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author | Valaris <Valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-01-29 16:00:45 +0000 |
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committer | Valaris <Valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-01-29 16:00:45 +0000 |
commit | a2675f07d7da22a7c6ae11f545bf8f671e785a82 (patch) | |
tree | 4b825dc642cb6eb9a060e54bf8d69288fbee4904 /src/map/itemdb.c | |
parent | b8801ae9585201eaaf9fdf80d9c7117ee18f52e2 (diff) | |
download | hercules-a2675f07d7da22a7c6ae11f545bf8f671e785a82.tar.gz hercules-a2675f07d7da22a7c6ae11f545bf8f671e785a82.tar.bz2 hercules-a2675f07d7da22a7c6ae11f545bf8f671e785a82.tar.xz hercules-a2675f07d7da22a7c6ae11f545bf8f671e785a82.zip |
Clearing trunk.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5091 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/itemdb.c')
-rw-r--r-- | src/map/itemdb.c | 975 |
1 files changed, 0 insertions, 975 deletions
diff --git a/src/map/itemdb.c b/src/map/itemdb.c deleted file mode 100644 index 91ec58c81..000000000 --- a/src/map/itemdb.c +++ /dev/null @@ -1,975 +0,0 @@ -// $Id: itemdb.c,v 1.3 2004/09/25 05:32:18 MouseJstr Exp $ -#include <stdio.h> -#include <stdlib.h> -#include <string.h> - -#include "db.h" -#include "grfio.h" -#include "nullpo.h" -#include "malloc.h" -#include "map.h" -#include "battle.h" -#include "itemdb.h" -#include "script.h" -#include "pc.h" -#include "showmsg.h" - -#ifdef MEMWATCH -#include "memwatch.h" -#endif - -#define MAX_RANDITEM 2000 - -// ** ITEMDB_OVERRIDE_NAME_VERBOSE ** -// 定義すると、itemdb.txtとgrfで名前が異なる場合、表示します. -//#define ITEMDB_OVERRIDE_NAME_VERBOSE 1 - -static struct dbt* item_db; - -static struct random_item_data blue_box[MAX_RANDITEM], violet_box[MAX_RANDITEM], card_album[MAX_RANDITEM], gift_box[MAX_RANDITEM], scroll[MAX_RANDITEM], finding_ore[MAX_RANDITEM]; -static int blue_box_count=0, violet_box_count=0, card_album_count=0, gift_box_count=0, scroll_count=0, finding_ore_count = 0; -static int blue_box_default=0, violet_box_default=0, card_album_default=0, gift_box_default=0, scroll_default=0, finding_ore_default = 0; - -// Function declarations - -static void itemdb_read(void); -static int itemdb_readdb(void); -#ifndef TXT_ONLY -static int itemdb_read_sqldb(void); -#endif /* not TXT_ONLY */ -static int itemdb_read_randomitem(); -static int itemdb_read_itemavail(void); -static int itemdb_read_itemnametable(void); -static int itemdb_read_itemslottable(void); -static int itemdb_read_itemslotcounttable(void); -static int itemdb_read_cardillustnametable(void); -static int itemdb_read_noequip(void); -static int itemdb_read_norefine(void); -void itemdb_reload(void); - -/*========================================== - * 名前で検索用 - *------------------------------------------ - */ -// name = item alias, so we should find items aliases first. if not found then look for "jname" (full name) -int itemdb_searchname_sub(void *key,void *data,va_list ap) -{ - struct item_data *item=(struct item_data *)data,**dst; - char *str; - str=va_arg(ap,char *); - dst=va_arg(ap,struct item_data **); -// if( strcmpi(item->name,str)==0 || strcmp(item->jname,str)==0 || -// memcmp(item->name,str,24)==0 || memcmp(item->jname,str,24)==0 ) - if( strcmpi(item->name,str)==0 ) //by lupus - *dst=item; - return 0; -} - -/*========================================== - * 名前で検索用 - *------------------------------------------ - */ -int itemdb_searchjname_sub(void *key,void *data,va_list ap) -{ - struct item_data *item=(struct item_data *)data,**dst; - char *str; - str=va_arg(ap,char *); - dst=va_arg(ap,struct item_data **); - if( strcmpi(item->jname,str)==0 ) - *dst=item; - return 0; -} -/*========================================== - * 名前で検索 - *------------------------------------------ - */ -struct item_data* itemdb_searchname(const char *str) -{ - struct item_data *item=NULL; - numdb_foreach(item_db,itemdb_searchname_sub,str,&item); - return item; -} - -/*========================================== - * 箱系アイテム検索 - *------------------------------------------ - */ -int itemdb_searchrandomid(int flags) -{ - int nameid=0,i,index,count; - struct random_item_data *list=NULL; - - struct { - int nameid,count; - struct random_item_data *list; - } data[7]; - - // for BCC32 compile error - data[0].nameid = 0; data[0].count = 0; data[0].list = NULL; - data[1].nameid = blue_box_default; data[1].count = blue_box_count; data[1].list = blue_box; - data[2].nameid = violet_box_default; data[2].count = violet_box_count; data[2].list = violet_box; - data[3].nameid = card_album_default; data[3].count = card_album_count; data[3].list = card_album; - data[4].nameid = gift_box_default; data[4].count = gift_box_count; data[4].list = gift_box; - data[5].nameid = scroll_default; data[5].count = scroll_count; data[5].list = scroll; - data[6].nameid = finding_ore_default; data[6].count = finding_ore_count; data[6].list = finding_ore; - - if(flags>=1 && flags<=6){ - nameid=data[flags].nameid; - count=data[flags].count; - list=data[flags].list; - - if(count > 0) { - for(i=0;i<1000;i++) { - index = rand()%count; - if( rand()%1000000 < list[index].per) { - nameid = list[index].nameid; - break; - } - } - } - } - return nameid; -} - -/*========================================== - * DBの存在確認 - *------------------------------------------ - */ -struct item_data* itemdb_exists(int nameid) -{ - return (struct item_data *) numdb_search(item_db,nameid); -} -/*========================================== - * DBの検索 - *------------------------------------------ - */ -struct item_data* itemdb_search(int nameid) -{ - struct item_data *id; - - id=(struct item_data *) numdb_search(item_db,nameid); - if(id) return id; - - id=(struct item_data *)aCalloc(1,sizeof(struct item_data)); - numdb_insert(item_db,nameid,id); - - id->nameid=nameid; - id->value_buy=10; - id->value_sell=id->value_buy/2; - id->weight=10; - id->sex=2; - id->elv=0; - id->class_=0xffffffff; - id->flag.available=0; - id->flag.value_notdc=0; //一応・・・ - id->flag.value_notoc=0; - id->flag.no_equip=0; - id->view_id=0; - - if(nameid>500 && nameid<600) - id->type=0; //heal item - else if(nameid>600 && nameid<700) - id->type=2; //use item - else if((nameid>700 && nameid<1100) || - (nameid>7000 && nameid<8000)) - id->type=3; //correction - else if(nameid>=1750 && nameid<1771) - id->type=10; //arrow - else if(nameid>1100 && nameid<2000) - id->type=4; //weapon - else if((nameid>2100 && nameid<3000) || - (nameid>5000 && nameid<6000)) - id->type=5; //armor - else if(nameid>4000 && nameid<5000) - id->type=6; //card - else if(nameid>9000 && nameid<10000) - id->type=7; //egg - else if(nameid>10000) - id->type=8; //petequip - - return id; -} - -/*========================================== - * - *------------------------------------------ - */ -int itemdb_isequip(int nameid) -{ - int type=itemdb_type(nameid); - if(type==0 || type==2 || type==3 || type==6 || type==10) - return 0; - return 1; -} -/*========================================== - * - *------------------------------------------ - */ -int itemdb_isequip2(struct item_data *data) -{ - if(data) { - int type=data->type; - if(type==0 || type==2 || type==3 || type==6 || type==10) - return 0; - else - return 1; - } - return 0; -} -/*========================================== - * - *------------------------------------------ - */ -int itemdb_isequip3(int nameid) -{ - int type=itemdb_type(nameid); - if(type==4 || type==5 || type == 8) - return 1; - return 0; -} - -/*========================================== - * 捨てられるアイテムは1、そうでないアイテムは0 - *------------------------------------------ - */ -int itemdb_isdropable(int nameid) -{ - //結婚指輪は捨てられない - switch(nameid){ - case 2634: //結婚指輪 - case 2635: //結婚指輪 - return 0; - } - - return 1; -} - -/*==================================== - * Removed item_value_db, don't re-add - *------------------------------------ - */ -static void itemdb_read(void) -{ - #ifndef TXT_ONLY - if (db_use_sqldbs) - { - itemdb_read_sqldb(); - } - else - { - itemdb_readdb(); - } - /* not TXT_ONLY */ - #else - itemdb_readdb(); - #endif /* TXT_ONLY */ - - itemdb_read_randomitem(); - itemdb_read_itemavail(); - itemdb_read_noequip(); - itemdb_read_norefine(); - if (battle_config.cardillust_read_grffile) - itemdb_read_cardillustnametable(); - if (battle_config.item_equip_override_grffile) - itemdb_read_itemslottable(); - if (battle_config.item_slots_override_grffile) - itemdb_read_itemslotcounttable(); - if (battle_config.item_name_override_grffile) - itemdb_read_itemnametable(); -} - -/*========================================== - * アイテムデータベースの読み込み - *------------------------------------------ - */ -static int itemdb_readdb(void) -{ - FILE *fp; - char line[1024]; - int ln=0,lines=0; - int nameid,j; - char *str[32],*p,*np; - struct item_data *id; - int i=0; - char *filename[]={ "db/item_db.txt","db/item_db2.txt" }; - - for(i=0;i<2;i++){ - - fp=fopen(filename[i],"r"); - if(fp==NULL){ - if(i>0) - continue; - printf("can't read %s\n",filename[i]); - exit(1); - } - - lines=0; - while(fgets(line,1020,fp)){ - lines++; - if(line[0]=='/' && line[1]=='/') - continue; - memset(str,0,sizeof(str)); - for(j=0,np=p=line;j<17 && p;j++){ - str[j]=p; - p=strchr(p,','); - if(p){ *p++=0; np=p; } - } - if(str[0]==NULL) - continue; - - nameid=atoi(str[0]); - if(nameid<=0 || nameid>=20000) - continue; - ln++; - - //ID,Name,Jname,Type,Price,Sell,Weight,ATK,DEF,Range,Slot,Job,Gender,Loc,wLV,eLV,View - id=itemdb_search(nameid); - memcpy(id->name,str[1],24); - memcpy(id->jname,str[2],24); - id->type=atoi(str[3]); - - { - int buy = atoi(str[4]), sell = atoi(str[5]); - // if buying price > selling price * 2 consider it valid and don't change it [celest] - if (buy && sell && buy > sell*2){ - id->value_buy = buy; - id->value_sell = sell; - } else { - // buy≠sell*2 は item_value_db.txt で指定してください。 - if (sell) { // sell値を優先とする - id->value_buy = sell*2; - id->value_sell = sell; - } else { - id->value_buy = buy; - id->value_sell = buy/2; - } - } - // check for bad prices that can possibly cause exploits - if (id->value_buy*75/100 < id->value_sell*124/100) { - sprintf (tmp_output, "Item %s [%d] buying:%d < selling:%d\n", - id->name, id->nameid, id->value_buy*75/100, id->value_sell*124/100); - ShowWarning (tmp_output); - } - } - id->weight=atoi(str[6]); - id->atk=atoi(str[7]); - id->def=atoi(str[8]); - id->range=atoi(str[9]); - id->slot=atoi(str[10]); - id->class_=atoi(str[11]); - id->sex=atoi(str[12]); - if(id->equip != atoi(str[13])){ - id->equip=atoi(str[13]); - } - id->wlv=atoi(str[14]); - id->elv=atoi(str[15]); - id->look=atoi(str[16]); - id->flag.available=1; - id->flag.value_notdc=0; - id->flag.value_notoc=0; - id->view_id=0; - - id->use_script=NULL; - id->equip_script=NULL; - - if((p=strchr(np,'{'))==NULL) - continue; - id->use_script = parse_script((unsigned char *) p,lines); - if((p=strchr(p+1,'{'))==NULL) - continue; - id->equip_script = parse_script((unsigned char *) p,lines); - } - fclose(fp); - if (ln > 0) { - sprintf(tmp_output,"Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n",ln,filename[i]); - ShowStatus(tmp_output); - } - ln=0; // reset to 0 - } - return 0; -} - -// Removed item_value_db, don't re-add! - -/*========================================== - * ランダムアイテム出現データの読み込み - *------------------------------------------ - */ -static int itemdb_read_randomitem() -{ - FILE *fp; - char line[1024]; - int ln=0; - int nameid,i,j; - char *str[10],*p; - - const struct { - char filename[64]; - struct random_item_data *pdata; - int *pcount,*pdefault; - } data[] = { - {"db/item_bluebox.txt", blue_box, &blue_box_count, &blue_box_default }, - {"db/item_violetbox.txt", violet_box, &violet_box_count, &violet_box_default }, - {"db/item_cardalbum.txt", card_album, &card_album_count, &card_album_default }, - {"db/item_giftbox.txt", gift_box, &gift_box_count, &gift_box_default }, - {"db/item_scroll.txt", scroll, &scroll_count, &scroll_default }, - {"db/item_findingore.txt", finding_ore,&finding_ore_count, &finding_ore_default }, - }; - - for(i=0;i<sizeof(data)/sizeof(data[0]);i++){ - struct random_item_data *pd=data[i].pdata; - int *pc=data[i].pcount; - int *pdefault=data[i].pdefault; - char *fn=(char *) data[i].filename; - - *pdefault = 0; - if( (fp=fopen(fn,"r"))==NULL ){ - printf("can't read %s\n",fn); - continue; - } - - while(fgets(line,1020,fp)){ - if(line[0]=='/' && line[1]=='/') - continue; - memset(str,0,sizeof(str)); - for(j=0,p=line;j<3 && p;j++){ - str[j]=p; - p=strchr(p,','); - if(p) *p++=0; - } - - if(str[0]==NULL) - continue; - - nameid=atoi(str[0]); - if(nameid<0 || nameid>=20000) - continue; - if(nameid == 0) { - if(str[2]) - *pdefault = atoi(str[2]); - continue; - } - - if(str[2]){ - pd[ *pc ].nameid = nameid; - pd[(*pc)++].per = atoi(str[2]); - } - - if(ln >= MAX_RANDITEM) - break; - ln++; - } - fclose(fp); - if (*pc > 0) { - sprintf(tmp_output,"Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n",*pc,fn); - ShowStatus(tmp_output); - } - } - - return 0; -} -/*========================================== - * アイテム使用可能フラグのオーバーライド - *------------------------------------------ - */ -static int itemdb_read_itemavail(void) -{ - FILE *fp; - char line[1024]; - int ln=0; - int nameid,j,k; - char *str[10],*p; - - if( (fp=fopen("db/item_avail.txt","r"))==NULL ){ - printf("can't read db/item_avail.txt\n"); - return -1; - } - - while(fgets(line,1020,fp)){ - struct item_data *id; - if(line[0]=='/' && line[1]=='/') - continue; - memset(str,0,sizeof(str)); - for(j=0,p=line;j<2 && p;j++){ - str[j]=p; - p=strchr(p,','); - if(p) *p++=0; - } - - if(str[0]==NULL) - continue; - - nameid=atoi(str[0]); - if(nameid<0 || nameid>=20000 || !(id=itemdb_exists(nameid)) ) - continue; - k=atoi(str[1]); - if(k > 0) { - id->flag.available = 1; - id->view_id = k; - } - else - id->flag.available = 0; - ln++; - } - fclose(fp); - sprintf(tmp_output,"Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n",ln,"db/item_avail.txt"); - ShowStatus(tmp_output); - return 0; -} - -/*========================================== - * アイテムの名前テーブルを読み込む - *------------------------------------------ - */ -static int itemdb_read_itemnametable(void) -{ - char *buf,*p; - int s; - - buf=(char *) grfio_reads("data\\idnum2itemdisplaynametable.txt",&s); - - if(buf==NULL) - return -1; - - buf[s]=0; - for(p=buf;p-buf<s;){ - int nameid; - char buf2[64]; - - if( sscanf(p,"%d#%[^#]#",&nameid,buf2)==2 ){ - -#ifdef ITEMDB_OVERRIDE_NAME_VERBOSE - if( itemdb_exists(nameid) && - strncmp(itemdb_search(nameid)->jname,buf2,24)!