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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-02-23 16:31:16 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-02-23 16:31:16 +0000
commit07e03074151d0361be665c05e140eca8e89295ca (patch)
tree27f45515a8e87d04a470ae4773e3d49279e38f5e /src/map/map.h
parentbe36c563041ad7131b1b5dc86771d167b355a619 (diff)
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- Modified the way autospells stack to mimic official servers. Cards of the same ID cannot stack, but different cards with the same skill can each trigger indepedently of each other.
- Added battle_config autospell_stacking to enable stacking of cards of same ID. - Moved card-specific battle options to items.conf - Autospells triggered when hit will check the range to the target. - Some cleaning up of status_calc_pc - In status_change_start capped the passed success chance to 100% git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5377 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/map.h')
-rw-r--r--src/map/map.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/map/map.h b/src/map/map.h
index 9ae1d3d2a..ddbb776ee 100644
--- a/src/map/map.h
+++ b/src/map/map.h
@@ -578,8 +578,8 @@ struct map_session_data {
short unequip_losesp[11];
// zeroed arrays end here.
// zeroed structures start here
- struct {
- short id, lv, rate;
+ struct s_autospell{
+ short id, lv, rate, card_id;
} autospell[MAX_PC_BONUS], autospell2[MAX_PC_BONUS];
struct { //skillatk raises bonus dmg% of skills, skillblown increases bonus blewcount for some skills.
short id, val;