summaryrefslogtreecommitdiff
path: root/src/map/itemdb.c
diff options
context:
space:
mode:
authorbrianluau <brianluau@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-12-05 02:53:33 +0000
committerbrianluau <brianluau@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-12-05 02:53:33 +0000
commit60a426c0742b3e7d8c5b557c7578df6eeeea377b (patch)
tree5d01f9ccc2798309f9b13f07c0096ed97c6a85c8 /src/map/itemdb.c
parent621db2441f69736a6c8f10d26bf966d5414fac74 (diff)
downloadhercules-60a426c0742b3e7d8c5b557c7578df6eeeea377b.tar.gz
hercules-60a426c0742b3e7d8c5b557c7578df6eeeea377b.tar.bz2
hercules-60a426c0742b3e7d8c5b557c7578df6eeeea377b.tar.xz
hercules-60a426c0742b3e7d8c5b557c7578df6eeeea377b.zip
- Undid r16968: SVN Replaced with source:/trunk/src/@16966 (tid:74924).
[16969:16991/trunk/src/] will be re-committed in the next 24 hours. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16992 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/itemdb.c')
-rw-r--r--src/map/itemdb.c2238
1 files changed, 1121 insertions, 1117 deletions
diff --git a/src/map/itemdb.c b/src/map/itemdb.c
index 18f8f5c07..e0c964de3 100644
--- a/src/map/itemdb.c
+++ b/src/map/itemdb.c
@@ -17,64 +17,66 @@
#include <stdlib.h>
#include <string.h>
-static struct item_data *itemdb_array[MAX_ITEMDB];
-static DBMap *itemdb_other;// int nameid -> struct item_data*
+static struct item_data* itemdb_array[MAX_ITEMDB];
+static DBMap* itemdb_other;// int nameid -> struct item_data*
static struct item_group itemgroup_db[MAX_ITEMGROUP];
struct item_data dummy_item; //This is the default dummy item used for non-existant items. [Skotlex]
/**
- * Search for item name
+ * Search for item name
* name = item alias, so we should find items aliases first. if not found then look for "jname" (full name)
* @see DBApply
*/
static int itemdb_searchname_sub(DBKey key, DBData *data, va_list ap)
{
- struct item_data *item = db_data2ptr(data), **dst, **dst2;
- char *str;
- str=va_arg(ap,char *);
- dst=va_arg(ap,struct item_data **);
- dst2=va_arg(ap,struct item_data **);
- if (item == &dummy_item) return 0;
-
- //Absolute priority to Aegis code name.
- if (*dst != NULL) return 0;
- if (strcmpi(item->name,str)==0)
- *dst=item;
-
- //Second priority to Client displayed name.
- if (*dst2 != NULL) return 0;
- if (strcmpi(item->jname,str)==0)
- *dst2=item;
- return 0;
+ struct item_data *item = db_data2ptr(data), **dst, **dst2;
+ char *str;
+ str=va_arg(ap,char *);
+ dst=va_arg(ap,struct item_data **);
+ dst2=va_arg(ap,struct item_data **);
+ if(item == &dummy_item) return 0;
+
+ //Absolute priority to Aegis code name.
+ if (*dst != NULL) return 0;
+ if( strcmpi(item->name,str)==0 )
+ *dst=item;
+
+ //Second priority to Client displayed name.
+ if (*dst2 != NULL) return 0;
+ if( strcmpi(item->jname,str)==0 )
+ *dst2=item;
+ return 0;
}
/*==========================================
- * Return item data from item name. (lookup)
+ * Return item data from item name. (lookup)
*------------------------------------------*/
-struct item_data *itemdb_searchname(const char *str) {
- struct item_data *item;
- struct item_data *item2=NULL;
- int i;
-
- for (i = 0; i < ARRAYLENGTH(itemdb_array); ++i) {
- item = itemdb_array[i];
- if (item == NULL)
- continue;
-
- // Absolute priority to Aegis code name.
- if (strcasecmp(item->name,str) == 0)
- return item;
-
- //Second priority to Client displayed name.
- if (strcasecmp(item->jname,str) == 0)
- item2 = item;
- }
-
- item = NULL;
- itemdb_other->foreach(itemdb_other,itemdb_searchname_sub,str,&item,&item2);
- return item?item:item2;
+struct item_data* itemdb_searchname(const char *str)
+{
+ struct item_data* item;
+ struct item_data* item2=NULL;
+ int i;
+
+ for( i = 0; i < ARRAYLENGTH(itemdb_array); ++i )
+ {
+ item = itemdb_array[i];
+ if( item == NULL )
+ continue;
+
+ // Absolute priority to Aegis code name.
+ if( strcasecmp(item->name,str) == 0 )
+ return item;
+
+ //Second priority to Client displayed name.
+ if( strcasecmp(item->jname,str) == 0 )
+ item2 = item;
+ }
+
+ item = NULL;
+ itemdb_other->foreach(itemdb_other,itemdb_searchname_sub,str,&item,&item2);
+ return item?item:item2;
}
/**
@@ -82,258 +84,258 @@ struct item_data *itemdb_searchname(const char *str) {
*/
static int itemdb_searchname_array_sub(DBKey key, DBData data, va_list ap)
{
- struct item_data *item = db_data2ptr(&data);
- char *str;
- str=va_arg(ap,char *);
- if (item == &dummy_item)
- return 1; //Invalid item.
- if (stristr(item->jname,str))
- return 0;
- if (stristr(item->name,str))
- return 0;
- return strcmpi(item->jname,str);
+ struct item_data *item = db_data2ptr(&data);
+ char *str;
+ str=va_arg(ap,char *);
+ if (item == &dummy_item)
+ return 1; //Invalid item.
+ if(stristr(item->jname,str))
+ return 0;
+ if(stristr(item->name,str))
+ return 0;
+ return strcmpi(item->jname,str);
}
/*==========================================
* Founds up to N matches. Returns number of matches [Skotlex]
*------------------------------------------*/
-int itemdb_searchname_array(struct item_data **data, int size, const char *str)
+int itemdb_searchname_array(struct item_data** data, int size, const char *str)
{
- struct item_data *item;
- int i;
- int count=0;
-
- // Search in the array
- for (i = 0; i < ARRAYLENGTH(itemdb_array); ++i) {
- item = itemdb_array[i];
- if (item == NULL)
- continue;
-
- if (stristr(item->jname,str) || stristr(item->name,str)) {
- if (count < size)
- data[count] = item;
- ++count;
- }
- }
-
- // search in the db
- if (count < size) {
- DBData *db_data[MAX_SEARCH];
- int db_count = 0;
- size -= count;
- db_count = itemdb_other->getall(itemdb_other, (DBData **)&db_data, size, itemdb_searchname_array_sub, str);
- for (i = 0; i < db_count; i++)
- data[count++] = db_data2ptr(db_data[i]);
- count += db_count;
- }
- return count;
+ struct item_data* item;
+ int i;
+ int count=0;
+
+ // Search in the array
+ for( i = 0; i < ARRAYLENGTH(itemdb_array); ++i )
+ {
+ item = itemdb_array[i];
+ if( item == NULL )
+ continue;
+
+ if( stristr(item->jname,str) || stristr(item->name,str) )
+ {
+ if( count < size )
+ data[count] = item;
+ ++count;
+ }
+ }
+
+ // search in the db
+ if( count < size )
+ {
+ DBData *db_data[MAX_SEARCH];
+ int db_count = 0;
+ size -= count;
+ db_count = itemdb_other->getall(itemdb_other, (DBData**)&db_data, size, itemdb_searchname_array_sub, str);
+ for (i = 0; i < db_count; i++)
+ data[count++] = db_data2ptr(db_data[i]);
+ count += db_count;
+ }
+ return count;
}
/*==========================================
- * Return a random item id from group. (takes into account % chance giving/tot group)
+ * Return a random item id from group. (takes into account % chance giving/tot group)
*------------------------------------------*/
int itemdb_searchrandomid(int group)
{
- if (group<1 || group>=MAX_ITEMGROUP) {
- ShowError("itemdb_searchrandomid: Invalid group id %d\n", group);
- return UNKNOWN_ITEM_ID;
- }
- if (itemgroup_db[group].qty)
- return itemgroup_db[group].nameid[rnd()%itemgroup_db[group].qty];
-
- ShowError("itemdb_searchrandomid: No item entries for group id %d\n", group);
- return UNKNOWN_ITEM_ID;
+ if(group<1 || group>=MAX_ITEMGROUP) {
+ ShowError("itemdb_searchrandomid: Invalid group id %d\n", group);
+ return UNKNOWN_ITEM_ID;
+ }
+ if (itemgroup_db[group].qty)
+ return itemgroup_db[group].nameid[rnd()%itemgroup_db[group].qty];
+
+ ShowError("itemdb_searchrandomid: No item entries for group id %d\n", group);
+ return UNKNOWN_ITEM_ID;
}
/*==========================================
* Calculates total item-group related bonuses for the given item
*------------------------------------------*/
-int itemdb_group_bonus(struct map_session_data *sd, int itemid)
+int itemdb_group_bonus(struct map_session_data* sd, int itemid)
{
- int bonus = 0, i, j;
- for (i=0; i < MAX_ITEMGROUP; i++) {
- if (!sd->itemgrouphealrate[i])
- continue;
- ARR_FIND(0, itemgroup_db[i].qty, j, itemgroup_db[i].nameid[j] == itemid);
- if (j < itemgroup_db[i].qty)
- bonus += sd->itemgrouphealrate[i];
- }
- return bonus;
+ int bonus = 0, i, j;
+ for (i=0; i < MAX_ITEMGROUP; i++) {
+ if (!sd->itemgrouphealrate[i])
+ continue;
+ ARR_FIND( 0, itemgroup_db[i].qty, j, itemgroup_db[i].nameid[j] == itemid );
+ if( j < itemgroup_db[i].qty )
+ bonus += sd->itemgrouphealrate[i];
+ }
+ return bonus;
}
/// Searches for the item_data.
/// Returns the item_data or NULL if it does not exist.
-struct item_data *itemdb_exists(int nameid) {
- struct item_data *item;
-
- if (nameid >= 0 && nameid < ARRAYLENGTH(itemdb_array))
- return itemdb_array[nameid];
- item = (struct item_data *)idb_get(itemdb_other,nameid);
- if (item == &dummy_item)
- return NULL;// dummy data, doesn't exist
- return item;
+struct item_data* itemdb_exists(int nameid)
+{
+ struct item_data* item;
+
+ if( nameid >= 0 && nameid < ARRAYLENGTH(itemdb_array) )
+ return itemdb_array[nameid];
+ item = (struct item_data*)idb_get(itemdb_other,nameid);
+ if( item == &dummy_item )
+ return NULL;// dummy data, doesn't exist
+ return item;
}
/// Returns human readable name for given item type.
/// @param type Type id to retrieve name for ( IT_* ).
