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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-04-24 18:41:39 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-04-24 18:41:39 +0000 |
commit | 424d353923933ea786ce682a811f700852af08d5 (patch) | |
tree | 87d40fb512385d1c2027c3e9541f24c95876f2b5 /src/map/map.h | |
parent | e6115fa3fdbe0e8bbdf0e55634232af1c0fd1a74 (diff) | |
download | hercules-424d353923933ea786ce682a811f700852af08d5.tar.gz hercules-424d353923933ea786ce682a811f700852af08d5.tar.bz2 hercules-424d353923933ea786ce682a811f700852af08d5.tar.xz hercules-424d353923933ea786ce682a811f700852af08d5.zip |
- The autoloot range check is no longer done unless AUTOLOOT_DISTANCE is defined (by default it is no longer defined)
- Ganbantein now deletes individual skill cells instead of the whole skill in the area it is casted.
- Modified the mob total damage code to prevent overflows when mobs receive over 2kM damage.
- Made the dmg structure of the damage log an unsigned int rather than signed.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10343 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/map.h')
-rw-r--r-- | src/map/map.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/map.h b/src/map/map.h index 89393627a..235eb7dfd 100644 --- a/src/map/map.h +++ b/src/map/map.h @@ -923,7 +923,7 @@ struct mob_data { struct guardian_data* guardian_data; struct { int id; - int dmg; + unsigned int dmg; unsigned flag : 1; //0: Normal. 1: Homunc exp } dmglog[DAMAGELOG_SIZE]; struct spawn_data *spawn; //Spawn data. |