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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-07-06 14:07:21 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-07-06 14:07:21 +0000
commitb1b0860d1ca7e0f9ddb57756be9af11d9557d555 (patch)
tree54847788efa9f24a2988e00954371adcbd2235ed /src/map/map.h
parentef20f0c5e0fc581552ff26c50fd84e44d60465a6 (diff)
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- Fixed the auto-direction code which makes self-skills with ground units become a ground spell using the wrong function for said check. In short: fixed GrandCross and similar skills.
- FogWall will now also affect the caster. - Some cleanup of map.h. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7548 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/map.h')
-rw-r--r--src/map/map.h4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/map/map.h b/src/map/map.h
index 510c97f88..8745ce1e9 100644
--- a/src/map/map.h
+++ b/src/map/map.h
@@ -474,10 +474,8 @@ struct party_member_data {
struct party_data {
struct party party;
struct party_member_data data[MAX_PARTY];
- unsigned char count; //Online count of members.
unsigned char itemc; //For item distribution.
struct {
- unsigned family : 1; //Is this party a family?
unsigned monk : 1; //There's at least one monk in party?
unsigned sg : 1; //There's at least one Star Gladiator in party?
unsigned snovice :1; //There's a Super Novice
@@ -861,7 +859,7 @@ struct spawn_data {
unsigned int delay1,delay2; //Min delay before respawning after spawn/death
struct {
unsigned size :2; //Holds if mob has to be tiny/large
- unsigned ai :1; //Holds if mob is special ai.
+ unsigned ai :2; //Holds if mob is special ai.
} state;
char name[NAME_LENGTH],eventname[50]; //Name/event
};