-const char *itemdb_typename(int type)
+const char* itemdb_typename(int type)
{
- switch (type) {
- case IT_HEALING:
- return "Potion/Food";
- case IT_USABLE:
- return "Usable";
- case IT_ETC:
- return "Etc.";
- case IT_WEAPON:
- return "Weapon";
- case IT_ARMOR:
- return "Armor";
- case IT_CARD:
- return "Card";
- case IT_PETEGG:
- return "Pet Egg";
- case IT_PETARMOR:
- return "Pet Accessory";
- case IT_AMMO:
- return "Arrow/Ammunition";
- case IT_DELAYCONSUME:
- return "Delay-Consume Usable";
- case IT_CASH:
- return "Cash Usable";
- }
- return "Unknown Type";
+ switch(type)
+ {
+ case IT_HEALING: return "Potion/Food";
+ case IT_USABLE: return "Usable";
+ case IT_ETC: return "Etc.";
+ case IT_WEAPON: return "Weapon";
+ case IT_ARMOR: return "Armor";
+ case IT_CARD: return "Card";
+ case IT_PETEGG: return "Pet Egg";
+ case IT_PETARMOR: return "Pet Accessory";
+ case IT_AMMO: return "Arrow/Ammunition";
+ case IT_DELAYCONSUME: return "Delay-Consume Usable";
+ case IT_CASH: return "Cash Usable";
+ }
+ return "Unknown Type";
}
/*==========================================
- * Converts the jobid from the format in itemdb
+ * Converts the jobid from the format in itemdb
* to the format used by the map server. [Skotlex]
*------------------------------------------*/
static void itemdb_jobid2mapid(unsigned int *bclass, unsigned int jobmask)
{
- int i;
- bclass[0]= bclass[1]= bclass[2]= 0;
- //Base classes
- if (jobmask & 1<<JOB_NOVICE) {
- //Both Novice/Super-Novice are counted with the same ID
- bclass[0] |= 1<<MAPID_NOVICE;
- bclass[1] |= 1<<MAPID_NOVICE;
- }
- for (i = JOB_NOVICE+1; i <= JOB_THIEF; i++) {
- if (jobmask & 1<<i)
- bclass[0] |= 1<<(MAPID_NOVICE+i);
- }
- //2-1 classes
- if (jobmask & 1<<JOB_KNIGHT)
- bclass[1] |= 1<<MAPID_SWORDMAN;
- if (jobmask & 1<<JOB_PRIEST)
- bclass[1] |= 1<<MAPID_ACOLYTE;
- if (jobmask & 1<<JOB_WIZARD)
- bclass[1] |= 1<<MAPID_MAGE;
- if (jobmask & 1<<JOB_BLACKSMITH)
- bclass[1] |= 1<<MAPID_MERCHANT;
- if (jobmask & 1<<JOB_HUNTER)
- bclass[1] |= 1<<MAPID_ARCHER;
- if (jobmask & 1<<JOB_ASSASSIN)
- bclass[1] |= 1<<MAPID_THIEF;
- //2-2 classes
- if (jobmask & 1<<JOB_CRUSADER)
- bclass[2] |= 1<<MAPID_SWORDMAN;
- if (jobmask & 1<<JOB_MONK)
- bclass[2] |= 1<<MAPID_ACOLYTE;
- if (jobmask & 1<<JOB_SAGE)
- bclass[2] |= 1<<MAPID_MAGE;
- if (jobmask & 1<<JOB_ALCHEMIST)
- bclass[2] |= 1<<MAPID_MERCHANT;
- if (jobmask & 1<<JOB_BARD)
- bclass[2] |= 1<<MAPID_ARCHER;
- // Bard/Dancer share the same slot now.
- // if (jobmask & 1<<JOB_DANCER)
- // bclass[2] |= 1<<MAPID_ARCHER;
- if (jobmask & 1<<JOB_ROGUE)
- bclass[2] |= 1<<MAPID_THIEF;
- //Special classes that don't fit above.
- if (jobmask & 1<<21) //Taekwon boy
- bclass[0] |= 1<<MAPID_TAEKWON;
- if (jobmask & 1<<22) //Star Gladiator
- bclass[1] |= 1<<MAPID_TAEKWON;
- if (jobmask & 1<<23) //Soul Linker
- bclass[2] |= 1<<MAPID_TAEKWON;
- if (jobmask & 1<<JOB_GUNSLINGER)
- bclass[0] |= 1<<MAPID_GUNSLINGER;
- if (jobmask & 1<<JOB_NINJA) {
- bclass[0] |= 1<<MAPID_NINJA;
- bclass[1] |= 1<<MAPID_NINJA;
- }//Kagerou/Oboro jobs can equip Ninja equips. [Rytech]
- if (jobmask & 1<<26) //Bongun/Munak
- bclass[0] |= 1<<MAPID_GANGSI;
- if (jobmask & 1<<27) //Death Knight
- bclass[1] |= 1<<MAPID_GANGSI;
- if (jobmask & 1<<28) //Dark Collector
- bclass[2] |= 1<<MAPID_GANGSI;
- if (jobmask & 1<<29) //Kagerou / Oboro
- bclass[1] |= 1<<MAPID_NINJA;
+ int i;
+ bclass[0]= bclass[1]= bclass[2]= 0;
+ //Base classes
+ if (jobmask & 1<<JOB_NOVICE)
+ { //Both Novice/Super-Novice are counted with the same ID
+ bclass[0] |= 1<<MAPID_NOVICE;
+ bclass[1] |= 1<<MAPID_NOVICE;
+ }
+ for (i = JOB_NOVICE+1; i <= JOB_THIEF; i++)
+ {
+ if (jobmask & 1<<i)
+ bclass[0] |= 1<<(MAPID_NOVICE+i);
+ }
+ //2-1 classes
+ if (jobmask & 1<<JOB_KNIGHT)
+ bclass[1] |= 1<<MAPID_SWORDMAN;
+ if (jobmask & 1<<JOB_PRIEST)
+ bclass[1] |= 1<<MAPID_ACOLYTE;
+ if (jobmask & 1<<JOB_WIZARD)
+ bclass[1] |= 1<<MAPID_MAGE;
+ if (jobmask & 1<<JOB_BLACKSMITH)
+ bclass[1] |= 1<<MAPID_MERCHANT;
+ if (jobmask & 1<<JOB_HUNTER)
+ bclass[1] |= 1<<MAPID_ARCHER;
+ if (jobmask & 1<<JOB_ASSASSIN)
+ bclass[1] |= 1<<MAPID_THIEF;
+ //2-2 classes
+ if (jobmask & 1<<JOB_CRUSADER)
+ bclass[2] |= 1<<MAPID_SWORDMAN;
+ if (jobmask & 1<<JOB_MONK)
+ bclass[2] |= 1<<MAPID_ACOLYTE;
+ if (jobmask & 1<<JOB_SAGE)
+ bclass[2] |= 1<<MAPID_MAGE;
+ if (jobmask & 1<<JOB_ALCHEMIST)
+ bclass[2] |= 1<<MAPID_MERCHANT;
+ if (jobmask & 1<<JOB_BARD)
+ bclass[2] |= 1<<MAPID_ARCHER;
+// Bard/Dancer share the same slot now.
+// if (jobmask & 1<<JOB_DANCER)
+// bclass[2] |= 1<<MAPID_ARCHER;
+ if (jobmask & 1<<JOB_ROGUE)
+ bclass[2] |= 1<<MAPID_THIEF;
+ //Special classes that don't fit above.
+ if (jobmask & 1<<21) //Taekwon boy
+ bclass[0] |= 1<<MAPID_TAEKWON;
+ if (jobmask & 1<<22) //Star Gladiator
+ bclass[1] |= 1<<MAPID_TAEKWON;
+ if (jobmask & 1<<23) //Soul Linker
+ bclass[2] |= 1<<MAPID_TAEKWON;
+ if (jobmask & 1<<JOB_GUNSLINGER)
+ bclass[0] |= 1<<MAPID_GUNSLINGER;
+ if (jobmask & 1<<JOB_NINJA)
+ {bclass[0] |= 1<<MAPID_NINJA;
+ bclass[1] |= 1<<MAPID_NINJA;}//Kagerou/Oboro jobs can equip Ninja equips. [Rytech]
+ if (jobmask & 1<<26) //Bongun/Munak
+ bclass[0] |= 1<<MAPID_GANGSI;
+ if (jobmask & 1<<27) //Death Knight
+ bclass[1] |= 1<<MAPID_GANGSI;
+ if (jobmask & 1<<28) //Dark Collector
+ bclass[2] |= 1<<MAPID_GANGSI;
+ if (jobmask & 1<<29) //Kagerou / Oboro
+ bclass[1] |= 1<<MAPID_NINJA;
}
static void create_dummy_data(void)
{
- memset(&dummy_item, 0, sizeof(struct item_data));
- dummy_item.nameid=500;
- dummy_item.weight=1;
- dummy_item.value_sell=1;
- dummy_item.type=IT_ETC; //Etc item
- safestrncpy(dummy_item.name,"UNKNOWN_ITEM",sizeof(dummy_item.name));
- safestrncpy(dummy_item.jname,"UNKNOWN_ITEM",sizeof(dummy_item.jname));
- dummy_item.view_id=UNKNOWN_ITEM_ID;
+ memset(&dummy_item, 0, sizeof(struct item_data));
+ dummy_item.nameid=500;
+ dummy_item.weight=1;
+ dummy_item.value_sell=1;
+ dummy_item.type=IT_ETC; //Etc item
+ safestrncpy(dummy_item.name,"UNKNOWN_ITEM",sizeof(dummy_item.name));
+ safestrncpy(dummy_item.jname,"UNKNOWN_ITEM",sizeof(dummy_item.jname));
+ dummy_item.view_id=UNKNOWN_ITEM_ID;
}
-static struct item_data *create_item_data(int nameid) {
- struct item_data *id;
- CREATE(id, struct item_data, 1);
- id->nameid = nameid;
- id->weight = 1;
- id->type = IT_ETC;
- return id;
+static struct item_data* create_item_data(int nameid)
+{
+ struct item_data *id;
+ CREATE(id, struct item_data, 1);
+ id->nameid = nameid;
+ id->weight = 1;
+ id->type = IT_ETC;
+ return id;
}
/*==========================================
* Loads (and creates if not found) an item from the db.
*------------------------------------------*/
-struct item_data *itemdb_load(int nameid) {
- struct item_data *id;
-
- if (nameid >= 0 && nameid < ARRAYLENGTH(itemdb_array)) {
- id = itemdb_array[nameid];
- if (id == NULL || id == &dummy_item)
- id = itemdb_array[nameid] = create_item_data(nameid);
- return id;
- }
-
- id = (struct item_data *)idb_get(itemdb_other, nameid);
- if (id == NULL || id == &dummy_item) {
- id = create_item_data(nameid);
- idb_put(itemdb_other, nameid, id);
- }
- return id;
+struct item_data* itemdb_load(int nameid)
+{
+ struct item_data *id;
+
+ if( nameid >= 0 && nameid < ARRAYLENGTH(itemdb_array) )
+ {
+ id = itemdb_array[nameid];
+ if( id == NULL || id == &dummy_item )
+ id = itemdb_array[nameid] = create_item_data(nameid);
+ return id;
+ }
+
+ id = (struct item_data*)idb_get(itemdb_other, nameid);
+ if( id == NULL || id == &dummy_item )
+ {
+ id = create_item_data(nameid);
+ idb_put(itemdb_other, nameid, id);
+ }
+ return id;
}
/*==========================================
* Loads an item from the db. If not found, it will return the dummy item.
