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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-05-30 18:25:55 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-05-30 18:25:55 +0000 |
commit | 58a012ef888ec1b80c714636f64648ba1e272b18 (patch) | |
tree | 7dce484979c085663e40850d70a845094abe04cd /src/map/map.h | |
parent | 08d47edb4cd49b4c4fa77085257127c8e2cee74a (diff) | |
download | hercules-58a012ef888ec1b80c714636f64648ba1e272b18.tar.gz hercules-58a012ef888ec1b80c714636f64648ba1e272b18.tar.bz2 hercules-58a012ef888ec1b80c714636f64648ba1e272b18.tar.xz hercules-58a012ef888ec1b80c714636f64648ba1e272b18.zip |
- Updated attr_fix_table reading code to account for ELE_MAX (will correctly read bigger elemental tables if ELE_MAX is changed)
- Aggressive mobs will now use battle_check_range rather than mob_can_reach to decide whether to lock-on or not to a target within sight-range.
- Added warnings in mob_readdb when the mob's element is invalid.
- Updated the corresponding entries in map.h to use ELE_MAX
- Added error messages in pc_bonus* functions when an invalid element is passed to the relevant bonuses.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6856 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/map.h')
-rw-r--r-- | src/map/map.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/map/map.h b/src/map/map.h index b323b1a7e..5e986fa01 100644 --- a/src/map/map.h +++ b/src/map/map.h @@ -463,7 +463,7 @@ struct weapon_data { int ignore_def_race;
int def_ratio_atk_ele;
int def_ratio_atk_race;
- int addele[10];
+ int addele[ELE_MAX];
int addrace[RC_MAX];
int addrace2[RC_MAX];
int addsize[3];
@@ -622,23 +622,23 @@ struct map_session_data { // here start arrays to be globally zeroed at the beginning of status_calc_pc()
int param_bonus[6],param_equip[6]; //Stores card/equipment bonuses.
- int subele[10];
+ int subele[ELE_MAX];
int subrace[RC_MAX];
int subrace2[RC_MAX];
int subsize[3];
int addeff[SC_COMMON_MAX-SC_COMMON_MIN+1];
int addeff2[SC_COMMON_MAX-SC_COMMON_MIN+1];
int reseff[SC_COMMON_MAX-SC_COMMON_MIN+1];
- int weapon_coma_ele[10];
+ int weapon_coma_ele[ELE_MAX];
int weapon_coma_race[RC_MAX];
int weapon_atk[16];
int weapon_atk_rate[16];
- int arrow_addele[10];
+ int arrow_addele[ELE_MAX];
int arrow_addrace[RC_MAX];
int arrow_addsize[3];
int arrow_addeff[SC_COMMON_MAX-SC_COMMON_MIN+1];
int arrow_addeff2[SC_COMMON_MAX-SC_COMMON_MIN+1];
- int magic_addele[10];
+ int magic_addele[ELE_MAX];
int magic_addrace[RC_MAX];
int magic_addsize[3];
int critaddrace[RC_MAX];
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