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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-10-20 18:30:05 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-10-20 18:30:05 +0000
commit54a7f124543239c98d696da37c91eb5e2e99b25d (patch)
tree03c1c0d7148de31a112f2c3d82c7eabf910dd351 /src/map/map.h
parent1893d0bc7b07a362ac6efcd8de4af056544bad3a (diff)
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- Fixed Charge Atk being able to go through chasm/pits.
- Moved the homunculus DB information from the player structure to the homun structure. Modified the homunculus creation packets to hold this information during creation, also, all initial values are handled by the map-server, the char server only assigns it a homun ID. - Removed target_id/attacked_id from homun_data as it wasn't really used. - Codes cleanup (removing of commented code mostly) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9031 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/map.h')
-rw-r--r--src/map/map.h4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/map/map.h b/src/map/map.h
index 1c500a1cf..6f0816c78 100644
--- a/src/map/map.h
+++ b/src/map/map.h
@@ -800,8 +800,6 @@ struct map_session_data {
struct vending vending[MAX_VENDING];
struct pet_data *pd;
-
- struct s_homunculus homunculus ; //[orn]
struct homun_data *hd; // [blackhole89]
struct{
@@ -990,10 +988,10 @@ struct homun_data {
struct status_change sc;
struct regen_data regen;
struct homunculus_db *homunculusDB; //[orn]
+ struct s_homunculus homunculus ; //[orn]
struct map_session_data *master; //pointer back to its master
int hungry_timer; //[orn]
- int target_id,attacked_id;
unsigned int exp_next;
char blockskill[MAX_SKILL]; // [orn]
};