*------------------------------------------*/
-struct item_data *itemdb_search(int nameid) {
- struct item_data *id;
- if (nameid >= 0 && nameid < ARRAYLENGTH(itemdb_array))
- id = itemdb_array[nameid];
- else
- id = (struct item_data *)idb_get(itemdb_other, nameid);
-
- if (id == NULL) {
- ShowWarning("itemdb_search: Item ID %d does not exists in the item_db. Using dummy data.\n", nameid);
- id = &dummy_item;
- dummy_item.nameid = nameid;
- }
- return id;
+struct item_data* itemdb_search(int nameid)
+{
+ struct item_data* id;
+ if( nameid >= 0 && nameid < ARRAYLENGTH(itemdb_array) )
+ id = itemdb_array[nameid];
+ else
+ id = (struct item_data*)idb_get(itemdb_other, nameid);
+
+ if( id == NULL )
+ {
+ ShowWarning("itemdb_search: Item ID %d does not exists in the item_db. Using dummy data.\n", nameid);
+ id = &dummy_item;
+ dummy_item.nameid = nameid;
+ }
+ return id;
}
/*==========================================
@@ -341,31 +343,31 @@ struct item_data *itemdb_search(int nameid) {
*------------------------------------------*/
int itemdb_isequip(int nameid)
{
- int type=itemdb_type(nameid);
- switch (type) {
- case IT_WEAPON:
- case IT_ARMOR:
- case IT_AMMO:
- return 1;
- default:
- return 0;
- }
+ int type=itemdb_type(nameid);
+ switch (type) {
+ case IT_WEAPON:
+ case IT_ARMOR:
+ case IT_AMMO:
+ return 1;
+ default:
+ return 0;
+ }
}
/*==========================================
* Alternate version of itemdb_isequip
*------------------------------------------*/
int itemdb_isequip2(struct item_data *data)
-{
- nullpo_ret(data);
- switch (data->type) {
- case IT_WEAPON:
- case IT_ARMOR:
- case IT_AMMO:
- return 1;
- default:
- return 0;
- }
+{
+ nullpo_ret(data);
+ switch(data->type) {
+ case IT_WEAPON:
+ case IT_ARMOR:
+ case IT_AMMO:
+ return 1;
+ default:
+ return 0;
+ }
}
/*==========================================
@@ -373,16 +375,16 @@ int itemdb_isequip2(struct item_data *data)
*------------------------------------------*/
int itemdb_isstackable(int nameid)
{
- int type=itemdb_type(nameid);
- switch (type) {
- case IT_WEAPON:
- case IT_ARMOR:
- case IT_PETEGG:
- case IT_PETARMOR:
- return 0;
- default:
- return 1;
- }
+ int type=itemdb_type(nameid);
+ switch(type) {
+ case IT_WEAPON:
+ case IT_ARMOR:
+ case IT_PETEGG:
+ case IT_PETARMOR:
+ return 0;
+ default:
+ return 1;
+ }
}
/*==========================================
@@ -390,515 +392,513 @@ int itemdb_isstackable(int nameid)
*------------------------------------------*/
int itemdb_isstackable2(struct item_data *data)
{
- nullpo_ret(data);
- switch (data->type) {
- case IT_WEAPON:
- case IT_ARMOR:
- case IT_PETEGG:
- case IT_PETARMOR:
- return 0;
- default:
- return 1;
- }
+ nullpo_ret(data);
+ switch(data->type) {
+ case IT_WEAPON:
+ case IT_ARMOR:
+ case IT_PETEGG:
+ case IT_PETARMOR:
+ return 0;
+ default:
+ return 1;
+ }
}
/*==========================================
* Trade Restriction functions [Skotlex]
*------------------------------------------*/
-int itemdb_isdropable_sub(struct item_data *item, int gmlv, int unused)
-{
- return (item && (!(item->flag.trade_restriction&1) || gmlv >= item->gm_lv_trade_override));
+int itemdb_isdropable_sub(struct item_data *item, int gmlv, int unused) {
+ return (item && (!(item->flag.trade_restriction&1) || gmlv >= item->gm_lv_trade_override));
}
-int itemdb_cantrade_sub(struct item_data *item, int gmlv, int gmlv2)
-{
- return (item && (!(item->flag.trade_restriction&2) || gmlv >= item->gm_lv_trade_override || gmlv2 >= item->gm_lv_trade_override));
+int itemdb_cantrade_sub(struct item_data* item, int gmlv, int gmlv2) {
+ return (item && (!(item->flag.trade_restriction&2) || gmlv >= item->gm_lv_trade_override || gmlv2 >= item->gm_lv_trade_override));
}
-int itemdb_canpartnertrade_sub(struct item_data *item, int gmlv, int gmlv2)
-{
- return (item && (item->flag.trade_restriction&4 || gmlv >= item->gm_lv_trade_override || gmlv2 >= item->gm_lv_trade_override));
+int itemdb_canpartnertrade_sub(struct item_data* item, int gmlv, int gmlv2) {
+ return (item && (item->flag.trade_restriction&4 || gmlv >= item->gm_lv_trade_override || gmlv2 >= item->gm_lv_trade_override));
}
-int itemdb_cansell_sub(struct item_data *item, int gmlv, int unused)
-{
- return (item && (!(item->flag.trade_restriction&8) || gmlv >= item->gm_lv_trade_override));
+int itemdb_cansell_sub(struct item_data* item, int gmlv, int unused) {
+ return (item && (!(item->flag.trade_restriction&8) || gmlv >= item->gm_lv_trade_override));
}
-int itemdb_cancartstore_sub(struct item_data *item, int gmlv, int unused)
-{
- return (item && (!(item->flag.trade_restriction&16) || gmlv >= item->gm_lv_trade_override));
+int itemdb_cancartstore_sub(struct item_data* item, int gmlv, int unused) {
+ return (item && (!(item->flag.trade_restriction&16) || gmlv >= item->gm_lv_trade_override));
}
-int itemdb_canstore_sub(struct item_data *item, int gmlv, int unused)
-{
- return (item && (!(item->flag.trade_restriction&32) || gmlv >= item->gm_lv_trade_override));
+int itemdb_canstore_sub(struct item_data* item, int gmlv, int unused) {
+ return (item && (!(item->flag.trade_restriction&32) || gmlv >= item->gm_lv_trade_override));
}
-int itemdb_canguildstore_sub(struct item_data *item, int gmlv, int unused)
-{
- return (item && (!(item->flag.trade_restriction&64) || gmlv >= item->gm_lv_trade_override));
+int itemdb_canguildstore_sub(struct item_data* item, int gmlv, int unused) {
+ return (item && (!(item->flag.trade_restriction&64) || gmlv >= item->gm_lv_trade_override));
}
-int itemdb_canmail_sub(struct item_data *item, int gmlv, int unused)
-{
- return (item && (!(item->flag.trade_restriction&128) || gmlv >= item->gm_lv_trade_override));
+int itemdb_canmail_sub(struct item_data* item, int gmlv, int unused) {
+ return (item && (!(item->flag.trade_restriction&128) || gmlv >= item->gm_lv_trade_override));
}
-int itemdb_canauction_sub(struct item_data *item, int gmlv, int unused)
-{
- return (item && (!(item->flag.trade_restriction&256) || gmlv >= item->gm_lv_trade_override));
+int itemdb_canauction_sub(struct item_data* item, int gmlv, int unused) {
+ return (item && (!(item->flag.trade_restriction&256) || gmlv >= item->gm_lv_trade_override));
}
-int itemdb_isrestricted(struct item *item, int gmlv, int gmlv2, int (*func)(struct item_data *, int, int))
+int itemdb_isrestricted(struct item* item, int gmlv, int gmlv2, int (*func)(struct item_data*, int, int))
{
- struct item_data *item_data = itemdb_search(item->nameid);
- int i;
-
- if (!func(item_data, gmlv, gmlv2))
- return 0;
-
- if (item_data->slot == 0 || itemdb_isspecial(item->card[0]))
- return 1;
-
- for (i = 0; i < item_data->slot; i++) {
- if (!item->card[i]) continue;
- if (!func(itemdb_search(item->card[i]), gmlv, gmlv2))
- return 0;
- }
- return 1;
+ struct item_data* item_data = itemdb_search(item->nameid);
+ int i;
+
+ if (!func(item_data, gmlv, gmlv2))
+ return 0;
+
+ if(item_data->slot == 0 || itemdb_isspecial(item->card[0]))
+ return 1;
+
+ for(i = 0; i < item_data->slot; i++) {
+ if (!item->card[i]) continue;
+ if (!func(itemdb_search(item->card[i]), gmlv, gmlv2))
+ return 0;
+ }
+ return 1;
}
/*==========================================
- * Specifies if item-type should drop unidentified.
+ * Specifies if item-type should drop unidentified.
*------------------------------------------*/
int itemdb_isidentified(int nameid)
{
- int type=itemdb_type(nameid);
- switch (type) {
- case IT_WEAPON:
- case IT_ARMOR:
- case IT_PETARMOR:
- return 0;
- default:
- return 1;
- }
+ int type=itemdb_type(nameid);
+ switch (type) {
+ case IT_WEAPON:
+ case IT_ARMOR:
+ case IT_PETARMOR:
+ return 0;
+ default:
+ return 1;
+ }
}
/*==========================================
* Search by name for the override flags available items
* (Give item another sprite)
*------------------------------------------*/
-static bool itemdb_read_itemavail(char *str[], int columns, int current)
-{
- // <nameid>,<sprite>
- int nameid, sprite;
- struct item_data *id;
-
- nameid = atoi(str[0]);
-
- if ((id = itemdb_exists(nameid)) == NULL) {
- ShowWarning("itemdb_read_itemavail: Invalid item id %d.\n", nameid);
- return false;
- }
-
- sprite = atoi(str[1]);
-
- if (sprite > 0) {
- id->flag.available = 1;
- id->view_id = sprite;
- } else {
- id->flag.available = 0;
- }
-
- return true;
+static bool itemdb_read_itemavail(char* str[], int columns, int current)
+{// <nameid>,<sprite>
+ int nameid, sprite;
+ struct item_data *id;
+
+ nameid = atoi(str[0]);
+
+ if( ( id = itemdb_exists(nameid) ) == NULL )
+ {
+ ShowWarning("itemdb_read_itemavail: Invalid item id %d.\n", nameid);
+ return false;
+ }
+
+ sprite = atoi(str[1]);
+
+ if( sprite > 0 )
+ {
+ id->flag.available = 1;
+ id->view_id = sprite;
+ }
+ else
+ {
+ id->flag.available = 0;
+ }
+
+ return true;
}
/*==========================================
* read item group data
*------------------------------------------*/
-static void itemdb_read_itemgroup_sub(const char *filename)
+static void itemdb_read_itemgroup_sub(const char* filename)
{
- FILE *fp;
- char line[1024];
- int ln=0;
- int groupid,j,k,nameid;
- char *str[3],*p;
- char w1[1024], w2[1024];
-
- if ((fp=fopen(filename,"r"))==NULL) {
- ShowError("can't read %s\n", filename);
- return;
- }
-
- while (fgets(line, sizeof(line), fp)) {
- ln++;
- if (line[0]=='/' && line[1]=='/')
- continue;
- if (strstr(line,"import")) {
- if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) == 2 &&
- strcmpi(w1, "import") == 0) {
- itemdb_read_itemgroup_sub(w2);
- continue;
- }
- }
- memset(str,0,sizeof(str));
- for (j=0,p=line; j<3 && p; j++) {
- str[j]=p;
- p=strchr(p,',');
- if (p) *p++=0;
- }
- if (str[0]==NULL)
- continue;
- if (j<3) {
- if (j>1) //Or else it barks on blank lines...
