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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-06-28 16:09:13 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-06-28 16:09:13 +0000
commite07b2da8d90f955dbe01737e9bfdb73ddaa3bd83 (patch)
tree2b7773b750e46c8356556a11944f166f3fbbe627 /src/map/map.h
parent7ab2575a4a3499c642e315d860c82fed60e3d9bb (diff)
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- Cleaned up a bit the code for @item
- Fixed character/storage being sent to be saved TWICE when you logged out while the storage is opened. - Added save_settings map config. Specifies after which events do characters get saved (defaults to all): 1 - Trade successful, 2 - Vending transaction, 4 - Closing storage/guild storage, 8 - hatching a pet. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7375 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/map.h')
-rw-r--r--src/map/map.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/map/map.h b/src/map/map.h
index 7cdbb00cf..a0d19f04e 100644
--- a/src/map/map.h
+++ b/src/map/map.h
@@ -1211,6 +1211,7 @@ struct chat_data {
extern struct map_data map[];
extern int map_num;
extern int autosave_interval;
+extern int save_settings;
extern int agit_flag;
extern int night_flag; // 0=day, 1=night [Yor]
extern int kick_on_disconnect; //To allow inter-server reconnections without kicking players out [Skotlex]