=0 ){ - printf("[override] %d %s => %s\n",nameid - ,itemdb_search(nameid)->jname,buf2); - } -#endif - - memcpy(itemdb_search(nameid)->jname,buf2,24); - } - - p=strchr(p,10); - if(!p) break; - p++; - } - aFree(buf); - sprintf(tmp_output,"Done reading '"CL_WHITE"%s"CL_RESET"'.\n","data\\idnum2itemdisplaynametable.txt"); - ShowStatus(tmp_output); - - return 0; -} - -/*========================================== - * カードイラストのリソース名前テーブルを読み込む - *------------------------------------------ - */ -static int itemdb_read_cardillustnametable(void) -{ - char *buf,*p; - int s; - - buf=(char *) grfio_reads("data\\num2cardillustnametable.txt",&s); - - if(buf==NULL) - return -1; - - buf[s]=0; - for(p=buf;p-buf<s;){ - int nameid; - char buf2[64]; - - if( sscanf(p,"%d#%[^#]#",&nameid,buf2)==2 ){ - strcat(buf2,".bmp"); - memcpy(itemdb_search(nameid)->cardillustname,buf2,64); -// printf("%d %s\n",nameid,itemdb_search(nameid)->cardillustname); - } - - p=strchr(p,10); - if(!p) break; - p++; - } - aFree(buf); - sprintf(tmp_output,"Done reading '"CL_WHITE"%s"CL_RESET"'.\n","data\\num2cardillustnametable.txt"); - ShowStatus(tmp_output); - - return 0; -} - -// -// 初期化 -// -/*========================================== - * - *------------------------------------------ - */ -static int itemdb_read_itemslottable(void) -{ - char *buf,*p; - int s; - - buf=(char *) grfio_read("data\\itemslottable.txt"); - if(buf==NULL) - return -1; - s=grfio_size("data\\itemslottable.txt"); - buf[s]=0; - for(p=buf;p-buf<s;){ - int nameid,equip; - struct item_data* item; - sscanf(p,"%d#%d#",&nameid,&equip); - item = itemdb_search(nameid); - if (item && itemdb_isequip2(item)) - item->equip=equip; - p=strchr(p,10); - if(!p) break; - p++; - p=strchr(p,10); - if(!p) break; - p++; - } - aFree(buf); - sprintf(tmp_output,"Done reading '"CL_WHITE"%s"CL_RESET"'.\n","data\\itemslottable.txt"); - ShowStatus(tmp_output); - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -static int itemdb_read_itemslotcounttable(void) -{ - char *buf,*p; - int s; - - buf=(char *) grfio_read("data\\itemslotcounttable.txt"); - if(buf==NULL) - return -1; - s=grfio_size("data\\itemslotcounttable.txt"); - buf[s]=0; - for(p=buf;p-buf<s;){ - int nameid,slot; - sscanf(p,"%d#%d#",&nameid,&slot); - itemdb_search(nameid)->slot=slot; - p=strchr(p,10); - if(!p) break; - p++; - p=strchr(p,10); - if(!p) break; - p++; - } - aFree(buf); - sprintf(tmp_output,"Done reading '"CL_WHITE"%s"CL_RESET"'.\n","data\\itemslotcounttable.txt"); - ShowStatus(tmp_output); - - return 0; -} - -/*========================================== - * 装備制限ファイル読み出し - *------------------------------------------ - */ -static int itemdb_read_noequip(void) -{ - FILE *fp; - char line[1024]; - int ln=0; - int nameid,j; - char *str[32],*p; - struct item_data *id; - - if( (fp=fopen("db/item_noequip.txt","r"))==NULL ){ - printf("can't read db/item_noequip.txt\n"); - return -1; - } - while(fgets(line,1020,fp)){ - if(line[0]=='/' && line[1]=='/') - continue; - memset(str,0,sizeof(str)); - for(j=0,p=line;j<2 && p;j++){ - str[j]=p; - p=strchr(p,','); - if(p) *p++=0; - } - if(str[0]==NULL) - continue; - - nameid=atoi(str[0]); - if(nameid<=0 || nameid>=20000 || !(id=itemdb_exists(nameid))) - continue; - - id->flag.no_equip=atoi(str[1]); - - ln++; - - } - fclose(fp); - if (ln > 0) { - sprintf(tmp_output,"Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n",ln,"db/item_noequip.txt"); - ShowStatus(tmp_output); - } - return 0; -} - -/*================================================ - * Whether the item can be refined or not [Celest] - *------------------------------------------------ - */ -static int itemdb_read_norefine(void) -{ - int i, nameid; - struct item_data *id; - // To-do: let it read from a text file later - int