- ShowWarning("itemdb_read_itemgroup: Insufficient fields for entry at %s:%d\n", filename, ln);
- continue;
- }
- groupid = atoi(str[0]);
- if (groupid < 0 || groupid >= MAX_ITEMGROUP) {
- ShowWarning("itemdb_read_itemgroup: Invalid group %d in %s:%d\n", groupid, filename, ln);
- continue;
- }
- nameid = atoi(str[1]);
- if (!itemdb_exists(nameid)) {
- ShowWarning("itemdb_read_itemgroup: Non-existant item %d in %s:%d\n", nameid, filename, ln);
- continue;
- }
- k = atoi(str[2]);
- if (itemgroup_db[groupid].qty+k >= MAX_RANDITEM) {
- ShowWarning("itemdb_read_itemgroup: Group %d is full (%d entries) in %s:%d\n", groupid, MAX_RANDITEM, filename, ln);
- continue;
- }
- for (j=0; j<k; j++)
- itemgroup_db[groupid].nameid[itemgroup_db[groupid].qty++] = nameid;
- }
- fclose(fp);
- return;
+ FILE *fp;
+ char line[1024];
+ int ln=0;
+ int groupid,j,k,nameid;
+ char *str[3],*p;
+ char w1[1024], w2[1024];
+
+ if( (fp=fopen(filename,"r"))==NULL ){
+ ShowError("can't read %s\n", filename);
+ return;
+ }
+
+ while(fgets(line, sizeof(line), fp))
+ {
+ ln++;
+ if(line[0]=='/' && line[1]=='/')
+ continue;
+ if(strstr(line,"import")) {
+ if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) == 2 &&
+ strcmpi(w1, "import") == 0) {
+ itemdb_read_itemgroup_sub(w2);
+ continue;
+ }
+ }
+ memset(str,0,sizeof(str));
+ for(j=0,p=line;j<3 && p;j++){
+ str[j]=p;
+ p=strchr(p,',');
+ if(p) *p++=0;
+ }
+ if(str[0]==NULL)
+ continue;
+ if (j<3) {
+ if (j>1) //Or else it barks on blank lines...
+ ShowWarning("itemdb_read_itemgroup: Insufficient fields for entry at %s:%d\n", filename, ln);
+ continue;
+ }
+ groupid = atoi(str[0]);
+ if (groupid < 0 || groupid >= MAX_ITEMGROUP) {
+ ShowWarning("itemdb_read_itemgroup: Invalid group %d in %s:%d\n", groupid, filename, ln);
+ continue;
+ }
+ nameid = atoi(str[1]);
+ if (!itemdb_exists(nameid)) {
+ ShowWarning("itemdb_read_itemgroup: Non-existant item %d in %s:%d\n", nameid, filename, ln);
+ continue;
+ }
+ k = atoi(str[2]);
+ if (itemgroup_db[groupid].qty+k >= MAX_RANDITEM) {
+ ShowWarning("itemdb_read_itemgroup: Group %d is full (%d entries) in %s:%d\n", groupid, MAX_RANDITEM, filename, ln);
+ continue;
+ }
+ for(j=0;j<k;j++)
+ itemgroup_db[groupid].nameid[itemgroup_db[groupid].qty++] = nameid;
+ }
+ fclose(fp);
+ return;
}
static void itemdb_read_itemgroup(void)
{
- char path[256];
- snprintf(path, 255, "%s/"DBPATH"item_group_db.txt", db_path);
- memset(&itemgroup_db, 0, sizeof(itemgroup_db));
- itemdb_read_itemgroup_sub(path);
- ShowStatus("Done reading '"CL_WHITE"%s"CL_RESET"'.\n", "item_group_db.txt");
- return;
+ char path[256];
+ snprintf(path, 255, "%s/"DBPATH"item_group_db.txt", db_path);
+ memset(&itemgroup_db, 0, sizeof(itemgroup_db));
+ itemdb_read_itemgroup_sub(path);
+ ShowStatus("Done reading '"CL_WHITE"%s"CL_RESET"'.\n", "item_group_db.txt");
+ return;
}
/*==========================================
* Read item forbidden by mapflag (can't equip item)
*------------------------------------------*/
-static bool itemdb_read_noequip(char *str[], int columns, int current)
-{
- // <nameid>,<mode>
- int nameid;
- struct item_data *id;
+static bool itemdb_read_noequip(char* str[], int columns, int current)
+{// <nameid>,<mode>
+ int nameid;
+ struct item_data *id;
- nameid = atoi(str[0]);
+ nameid = atoi(str[0]);
- if ((id = itemdb_exists(nameid)) == NULL) {
- ShowWarning("itemdb_read_noequip: Invalid item id %d.\n", nameid);
- return false;
- }
+ if( ( id = itemdb_exists(nameid) ) == NULL )
+ {
+ ShowWarning("itemdb_read_noequip: Invalid item id %d.\n", nameid);
+ return false;
+ }
- id->flag.no_equip |= atoi(str[1]);
+ id->flag.no_equip |= atoi(str[1]);
- return true;
+ return true;
}
/*==========================================
* Reads item trade restrictions [Skotlex]
*------------------------------------------*/
-static bool itemdb_read_itemtrade(char *str[], int columns, int current)
-{
- // <nameid>,<mask>,<gm level>
- int nameid, flag, gmlv;
- struct item_data *id;
-
- nameid = atoi(str[0]);
-
- if ((id = itemdb_exists(nameid)) == NULL) {
- //ShowWarning("itemdb_read_itemtrade: Invalid item id %d.\n", nameid);
- //return false;
- // FIXME: item_trade.txt contains items, which are commented in item database.
- return true;
- }
-
- flag = atoi(str[1]);
- gmlv = atoi(str[2]);
-
- if (flag < 0 || flag > 511) { //Check range
- ShowWarning("itemdb_read_itemtrade: Invalid trading mask %d for item id %d.\n", flag, nameid);
- return false;
- }
- if (gmlv < 1) {
- ShowWarning("itemdb_read_itemtrade: Invalid override GM level %d for item id %d.\n", gmlv, nameid);
- return false;
- }
-
- id->flag.trade_restriction = flag;
- id->gm_lv_trade_override = gmlv;
-
- return true;
+static bool itemdb_read_itemtrade(char* str[], int columns, int current)
+{// <nameid>,<mask>,<gm level>
+ int nameid, flag, gmlv;
+ struct item_data *id;
+
+ nameid = atoi(str[0]);
+
+ if( ( id = itemdb_exists(nameid) ) == NULL )
+ {
+ //ShowWarning("itemdb_read_itemtrade: Invalid item id %d.\n", nameid);
+ //return false;
+ // FIXME: item_trade.txt contains items, which are commented in item database.
+ return true;
+ }
+
+ flag = atoi(str[1]);
+ gmlv = atoi(str[2]);
+
+ if( flag < 0 || flag > 511 ) {//Check range
+ ShowWarning("itemdb_read_itemtrade: Invalid trading mask %d for item id %d.\n", flag, nameid);
+ return false;
+ }
+ if( gmlv < 1 )
+ {
+ ShowWarning("itemdb_read_itemtrade: Invalid override GM level %d for item id %d.\n", gmlv, nameid);
+ return false;
+ }
+
+ id->flag.trade_restriction = flag;
+ id->gm_lv_trade_override = gmlv;
+
+ return true;
}
/*==========================================
* Reads item delay amounts [Paradox924X]
*------------------------------------------*/
-static bool itemdb_read_itemdelay(char *str[], int columns, int current)
-{
- // <nameid>,<delay>
- int nameid, delay;
- struct item_data *id;
+static bool itemdb_read_itemdelay(char* str[], int columns, int current)
+{// <nameid>,<delay>
+ int nameid, delay;
+ struct item_data *id;
- nameid = atoi(str[0]);
+ nameid = atoi(str[0]);
- if ((id = itemdb_exists(nameid)) == NULL) {
- ShowWarning("itemdb_read_itemdelay: Invalid item id %d.\n", nameid);
- return false;
- }
+ if( ( id = itemdb_exists(nameid) ) == NULL )
+ {
+ ShowWarning("itemdb_read_itemdelay: Invalid item id %d.\n", nameid);
+ return false;
+ }
- delay = atoi(str[1]);
+ delay = atoi(str[1]);
- if (delay < 0) {
- ShowWarning("itemdb_read_itemdelay: Invalid delay %d for item id %d.\n", id->delay, nameid);
- return false;
- }
+ if( delay < 0 )
+ {
+ ShowWarning("itemdb_read_itemdelay: Invalid delay %d for item id %d.\n", id->delay, nameid);
+ return false;
+ }
- id->delay = delay;
+ id->delay = delay;
- return true;
+ return true;
}
/*==================================================================
* Reads item stacking restrictions
*----------------------------------------------------------------*/
-static bool itemdb_read_stack(char *fields[], int columns, int current)
-{
- // <item id>,<stack limit amount>,<type>
- unsigned short nameid, amount;
- unsigned int type;
- struct item_data *id;
-
- nameid = (unsigned short)strtoul(fields[0], NULL, 10);
-
- if ((id = itemdb_exists(nameid)) == NULL) {
- ShowWarning("itemdb_read_stack: Unknown item id '%hu'.\n", nameid);
- return false;
- }
-
- if (!itemdb_isstackable2(id)) {
- ShowWarning("itemdb_read_stack: Item id '%hu' is not stackable.\n", nameid);
- return false;
- }
-
- amount = (unsigned short)strtoul(fields[1], NULL, 10);
- type = strtoul(fields[2], NULL, 10);
-
- if (!amount) {
- // ignore
- return true;
- }
-
- id->stack.amount = amount;
- id->stack.inventory = (type&1)!=0;
- id->stack.cart = (type&2)!=0;
- id->stack.storage = (type&4)!=0;
- id->stack.guildstorage = (type&8)!=0;
-
- return true;
+static bool itemdb_read_stack(char* fields[], int columns, int current)
+{// <item id>,<stack limit amount>,<type>
+ unsigned short nameid, amount;
+ unsigned int type;
+ struct item_data* id;
+
+ nameid = (unsigned short)strtoul(fields[0], NULL, 10);
+
+ if( ( id = itemdb_exists(nameid) ) == NULL )
+ {
+ ShowWarning("itemdb_read_stack: Unknown item id '%hu'.\n", nameid);
+ return false;
+ }
+
+ if( !itemdb_isstackable2(id) )
+ {
+ ShowWarning("itemdb_read_stack: Item id '%hu' is not stackable.\n", nameid);
+ return false;
+ }
+
+ amount = (unsigned short)strtoul(fields[1], NULL, 10);
+ type = strtoul(fields[2], NULL, 10);
+
+ if( !amount )
+ {// ignore
+ return true;
+ }
+
+ id->stack.amount = amount;
+ id->stack.inventory = (type&1)!=0;
+ id->stack.cart = (type&2)!=0;
+ id->stack.storage = (type&4)!=0;
+ id->stack.guildstorage = (type&8)!=0;
+
+ return true;
}
/// Reads items allowed to be sold in buying stores
-static bool itemdb_read_buyingstore(char *fields[], int columns, int current)
-{
- // <nameid>
- int nameid;
- struct item_data *id;
+static bool itemdb_read_buyingstore(char* fields[], int columns, int current)
+{// <nameid>
+ int nameid;
+ struct item_data* id;
- nameid = atoi(fields[0]);
+ nameid = atoi(fields[0]);
- if ((id = itemdb_exists(nameid)) == NULL) {
- ShowWarning("itemdb_read_buyingstore: Invalid item id %d.\n", nameid);
- return false;
- }
+ if( ( id = itemdb_exists(nameid) ) == NULL )
+ {
+ ShowWarning("itemdb_read_buyingstore: Invalid item id %d.\n", nameid);
+ return false;
+ }
- if (!itemdb_isstackable2(id)) {
- ShowWarning("itemdb_read_buyingstore: Non-stackable item id %d cannot be enabled for buying store.\n", nameid);
- return false;
- }
+ if( !itemdb_isstackable2(id) )
+ {
+ ShowWarning("itemdb_read_buyingstore: Non-stackable item id %d cannot be enabled for buying store.\n", nameid);
+ return false;
+ }
- id->flag.buyingstore = true;
+ id->flag.buyingstore = true;
- return true;
+ return true;
}
/**
* @return: amount of retrieved entries.
