RACE, // 1083-1085
- SP_IGNORE_MDEF_RATE,SP_IGNORE_DEF_RATE,SP_SKILL_HEAL2, //1086-1088
-
-
+ SP_IGNORE_MDEF_RATE,SP_IGNORE_DEF_RATE,SP_SKILL_HEAL2,SP_ADDEFF_ONSKILL, //1086-1089
+
SP_RESTART_FULL_RECOVER=2000,SP_NO_CASTCANCEL,SP_NO_SIZEFIX,SP_NO_MAGIC_DAMAGE,SP_NO_WEAPON_DAMAGE,SP_NO_GEMSTONE, // 2000-2005
SP_NO_CASTCANCEL2,SP_NO_MISC_DAMAGE,SP_UNBREAKABLE_WEAPON,SP_UNBREAKABLE_ARMOR, SP_UNBREAKABLE_HELM, // 2006-2010
SP_UNBREAKABLE_SHIELD, SP_LONG_ATK_RATE, // 2011-2012
SP_CRIT_ATK_RATE, SP_CRITICAL_ADDRACE, SP_NO_REGEN, SP_ADDEFF_WHENHIT, SP_AUTOSPELL_WHENHIT, // 2013-2017
- SP_SKILL_ATK, SP_UNSTRIPABLE, SP_FREE, // 2018-2020
+ SP_SKILL_ATK, SP_UNSTRIPABLE, SP_AUTOSPELL_ONSKILL, // 2018-2020
SP_SP_GAIN_VALUE, SP_HP_REGEN_RATE, SP_HP_LOSS_RATE, SP_ADDRACE2, SP_HP_GAIN_VALUE, // 2021-2025
SP_SUBSIZE, SP_HP_DRAIN_VALUE_RACE, SP_ADD_ITEM_HEAL_RATE, SP_SP_DRAIN_VALUE_RACE, SP_EXP_ADDRACE, // 2026-2030
SP_SP_GAIN_RACE, SP_SUBRACE2, SP_FREE2, // 2031-2033
@@ -323,7 +322,6 @@ enum _sp {
SP_INTRAVISION, SP_ADD_MONSTER_DROP_ITEMGROUP, SP_SP_LOSS_RATE, // 2038-2040
SP_ADD_SKILL_BLOW, SP_SP_VANISH_RATE //2041
//Before adding new bonuses, reuse the currently free slots:
- //2020 (SP_FREE) (previously SP_ADD_DAMAGE_BY_CLASS)
//2033 (SP_FREE2) (previously SP_ADDEFF_WHENHIT_SHORT)
//1050 (SP_FREE3) (previously SP_ADD_SPEED)
};