cant_refine[] = { - 1243, 1530, 2110, 2112, 2201, 2202, 2203, 2204, 2205, 2210, - 2212, 2218, 2219, 2237, 2238, 2239, 2240, 2241, 2242, 2243, - 2250, 2253, 2260, 2262, 2263, 2264, 2265, 2266, 2267, 2268, - 2269, 2270, 2271, 2276, 2278, 2279, 2281, 2282, 2286, 2288, - 2289, 2290, 2291, 2292, 2293, 2295, 2296, 2297, 2298, 2352, - 2410, 2413, 2414, 2509, 2510, 2601, 2602, 2603, 2604, 2605, - 2607, 2608, 2609, 2610, 2611, 2612, 2613, 2614, 2615, 2616, - 2617, 2618, 2619, 2620, 2621, 2622, 2623, 2624, 2625, 2626, - 2627, 2628, 2629, 2630, 2631, 2634, 2635, 2636, 2637, 2638, - 2639, 2640, 5004, 5005, 5006, 5008, 5014, 5015, 5037, 5039, - 5040, 5043, 5046, 5049, 5050, 5051, 5053, 5054, 5055, 5058, - 5068, 5074, 5085, 5086, 5087, 5088, 5089, 5090, 5096, 5098, 0 - }; - - for (i=0; i < (int)(sizeof(cant_refine) / sizeof(cant_refine[0])); i++) { - nameid = cant_refine[i]; - if(nameid<=0 || nameid>=20000 || !(id=itemdb_exists(nameid))) - continue; - id->flag.no_refine = 1; - } - - return 1; -} - -#ifndef TXT_ONLY - -/*====================================== -* SQL -*=================================== -*/ -static int itemdb_read_sqldb(void) -{ - unsigned short nameid; - struct item_data *id; - char script[65535 + 2 + 1]; // Maximum length of MySQL TEXT type (65535) + 2 bytes for curly brackets + 1 byte for terminator - - // ---------- - - sprintf(tmp_sql, "SELECT * FROM `%s`", item_db_db); - - // Execute the query; if the query execution succeeded... - if (mysql_query(&mmysql_handle, tmp_sql) == 0) - { - sql_res = mysql_store_result(&mmysql_handle); - - // If the storage of the query result succeeded... - if (sql_res) - { - // Parse each row in the query result into sql_row - while ((sql_row = mysql_fetch_row(sql_res))) - { - /* +----+--------------+---------------+------+-----------+------------+--------+--------+---------+-------+-------+------------+---------------+-----------------+--------------+-------------+------+------------+--------------+ - | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | - +----+--------------+---------------+------+-----------+------------+--------+--------+---------+-------+-------+------------+---------------+-----------------+--------------+-------------+------+------------+--------------+ - | id | name_english | name_japanese | type | price_buy | price_sell | weight | attack | defence | range | slots | equip_jobs | equip_genders | equip_locations | weapon_level | equip_level | view | script_use | script_equip | - +----+--------------+---------------+------+-----------+------------+--------+--------+---------+-------+-------+------------+---------------+-----------------+--------------+-------------+------+------------+--------------+ */ - - nameid = atoi(sql_row[0]); - - // If the identifier is not within the valid range, process the next row - if (nameid == 0 || nameid >= 20000) - { - continue; - } - - // Insert a new row into the item database - - /*id = aCalloc(sizeof(struct item_data), 1); - - if (id == NULL) - { - printf("out of memory : itemdb_read_sqldb\n"); - exit(1); - } - - memset(id, 0, sizeof(struct item_data)); - numdb_insert(item_db, (int) nameid, id);*/ - - // ---------- - id=itemdb_search(nameid); - - memcpy(id->name, sql_row[1], 25); - memcpy(id->jname, sql_row[2], 25); - - id->type = atoi(sql_row[3]); - - // If price_buy is not NULL and price_sell is not NULL... - if ((sql_row[4] != NULL) && (sql_row[5] != NULL)) - { - id->value_buy = atoi(sql_row[4]); - id->value_sell = atoi(sql_row[5]); - } - // If price_buy is not NULL and price_sell is NULL... - else if ((sql_row[4] != NULL) && (sql_row[5] == NULL)) - { - id->value_buy = atoi(sql_row[4]); - id->value_sell = atoi(sql_row[4]) / 2; - } - // If price_buy is NULL and price_sell is not NULL... - else if ((sql_row[4] == NULL) && (sql_row[5] != NULL)) - { - id->value_buy = atoi(sql_row[5]) * 2; - id->value_sell = atoi(sql_row[5]); - } - // If price_buy is NULL and price_sell is NULL... - if ((sql_row[4] == NULL) && (sql_row[5] == NULL)) - { - id->value_buy = 0; - id->value_sell = 0; - } - - id->weight = atoi(sql_row[6]); - - id->atk = (sql_row[7] != NULL) ? atoi(sql_row[7]) : 0; - id->def = (sql_row[8] != NULL) ? atoi(sql_row[8]) : 0; - id->range = (sql_row[9] != NULL) ? atoi(sql_row[9]) : 0; - id->slot = (sql_row[10] != NULL) ? atoi(sql_row[10]) : 0; - id->class_ = (sql_row[11] != NULL) ? atoi(sql_row[11]) : 0; - id->sex = (sql_row[12] != NULL) ? atoi(sql_row[12]) : 0; - id->equip = (sql_row[13] != NULL) ? atoi(sql_row[13]) : 0; - id->wlv = (sql_row[14] != NULL) ? atoi(sql_row[14]) : 0; - id->elv = (sql_row[15] != NULL) ? atoi(sql_row[15]) : 0; - id->look = (sql_row[16] != NULL) ? atoi(sql_row[16]) : 0; - - id->view_id = 0; - - // ---------- - - if (sql_row[17] != NULL) - { - if (sql_row[17][0] == '{') - id->use_script = parse_script((unsigned char *) sql_row[17], 0); - else { - sprintf(script, "{%s}", sql_row[17]); - id->use_script = parse_script((unsigned char *) script, 0); - } - } - else - { - id->use_script = NULL; - } - - if (sql_row[18] != NULL) - { - if (sql_row[18][0] == '{') - id->equip_script = parse_script((unsigned char *) sql_row[18], 0); - else { - sprintf(script, "{%s}", sql_row[18]); - id->equip_script = parse_script((unsigned char *) script, 0); - } - } - else - { - id->equip_script = NULL; - } - - // ---------- - - id->flag.available = 1; - id->flag.value_notdc = 0; - id->flag.value_notoc = 0; - } - - // If the retrieval failed, output an error - if (mysql_errno(&mmysql_handle)) - { - printf("Database server error (retrieving rows from %s): %s\n", item_db_db, mysql_error(&mmysql_handle)); - } - sprintf(tmp_output,"Done reading '"CL_WHITE"%lu"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n",(unsigned long) mysql_num_rows(sql_res),item_db_db); - ShowStatus(tmp_output); - } - else - { - printf("MySQL error (storing query result for %s): %s\n", item_db_db, mysql_error(&mmysql_handle)); - } - - // Free the query result - mysql_free_result(sql_res); - } - else - { - printf("Database server error (executing query for %s): %s\n", item_db_db, mysql_error(&mmysql_handle)); - } - - return 0; -} - -#endif /* not TXT_ONLY */ -/*========================================== - * - *------------------------------------------ - */ -static int itemdb_final(void *key,void *data,va_list ap) -{ - struct item_data *id; - - nullpo_retr(0, id= (struct item_data *) data); - - if(id->use_script) - aFree(id->use_script); - if(id->equip_script) - aFree(id->equip_script); - aFree(id); - - return 0; -} - -void itemdb_reload(void) -{ - numdb_final(item_db,itemdb_final); - do_init_itemdb(); -} - -/*========================================== - * - *------------------------------------------ - */ -void do_final_itemdb(void) -{ - if(item_db){ - numdb_final(item_db,itemdb_final); - item_db=NULL; - } -} - -/* -static FILE *dfp; -static int itemdebug(void *key,void *data,va_list ap){ -// struct item_data *id=(struct item_data *)data; - fprintf(dfp,"%6d",(int)key); - return 0; -} -void itemdebugtxt() -{ - dfp=fopen("itemdebug.txt","wt"); - numdb_foreach(item_db,itemdebug); - fclose(dfp); -} -*/ -/*========================================== - * - *------------------------------------------ - */ -int do_init_itemdb(void) -{ - item_db = numdb_init(); - - itemdb_read(); - - return 0; -} |