**/
-int itemdb_combo_split_atoi(char *str, int *val)
-{
- int i;
-
- for (i=0; i<MAX_ITEMS_PER_COMBO; i++) {
- if (!str) break;
-
- val[i] = atoi(str);
-
- str = strchr(str,':');
-
- if (str)
- *str++=0;
- }
-
- if (i == 0) //No data found.
- return 0;
-
- return i;
+int itemdb_combo_split_atoi (char *str, int *val) {
+ int i;
+
+ for (i=0; i<MAX_ITEMS_PER_COMBO; i++) {
+ if (!str) break;
+
+ val[i] = atoi(str);
+
+ str = strchr(str,':');
+
+ if (str)
+ *str++=0;
+ }
+
+ if( i == 0 ) //No data found.
+ return 0;
+
+ return i;
}
/**
* <combo{:combo{:combo:{..}}}>,<{ script }>
**/
-void itemdb_read_combos()
-{
- uint32 lines = 0, count = 0;
- char line[1024];
-
- char path[256];
- FILE *fp;
-
- sprintf(path, "%s/%s", db_path, DBPATH"item_combo_db.txt");
-
- if ((fp = fopen(path, "r")) == NULL) {
- ShowError("itemdb_read_combos: File not found \"%s\".\n", path);
- return;
- }
-
- // process rows one by one
- while (fgets(line, sizeof(line), fp)) {
- char *str[2], *p;
-
- lines++;
-
- if (line[0] == '/' && line[1] == '/')
- continue;
-
- memset(str, 0, sizeof(str));
-
- p = line;
-
- p = trim(p);
-
- if (*p == '\0')
- continue;// empty line
-
- if (!strchr(p,',')) {
- /* is there even a single column? */
- ShowError("itemdb_read_combos: Insufficient columns in line %d of \"%s\", skipping.\n", lines, path);
- continue;
- }
-
- str[0] = p;
- p = strchr(p,',');
- *p = '\0';
- p++;
-
- str[1] = p;
- p = strchr(p,',');
- p++;
-
- if (str[1][0] != '{') {
- ShowError("itemdb_read_combos(#1): Invalid format (Script column) in line %d of \"%s\", skipping.\n", lines, path);
- continue;
- }
-
- /* no ending key anywhere (missing \}\) */
- if (str[1][strlen(str[1])-1] != '}') {
- ShowError("itemdb_read_combos(#2): Invalid format (Script column) in line %d of \"%s\", skipping.\n", lines, path);
- continue;
- } else {
- int items[MAX_ITEMS_PER_COMBO];
- int v = 0, retcount = 0;
- struct item_data *id = NULL;
- int idx = 0;
-
- if ((retcount = itemdb_combo_split_atoi(str[0], items)) < 2) {
- ShowError("itemdb_read_combos: line %d of \"%s\" doesn't have enough items to make for a combo (min:2), skipping.\n", lines, path);
- continue;
- }
-
- /* validate */
- for (v = 0; v < retcount; v++) {
- if (!itemdb_exists(items[v])) {
- ShowError("itemdb_read_combos: line %d of \"%s\" contains unknown item ID %d, skipping.\n", lines, path,items[v]);
- break;
- }
- }
- /* failed at some item */
- if (v < retcount)
- continue;
-
- id = itemdb_exists(items[0]);
-
- idx = id->combos_count;
-
- /* first entry, create */
- if (id->combos == NULL) {
- CREATE(id->combos, struct item_combo *, 1);
- id->combos_count = 1;
- } else {
- RECREATE(id->combos, struct item_combo *, ++id->combos_count);
- }
-
- CREATE(id->combos[idx],struct item_combo,1);
-
- id->combos[idx]->nameid = aMalloc(retcount * sizeof(unsigned short));
- id->combos[idx]->count = retcount;
- id->combos[idx]->script = parse_script(str[1], path, lines, 0);
- id->combos[idx]->id = count;
- id->combos[idx]->isRef = false;
- /* populate ->nameid field */
- for (v = 0; v < retcount; v++) {
- id->combos[idx]->nameid[v] = items[v];
- }
-
- /* populate the children to refer to this combo */
- for (v = 1; v < retcount; v++) {
- struct item_data *it = NULL;
- int index;
-
- it = itemdb_exists(items[v]);
-
- index = it->combos_count;
-
- if (it->combos == NULL) {
- CREATE(it->combos, struct item_combo *, 1);
- it->combos_count = 1;
- } else {
- RECREATE(it->combos, struct item_combo *, ++it->combos_count);
- }
-
- CREATE(it->combos[index],struct item_combo,1);
-
- /* we copy previously alloc'd pointers and just set it to reference */
- memcpy(it->combos[index],id->combos[idx],sizeof(struct item_combo));
- /* we flag this way to ensure we don't double-dealloc same data */
- it->combos[index]->isRef = true;
- }
-
- }
-
- count++;
- }
-
- fclose(fp);
-
- ShowStatus("Done reading '"CL_WHITE"%lu"CL_RESET"' entries in '"CL_WHITE"item_combo_db"CL_RESET"'.\n", count);
-
- return;
+void itemdb_read_combos() {
+ uint32 lines = 0, count = 0;
+ char line[1024];
+
+ char path[256];
+ FILE* fp;
+
+ sprintf(path, "%s/%s", db_path, DBPATH"item_combo_db.txt");
+
+ if ((fp = fopen(path, "r")) == NULL) {
+ ShowError("itemdb_read_combos: File not found \"%s\".\n", path);
+ return;
+ }
+
+ // process rows one by one
+ while(fgets(line, sizeof(line), fp)) {
+ char *str[2], *p;
+
+ lines++;
+
+ if (line[0] == '/' && line[1] == '/')
+ continue;
+
+ memset(str, 0, sizeof(str));
+
+ p = line;
+
+ p = trim(p);
+
+ if (*p == '\0')
+ continue;// empty line
+
+ if (!strchr(p,','))
+ {
+ /* is there even a single column? */
+ ShowError("itemdb_read_combos: Insufficient columns in line %d of \"%s\", skipping.\n", lines, path);
+ continue;
+ }
+
+ str[0] = p;
+ p = strchr(p,',');
+ *p = '\0';
+ p++;
+
+ str[1] = p;
+ p = strchr(p,',');
+ p++;
+
+ if (str[1][0] != '{') {
+ ShowError("itemdb_read_combos(#1): Invalid format (Script column) in line %d of \"%s\", skipping.\n", lines, path);
+ continue;
+ }
+
+ /* no ending key anywhere (missing \}\) */
+ if ( str[1][strlen(str[1])-1] != '}' ) {
+ ShowError("itemdb_read_combos(#2): Invalid format (Script column) in line %d of \"%s\", skipping.\n", lines, path);
+ continue;
+ } else {
+ int items[MAX_ITEMS_PER_COMBO];
+ int v = 0, retcount = 0;
+ struct item_data * id = NULL;
+ int idx = 0;
+
+ if((retcount = itemdb_combo_split_atoi(str[0], items)) < 2) {
+ ShowError("itemdb_read_combos: line %d of \"%s\" doesn't have enough items to make for a combo (min:2), skipping.\n", lines, path);
+ continue;
+ }
+
+ /* validate */
+ for(v = 0; v < retcount; v++) {
+ if( !itemdb_exists(items[v]) ) {
+ ShowError("itemdb_read_combos: line %d of \"%s\" contains unknown item ID %d, skipping.\n", lines, path,items[v]);
+ break;
+ }
+ }
+ /* failed at some item */
+ if( v < retcount )
+ continue;
+
+ id = itemdb_exists(items[0]);
+
+ idx = id->combos_count;
+
+ /* first entry, create */
+ if( id->combos == NULL ) {
+ CREATE(id->combos, struct item_combo*, 1);
+ id->combos_count = 1;
+ } else {
+ RECREATE(id->combos, struct item_combo*, ++id->combos_count);
+ }
+
+ CREATE(id->combos[idx],struct item_combo,1);
+
+ id->combos[idx]->nameid = aMalloc( retcount * sizeof(unsigned short) );
+ id->combos[idx]->count = retcount;
+ id->combos[idx]->script = parse_script(str[1], path, lines, 0);
+ id->combos[idx]->id = count;
+ id->combos[idx]->isRef = false;
+ /* populate ->nameid field */
+ for( v = 0; v < retcount; v++ ) {
+ id->combos[idx]->nameid[v] = items[v];
+ }
+
+ /* populate the children to refer to this combo */
+ for( v = 1; v < retcount; v++ ) {
+ struct item_data * it = NULL;
+ int index;
+
+ it = itemdb_exists(items[v]);
+
+ index = it->combos_count;
+
+ if( it->combos == NULL ) {
+ CREATE(it->combos, struct item_combo*, 1);
+ it->combos_count = 1;
+ } else {
+ RECREATE(it->combos, struct item_combo*, ++it->combos_count);
+ }
+
+ CREATE(it->combos[index],struct item_combo,1);
+
+ /* we copy previously alloc'd pointers and just set it to reference */
+ memcpy(it->combos[index],id->combos[idx],sizeof(struct item_combo));
+ /* we flag this way to ensure we don't double-dealloc same data */
+ it->combos[index]->isRef = true;
+ }
+
+ }
+
+ count++;
+ }
+
+ fclose(fp);
+
+ ShowStatus("Done reading '"CL_WHITE"%lu"CL_RESET"' entries in '"CL_WHITE"item_combo_db"CL_RESET"'.\n", count);
+
+ return;
}
@@ -908,170 +908,171 @@ void itemdb_read_combos()
*======================================*/
static int itemdb_gendercheck(struct item_data *id)
{
- if (id->nameid == WEDDING_RING_M) //Grom Ring
- return 1;
- if (id->nameid == WEDDING_RING_F) //Bride Ring
- return 0;
- if (id->look == W_MUSICAL && id->type == IT_WEAPON) //Musical instruments are always male-only
- return 1;
- if (id->look == W_WHIP && id->type == IT_WEAPON) //Whips are always female-only
- return 0;
-
- return (battle_config.ignore_items_gender) ? 2 : id->sex;
+ if (id->nameid == WEDDING_RING_M) //Grom Ring
+ return 1;
+ if (id->nameid == WEDDING_RING_F) //Bride Ring
+ return 0;
+ if (id->look == W_MUSICAL && id->type == IT_WEAPON) //Musical instruments are always male-only
+ return 1;
+ if (id->look == W_WHIP && id->type == IT_WEAPON) //Whips are always female-only
+ return 0;
+
+ return (battle_config.ignore_items_gender) ? 2 : id->sex;
}
/**
* [RRInd]
* For backwards compatibility, in Renewal mode, MATK from weapons comes from the atk slot
* We use a ':' delimiter which, if not found, assumes the weapon does not provide any matk.
**/
-void itemdb_re_split_atoi(char *str, int *atk, int *matk)
-{
- int i, val[2];
-
- for (i=0; i<2; i++) {
- if (!str) break;
- val[i] = atoi(str);
- str = strchr(str,':');
- if (str)
- *str++=0;
- }
- if (i == 0) {
- *atk = *matk = 0;
- return;//no data found
- }
- if (i == 1) { //Single Value, we assume it's the ATK
- *atk = val[0];
- *matk = 0;
- return;
- }
- //We assume we have 2 values.
- *atk = val[0];
- *matk = val[1];
- return;
+void itemdb_re_split_atoi(char *str, int *atk, int *matk) {
+ int i, val[2];
+
+ for (i=0; i<2; i++) {
+ if (!str) break;
+ val[i] = atoi(str);
+ str = strchr(str,':');
+ if (str)
+ *str++=0;
+ }
+ if( i == 0 ) {
+ *atk = *matk = 0;
+ return;//no data found
+ }
+ if( i == 1 ) {//Single Value, we assume it's the ATK
+ *atk = val[0];
+ *matk = 0;
+ return;
+ }
+ //We assume we have 2 values.
+ *atk = val[0];
+ *matk = val[1];
+ return;
}
/*==========================================
* processes one itemdb entry
*------------------------------------------*/
-static bool itemdb_parse_dbrow(char **str, const char *source, int line, int scriptopt)
-{
- /*
- +----+--------------+---------------+------+-----------+------------+--------+--------+---------+-------+-------+------------+-------------+---------------+-----------------+--------------+-------------+------------+------+--------+--------------+----------------+
- | 00 | 01 | 02 | 03 | 04 | 05 | 06 | 07 | 08 | 09 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 |
- +----+--------------+---------------+------+-----------+------------+--------+--------+---------+-------+-------+------------+-------------+---------------+-----------------+--------------+-------------+------------+------+--------+--------------+----------------+
- | id | name_english | name_japanese | type | price_buy | price_sell | weight | attack | defence | range | slots | equip_jobs | equip_upper | equip_genders | equip_locations | weapon_level | equip_level | refineable | view | script | equip_script | unequip_script |
- +----+--------------+---------------+------+-----------+------------+--------+--------+---------+-------+-------+------------+-------------+---------------+-----------------+--------------+-------------+------------+------+--------+--------------+----------------+
- */
- int nameid;
- struct item_data *id;
-
- nameid = atoi(str[0]);
- if (nameid <= 0) {
- ShowWarning("itemdb_parse_dbrow: Invalid id %d in line %d of \"%s\", skipping.\n", nameid, line, source);
- return false;
- }
-
- //ID,Name,Jname,Type,Price,Sell,Weight,ATK,DEF,Range,Slot,Job,Job Upper,Gender,Loc,wLV,eLV,refineable,View
- id = itemdb_load(nameid);
- safestrncpy(id->name, str[1], sizeof(id->name));
- safestrncpy(id->jname, str[2], sizeof(id->jname));
-
- id->type = atoi(str[3]);
-
- if (id->type < 0 || id->type == IT_UNKNOWN || id->type == IT_UNKNOWN2 || (id->type > IT_DELAYCONSUME && id->type < IT_CASH) || id->type >= IT_MAX) {
- // catch invalid item types
- ShowWarning("itemdb_parse_dbrow: Invalid item type %d for item %d. IT_ETC will be used.\n", id->type, nameid);
- id->type = IT_ETC;
- }
-
- if (id->type == IT_DELAYCONSUME) {
- //Items that are consumed only after target confirmation
- id->type = IT_USABLE;
- id->flag.delay_consume = 1;
- } else //In case of an itemdb reload and the item type changed.
- id->flag.delay_consume = 0;
-
- //When a particular price is not given, we should base it off the other one
- //(it is important to make a distinction between 'no price' and 0z)
- if (str[4][0])
- id->value_buy = atoi(str[4]);
- else
- id->value_buy = atoi(str[5]) * 2;
-
- if (str[5][0])
- id->value_sell = atoi(str[5]);
- else
- id->value_sell = id->value_buy / 2;
- /*
- if ( !str[4][0] && !str[5][0])
- {
- ShowWarning("itemdb_parse_dbrow: No buying/selling price defined for item %d (%s), using 20/10z\n", nameid, id->jname);
- id->value_buy = 20;
- id->value_sell = 10;
- } else
- */
- if (id->value_buy/124. < id->value_sell/75.)
- ShowWarning("itemdb_parse_dbrow: Buying/Selling [%d/%d] price of item %d (%s) allows Zeny making exploit through buying/selling at discounted/overcharged prices!\n",
- id->value_buy, id->value_sell, nameid, id->jname);
-
- id->weight = atoi(str[6]);
+static bool itemdb_parse_dbrow(char** str, const char* source, int line, int scriptopt) {
+ /*
+ +----+--------------+---------------+------+-----------+------------+--------+--------+---------+-------+-------+------------+-------------+---------------+-----------------+--------------+-------------+------------+------+--------+--------------+----------------+
+ | 00 | 01 | 02 | 03 | 04 | 05 | 06 | 07 | 08 | 09 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 |
+ +----+--------------+---------------+------+-----------+------------+--------+--------+---------+-------+-------+------------+-------------+---------------+-----------------+--------------+-------------+------------+------+--------+--------------+----------------+
+ | id | name_english | name_japanese | type | price_buy | price_sell | weight | attack | defence | range | slots | equip_jobs | equip_upper | equip_genders | equip_locations | weapon_level | equip_level | refineable | view | script | equip_script | unequip_script |
+ +----+--------------+---------------+------+-----------+------------+--------+--------+---------+-------+-------+------------+-------------+---------------+-----------------+--------------+-------------+------------+------+--------+--------------+----------------+
+ */
+ int nameid;
+ struct item_data* id;
+
+ nameid = atoi(str[0]);
+ if( nameid <= 0 )
+ {
+ ShowWarning("itemdb_parse_dbrow: Invalid id %d in line %d of \"%s\", skipping.\n", nameid, line, source);
+ return false;
+ }
+
+ //ID,Name,Jname,Type,Price,Sell,Weight,ATK,DEF,Range,Slot,Job,Job Upper,Gender,Loc,wLV,eLV,refineable,View
+ id = itemdb_load(nameid);
+ safestrncpy(id->name, str[1], sizeof(id->name));
+ safestrncpy(id->jname, str[2], sizeof(id->jname));
+
+ id->type = atoi(str[3]);
+
+ if( id->type < 0 || id->type == IT_UNKNOWN || id->type == IT_UNKNOWN2 || ( id->type > IT_DELAYCONSUME && id->type < IT_CASH ) || id->type >= IT_MAX )
+ {// catch invalid item types
+ ShowWarning("itemdb_parse_dbrow: Invalid item type %d for item %d. IT_ETC will be used.\n", id->type, nameid);
+ id->type = IT_ETC;
+ }
+
+ if (id->type == IT_DELAYCONSUME)
+ { //Items that are consumed only after target confirmation
+ id->type = IT_USABLE;
+ id->flag.delay_consume = 1;
+ } else //In case of an itemdb reload and the item type changed.
+ id->flag.delay_consume = 0;
+
+ //When a particular price is not given, we should base it off the other one
+ //(it is important to make a distinction between 'no price' and 0z)
+ if ( str[4][0] )
+ id->value_buy = atoi(str[4]);
+ else
+ id->value_buy = atoi(str[5]) * 2;
+
+ if ( str[5][0] )
+ id->value_sell = atoi(str[5]);
+ else
+ id->value_sell = id->value_buy / 2;
+ /*
+ if ( !str[4][0] && !str[5][0])
+ {
+ ShowWarning("itemdb_parse_dbrow: No buying/selling price defined for item %d (%s), using 20/10z\n", nameid, id->jname);
+ id->value_buy = 20;
+ id->value_sell = 10;
+ } else
+ */
+ if (id->value_buy/124. < id->value_sell/75.)
+ ShowWarning("itemdb_parse_dbrow: Buying/Selling [%d/%d] price of item %d (%s) allows Zeny making exploit through buying/selling at discounted/overcharged prices!\n",
+ id->value_buy, id->value_sell, nameid, id->jname);
+
+ id->weight = atoi(str[6]);
#ifdef RENEWAL
- itemdb_re_split_atoi(str[7],&id->atk,&id->matk);
+ itemdb_re_split_atoi(str[7],&id->atk,&id->matk);
#else
- id->atk = atoi(str[7]);
+ id->atk = atoi(str[7]);
#endif
- id->def = atoi(str[8]);
- id->range = atoi(str[9]);
- id->slot = atoi(str[10]);
-
- if (id->slot > MAX_SLOTS) {
- ShowWarning("itemdb_parse_dbrow: Item %d (%s) specifies %d slots, but the server only supports up to %d. Using %d slots.\n", nameid, id->jname, id->slot, MAX_SLOTS, MAX_SLOTS);
- id->slot = MAX_SLOTS;
- }
-
- itemdb_jobid2mapid(id->class_base, (unsigned int)strtoul(str[11],NULL,0));
- id->class_upper = atoi(str[12]);
- id->sex = atoi(str[13]);
- id->equip = atoi(str[14]);
-
- if (!id->equip && itemdb_isequip2(id)) {
- ShowWarning("Item %d (%s) is an equipment with no equip-field! Making it an etc item.\n", nameid, id->jname);
- id->type = IT_ETC;
- }
-
- id->wlv = cap_value(atoi(str[15]), REFINE_TYPE_ARMOR, REFINE_TYPE_MAX);
+ id->def = atoi(str[8]);
+ id->range = atoi(str[9]);
+ id->slot = atoi(str[10]);
+
+ if (id->slot > MAX_SLOTS)
+ {
+ ShowWarning("itemdb_parse_dbrow: Item %d (%s) specifies %d slots, but the server only supports up to %d. Using %d slots.\n", nameid, id->jname, id->slot, MAX_SLOTS, MAX_SLOTS);
+ id->slot = MAX_SLOTS;
+ }
+
+ itemdb_jobid2mapid(id->class_base, (unsigned int)strtoul(str[11],NULL,0));
+ id->class_upper = atoi(str[12]);
+ id->sex = atoi(str[13]);
+ id->equip = atoi(str[14]);
+
+ if (!id->equip && itemdb_isequip2(id))
+ {
+ ShowWarning("Item %d (%s) is an equipment with no equip-field! Making it an etc item.\n", nameid, id->jname);
+ id->type = IT_ETC;
+ }
+
+ id->wlv = cap_value(atoi(str[15]), REFINE_TYPE_ARMOR, REFINE_TYPE_MAX);
#ifdef RENEWAL
- itemdb_re_split_atoi(str[16],&id->elv,&id->elvmax);
+ itemdb_re_split_atoi(str[16],&id->elv,&id->elvmax);
#else
- id->elv = atoi(str[16]);
+ id->elv = atoi(str[16]);
#endif
- id->flag.no_refine = atoi(str[17]) ? 0 : 1; //FIXME: verify this
- id->look = atoi(str[18]);
-
- id->flag.available = 1;
- id->view_id = 0;
- id->sex = itemdb_gendercheck(id); //Apply gender filtering.
-
- if (id->script) {
- script_free_code(id->script);
- id->script = NULL;
- }
- if (id->equip_script) {
- script_free_code(id->equip_script);
- id->equip_script = NULL;
- }
- if (id->unequip_script) {
- script_free_code(id->unequip_script);
- id->unequip_script = NULL;
- }
-
- if (*str[19])
- id->script = parse_script(str[19], source, line, scriptopt);
- if (*str[20])
- id->equip_script = parse_script(str[20], source, line, scriptopt);
- if (*str[21])
- id->unequip_script = parse_script(str[21], source, line, scriptopt);
-
- return true;
+ id->flag.no_refine = atoi(str[17]) ? 0 : 1; //FIXME: verify this
+ id->look = atoi(str[18]);
+
+ id->flag.available = 1;
+ id->view_id = 0;
+ id->sex = itemdb_gendercheck(id); //Apply gender filtering.
+
+ if (id->script) {
+ script_free_code(id->script);
+ id->script = NULL;
+ }
+ if (id->equip_script) {
+ script_free_code(id->equip_script);
+ id->equip_script = NULL;
+ }
+ if (id->unequip_script) {
+ script_free_code(id->unequip_script);
+ id->unequip_script = NULL;
+ }
+
+ if (*str[19])
+ id->script = parse_script(str[19], source, line, scriptopt);
+ if (*str[20])
+ id->equip_script = parse_script(str[20], source, line, scriptopt);
+ if (*str[21])
+ id->unequip_script = parse_script(str[21], source, line, scriptopt);
+
+ return true;
}
/*==========================================
@@ -1080,191 +1081,195 @@ static bool itemdb_parse_dbrow(char **str, const char *source, int line, int scr
*------------------------------------------*/
static int itemdb_readdb(void)
{
- const char *filename[] = {
- DBPATH"item_db.txt",
- "item_db2.txt"
- };
-
- int fi;
-
- for (fi = 0; fi < ARRAYLENGTH(filename); ++fi) {
- uint32 lines = 0, count = 0;
- char line[1024];
-
- char path[256];
- FILE *fp;
-
- sprintf(path, "%s/%s", db_path, filename[fi]);
- fp = fopen(path, "r");
- if (fp == NULL) {
- ShowWarning("itemdb_readdb: File not found \"%s\", skipping.\n", path);
- continue;
- }
-
- // process rows one by one
- while (fgets(line, sizeof(line), fp)) {
- char *str[32], *p;
- int i;
- lines++;
- if (line[0] == '/' && line[1] == '/')
- continue;
- memset(str, 0, sizeof(str));
-
- p = line;
- while (ISSPACE(*p))
- ++p;
- if (*p == '\0')
- continue;// empty line
- for (i = 0; i < 19; ++i) {
- str[i] = p;
- p = strchr(p,',');
- if (p == NULL)
- break;// comma not found
- *p = '\0';
- ++p;
- }
-
- if (p == NULL) {
- ShowError("itemdb_readdb: Insufficient columns in line %d of \"%s\" (item with id %d), skipping.\n", lines, path, atoi(str[0]));
- continue;
- }
-
- // Script
- if (*p != '{') {
- ShowError("itemdb_readdb: Invalid format (Script column) in line %d of \"%s\" (item with id %d), skipping.\n", lines, path, atoi(str[0]));
- continue;
- }
- str[19] = p;
- p = strstr(p+1,"},");
- if (p == NULL) {
- ShowError("itemdb_readdb: Invalid format (Script column) in line %d of \"%s\" (item with id %d), skipping.\n", lines, path, atoi(str[0]));
- continue;
- }
- p[1] = '\0';
- p += 2;
-
- // OnEquip_Script
- if (*p != '{') {
- ShowError("itemdb_readdb: Invalid format (OnEquip_Script column) in line %d of \"%s\" (item with id %d), skipping.\n", lines, path, atoi(str[0]));
- continue;
- }
- str[20] = p;
- p = strstr(p+1,"},");
- if (p == NULL) {
- ShowError("itemdb_readdb: Invalid format (OnEquip_Script column) in line %d of \"%s\" (item with id %d), skipping.\n", lines, path, atoi(str[0]));
- continue;
- }
- p[1] = '\0';
- p += 2;
-
- // OnUnequip_Script (last column)
- if (*p != '{') {
- ShowError("itemdb_readdb: Invalid format (OnUnequip_Script column) in line %d of \"%s\" (item with id %d), skipping.\n", lines, path, atoi(str[0]));
- continue;
- }
- str[21] = p;
-
- if (str[21][strlen(str[21])-2] != '}') {
- /* lets count to ensure it's not something silly e.g. a extra space at line ending */
- int v, lcurly = 0, rcurly = 0;
-
- for (v = 0; v < strlen(str[21]); v++) {
- if (str[21][v] == '{')
- lcurly++;
- else if (str[21][v] == '}')
- rcurly++;
- }
-
- if (lcurly != rcurly) {
- ShowError("itemdb_readdb: Mismatching curly braces in line %d of \"%s\" (item with id %d), skipping.\n", lines, path, atoi(str[0]));
- continue;
- }
- }
-
- if (!itemdb_parse_dbrow(str, path, lines, 0))
- continue;
-
- count++;
- }
-
- fclose(fp);
-
- ShowStatus("Done reading '"CL_WHITE"%lu"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", count, filename[fi]);
- }
-
- return 0;
+ const char* filename[] = {
+ DBPATH"item_db.txt",
+ "item_db2.txt" };
+
+ int fi;
+
+ for( fi = 0; fi < ARRAYLENGTH(filename); ++fi ) {
+ uint32 lines = 0, count = 0;
+ char line[1024];
+
+ char path[256];
+ FILE* fp;
+
+ sprintf(path, "%s/%s", db_path, filename[fi]);
+ fp = fopen(path, "r");
+ if( fp == NULL ) {
+ ShowWarning("itemdb_readdb: File not found \"%s\", skipping.\n", path);
+ continue;
+ }
+
+ // process rows one by one
+ while(fgets(line, sizeof(line), fp))
+ {
+ char *str[32], *p;
+ int i;
+ lines++;
+ if(line[0] == '/' && line[1] == '/')
+ continue;
+ memset(str, 0, sizeof(str));
+
+ p = line;
+ while( ISSPACE(*p) )
+ ++p;
+ if( *p == '\0' )
+ continue;// empty line
+ for( i = 0; i < 19; ++i )
+ {
+ str[i] = p;
+ p = strchr(p,',');
+ if( p == NULL )
+ break;// comma not found
+ *p = '\0';
+ ++p;
+ }
+
+ if( p == NULL )
+ {
+ ShowError("itemdb_readdb: Insufficient columns in line %d of \"%s\" (item with id %d), skipping.\n", lines, path, atoi(str[0]));
+ continue;
+ }
+
+ // Script
+ if( *p != '{' )
+ {
+ ShowError("itemdb_readdb: Invalid format (Script column) in line %d of \"%s\" (item with id %d), skipping.\n", lines, path, atoi(str[0]));
+ continue;
+ }
+ str[19] = p;
+ p = strstr(p+1,"},");
+ if( p == NULL )
+ {
+ ShowError("itemdb_readdb: Invalid format (Script column) in line %d of \"%s\" (item with id %d), skipping.\n", lines, path, atoi(str[0]));
+ continue;
+ }
+ p[1] = '\0';
+ p += 2;
+
+ // OnEquip_Script
+ if( *p != '{' )
+ {
+ ShowError("itemdb_readdb: Invalid format (OnEquip_Script column) in line %d of \"%s\" (item with id %d), skipping.\n", lines, path, atoi(str[0]));
+ continue;
+ }
+ str[20] = p;
+ p = strstr(p+1,"},");
+ if( p == NULL )
+ {
+ ShowError("itemdb_readdb: Invalid format (OnEquip_Script column) in line %d of \"%s\" (item with id %d), skipping.\n", lines, path, atoi(str[0]));
+ continue;
+ }
+ p[1] = '\0';
+ p += 2;
+
+ // OnUnequip_Script (last column)
+ if( *p != '{' )
+ {
+ ShowError("itemdb_readdb: Invalid format (OnUnequip_Script column) in line %d of \"%s\" (item with id %d), skipping.\n", lines, path, atoi(str[0]));
+ continue;
+ }
+ str[21] = p;
+
+ if ( str[21][strlen(str[21])-2] != '}' ) {
+ /* lets count to ensure it's not something silly e.g. a extra space at line ending */
+ int v, lcurly = 0, rcurly = 0;
+
+ for( v = 0; v < strlen(str[21]); v++ ) {
+ if( str[21][v] == '{' )
+ lcurly++;
+ else if ( str[21][v] == '}' )
+ rcurly++;
+ }
+
+ if( lcurly != rcurly ) {
+ ShowError("itemdb_readdb: Mismatching curly braces in line %d of \"%s\" (item with id %d), skipping.\n", lines, path, atoi(str[0]));
+ continue;
+ }
+ }
+
+ if (!itemdb_parse_dbrow(str, path, lines, 0))
+ continue;
+
+ count++;
+ }
+
+ fclose(fp);
+
+ ShowStatus("Done reading '"CL_WHITE"%lu"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", count, filename[fi]);
+ }
+
+ return 0;
}
/*======================================
* item_db table reading
*======================================*/
-static int itemdb_read_sqldb(void)
-{
-
- const char *item_db_name[] = {
-#ifdef RENEWAL
- item_db_re_db,
-#else
- item_db_db,
-#endif
- item_db2_db
- };
- int fi;
-
- for (fi = 0; fi < ARRAYLENGTH(item_db_name); ++fi) {
- uint32 lines = 0, count = 0;
-
- // retrieve all rows from the item database
- if (SQL_ERROR == Sql_Query(mmysql_handle, "SELECT * FROM `%s`", item_db_name[fi])) {
- Sql_ShowDebug(mmysql_handle);
- continue;
- }
-
- // process rows one by one
- while (SQL_SUCCESS == Sql_NextRow(mmysql_handle)) { // wrap the result into a TXT-compatible format
- char *str[22];
- char *dummy = "";
- int i;
- ++lines;
- for (i = 0; i < 22; ++i) {
- Sql_GetData(mmysql_handle, i, &str[i], NULL);
- if (str[i] == NULL)
- str[i] = dummy; // get rid of NULL columns
- }
-
- if (!itemdb_parse_dbrow(str, item_db_name[fi], lines, SCRIPT_IGNORE_EXTERNAL_BRACKETS))
- continue;
- ++count;
- }
-
- // free the query result
- Sql_FreeResult(mmysql_handle);
-
- ShowStatus("Done reading '"CL_WHITE"%lu"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", count, item_db_name[fi]);
- }
-
- return 0;
+static int itemdb_read_sqldb(void) {
+
+ const char* item_db_name[] = {
+ #ifdef RENEWAL
+ item_db_re_db,
+ #else
+ item_db_db,
+ #endif
+ item_db2_db };
+ int fi;
+
+ for( fi = 0; fi < ARRAYLENGTH(item_db_name); ++fi ) {
+ uint32 lines = 0, count = 0;
+
+ // retrieve all rows from the item database
+ if( SQL_ERROR == Sql_Query(mmysql_handle, "SELECT * FROM `%s`", item_db_name[fi]) ) {
+ Sql_ShowDebug(mmysql_handle);
+ continue;
+ }
+
+ // process rows one by one
+ while( SQL_SUCCESS == Sql_NextRow(mmysql_handle) ) {// wrap the result into a TXT-compatible format
+ char* str[22];
+ char* dummy = "";
+ int i;
+ ++lines;
+ for( i = 0; i < 22; ++i ) {
+ Sql_GetData(mmysql_handle, i, &str[i], NULL);
+ if( str[i] == NULL )
+ str[i] = dummy; // get rid of NULL columns
+ }
+
+ if (!itemdb_parse_dbrow(str, item_db_name[fi], lines, SCRIPT_IGNORE_EXTERNAL_BRACKETS))
+ continue;
+ ++count;
+ }
+
+ // free the query result
+ Sql_FreeResult(mmysql_handle);
+
+ ShowStatus("Done reading '"CL_WHITE"%lu"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", count, item_db_name[fi]);
+ }
+
+ return 0;
}
/*====================================
* read all item-related databases
*------------------------------------*/
-static void itemdb_read(void)
-{
-
- if (db_use_sqldbs)
- itemdb_read_sqldb();
- else
- itemdb_readdb();
-
- itemdb_read_combos();
- itemdb_read_itemgroup();
- sv_readdb(db_path, "item_avail.txt", ',', 2, 2, -1, &itemdb_read_itemavail);
- sv_readdb(db_path, DBPATH"item_noequip.txt", ',', 2, 2, -1, &itemdb_read_noequip);
- sv_readdb(db_path, DBPATH"item_trade.txt", ',', 3, 3, -1, &itemdb_read_itemtrade);
- sv_readdb(db_path, "item_delay.txt", ',', 2, 2, -1, &itemdb_read_itemdelay);
- sv_readdb(db_path, "item_stack.txt", ',', 3, 3, -1, &itemdb_read_stack);
- sv_readdb(db_path, DBPATH"item_buyingstore.txt", ',', 1, 1, -1, &itemdb_read_buyingstore);
+static void itemdb_read(void) {
+
+ if (db_use_sqldbs)
+ itemdb_read_sqldb();
+ else
+ itemdb_readdb();
+
+ itemdb_read_combos();
+ itemdb_read_itemgroup();
+ sv_readdb(db_path, "item_avail.txt", ',', 2, 2, -1, &itemdb_read_itemavail);
+ sv_readdb(db_path, DBPATH"item_noequip.txt", ',', 2, 2, -1, &itemdb_read_noequip);
+ sv_readdb(db_path, DBPATH"item_trade.txt", ',', 3, 3, -1, &itemdb_read_itemtrade);
+ sv_readdb(db_path, "item_delay.txt", ',', 2, 2, -1, &itemdb_read_itemdelay);
+ sv_readdb(db_path, "item_stack.txt", ',', 3, 3, -1, &itemdb_read_stack);
+ sv_readdb(db_path, DBPATH"item_buyingstore.txt", ',', 1, 1, -1, &itemdb_read_buyingstore);
}
/*==========================================
@@ -1272,35 +1277,35 @@ static void itemdb_read(void)
*------------------------------------------*/
/// Destroys the item_data.
-static void destroy_item_data(struct item_data *self, int free_self)
+static void destroy_item_data(struct item_data* self, int free_self)
{
- if (self == NULL)
- return;
- // free scripts
- if (self->script)
- script_free_code(self->script);
- if (self->equip_script)
- script_free_code(self->equip_script);
- if (self->unequip_script)
- script_free_code(self->unequip_script);
- if (self->combos_count) {
- int i;
- for (i = 0; i < self->combos_count; i++) {
- if (!self->combos[i]->isRef) {
- aFree(self->combos[i]->nameid);
- script_free_code(self->combos[i]->script);
- }
- aFree(self->combos[i]);
- }
- aFree(self->combos);
- }
+ if( self == NULL )
+ return;
+ // free scripts
+ if( self->script )
+ script_free_code(self->script);
+ if( self->equip_script )
+ script_free_code(self->equip_script);
+ if( self->unequip_script )
+ script_free_code(self->unequip_script);
+ if( self->combos_count ) {
+ int i;
+ for( i = 0; i < self->combos_count; i++ ) {
+ if( !self->combos[i]->isRef ) {
+ aFree(self->combos[i]->nameid);
+ script_free_code(self->combos[i]->script);
+ }
+ aFree(self->combos[i]);
+ }
+ aFree(self->combos);
+ }
#if defined(DEBUG)
- // trash item
- memset(self, 0xDD, sizeof(struct item_data));
+ // trash item
+ memset(self, 0xDD, sizeof(struct item_data));
#endif
- // free self
- if (free_self)
- aFree(self);
+ // free self
+ if( free_self )
+ aFree(self);
}
/**
@@ -1308,99 +1313,98 @@ static void destroy_item_data(struct item_data *self, int free_self)
*/
static int itemdb_final_sub(DBKey key, DBData *data, va_list ap)
{
- struct item_data *id = db_data2ptr(data);
+ struct item_data *id = db_data2ptr(data);
- if (id != &dummy_item)
- destroy_item_data(id, 1);
+ if( id != &dummy_item )
+ destroy_item_data(id, 1);
- return 0;
+ return 0;
}
void itemdb_reload(void)
{
- struct s_mapiterator *iter;
- struct map_session_data *sd;
-
- int i,d,k;
-
- // clear the previous itemdb data
- for (i = 0; i < ARRAYLENGTH(itemdb_array); ++i)
- if (itemdb_array[i])
- destroy_item_data(itemdb_array[i], 1);
-
- itemdb_other->clear(itemdb_other, itemdb_final_sub);
-
- memset(itemdb_array, 0, sizeof(itemdb_array));
-
- // read new data
- itemdb_read();
-
- //Epoque's awesome @reloaditemdb fix - thanks! [Ind]
- //- Fixes the need of a @reloadmobdb after a @reloaditemdb to re-link monster drop data
- for (i = 0; i < MAX_MOB_DB; i++) {
- struct mob_db *entry;
- if (!((i < 1324 || i > 1363) && (i < 1938 || i > 1946)))
- continue;
- entry = mob_db(i);
- for (d = 0; d < MAX_MOB_DROP; d++) {
- struct item_data *id;
- if (!entry->dropitem[d].nameid)
- continue;
- id = itemdb_search(entry->dropitem[d].nameid);
-
- for (k = 0; k < MAX_SEARCH; k++) {
- if (id->mob[k].chance <= entry->dropitem[d].p)
- break;
- }
-
- if (k == MAX_SEARCH)
- continue;
-
- if (id->mob[k].id != i)
- memmove(&id->mob[k+1], &id->mob[k], (MAX_SEARCH-k-1)*sizeof(id->mob[0]));
- id->mob[k].chance = entry->dropitem[d].p;
- id->mob[k].id = i;
- }
- }
-
- // readjust itemdb pointer cache for each player
- iter = mapit_geteachpc();
- for (sd = (struct map_session_data *)mapit_first(iter); mapit_exists(iter); sd = (struct map_session_data *)mapit_next(iter)) {
- memset(sd->item_delay, 0, sizeof(sd->item_delay)); // reset item delays
- pc_setinventorydata(sd);
- /* clear combo bonuses */
- if (sd->combos.count) {
- aFree(sd->combos.bonus);
- aFree(sd->combos.id);
- sd->combos.bonus = NULL;
- sd->combos.id = NULL;
- sd->combos.count = 0;
- if (pc_load_combo(sd) > 0)
- status_calc_pc(sd,0);
- }
-
- }
- mapit_free(iter);
+ struct s_mapiterator* iter;
+ struct map_session_data* sd;
+
+ int i,d,k;
+
+ // clear the previous itemdb data
+ for( i = 0; i < ARRAYLENGTH(itemdb_array); ++i )
+ if( itemdb_array[i] )
+ destroy_item_data(itemdb_array[i], 1);
+
+ itemdb_other->clear(itemdb_other, itemdb_final_sub);
+
+ memset(itemdb_array, 0, sizeof(itemdb_array));
+
+ // read new data
+ itemdb_read();
+
+ //Epoque's awesome @reloaditemdb fix - thanks! [Ind]
+ //- Fixes the need of a @reloadmobdb after a @reloaditemdb to re-link monster drop data
+ for( i = 0; i < MAX_MOB_DB; i++ ) {
+ struct mob_db *entry;
+ if( !((i < 1324 || i > 1363) && (i < 1938 || i > 1946)) )
+ continue;
+ entry = mob_db(i);
+ for(d = 0; d < MAX_MOB_DROP; d++) {
+ struct item_data *id;
+ if( !entry->dropitem[d].nameid )
+ continue;
+ id = itemdb_search(entry->dropitem[d].nameid);
+
+ for (k = 0; k < MAX_SEARCH; k++) {
+ if (id->mob[k].chance <= entry->dropitem[d].p)
+ break;
+ }
+
+ if (k == MAX_SEARCH)
+ continue;
+
+ if (id->mob[k].id != i)
+ memmove(&id->mob[k+1], &id->mob[k], (MAX_SEARCH-k-1)*sizeof(id->mob[0]));
+ id->mob[k].chance = entry->dropitem[d].p;
+ id->mob[k].id = i;
+ }
+ }
+
+ // readjust itemdb pointer cache for each player
+ iter = mapit_geteachpc();
+ for( sd = (struct map_session_data*)mapit_first(iter); mapit_exists(iter); sd = (struct map_session_data*)mapit_next(iter) ) {
+ memset(sd->item_delay, 0, sizeof(sd->item_delay)); // reset item delays
+ pc_setinventorydata(sd);
+ /* clear combo bonuses */
+ if( sd->combos.count ) {
+ aFree(sd->combos.bonus);
+ aFree(sd->combos.id);
+ sd->combos.bonus = NULL;
+ sd->combos.id = NULL;
+ sd->combos.count = 0;
+ if( pc_load_combo(sd) > 0 )
+ status_calc_pc(sd,0);
+ }
+
+ }
+ mapit_free(iter);
}
void do_final_itemdb(void)
{
- int i;
+ int i;
- for (i = 0; i < ARRAYLENGTH(itemdb_array); ++i)
- if (itemdb_array[i])
- destroy_item_data(itemdb_array[i], 1);
+ for( i = 0; i < ARRAYLENGTH(itemdb_array); ++i )
+ if( itemdb_array[i] )
+ destroy_item_data(itemdb_array[i], 1);
- itemdb_other->destroy(itemdb_other, itemdb_final_sub);
- destroy_item_data(&dummy_item, 0);
+ itemdb_other->destroy(itemdb_other, itemdb_final_sub);
+ destroy_item_data(&dummy_item, 0);
}
-int do_init_itemdb(void)
-{
- memset(itemdb_array, 0, sizeof(itemdb_array));
- itemdb_other = idb_alloc(DB_OPT_BASE);
- create_dummy_data(); //Dummy data item.
- itemdb_read();
+int do_init_itemdb(void) {
+ memset(itemdb_array, 0, sizeof(itemdb_array));
+ itemdb_other = idb_alloc(DB_OPT_BASE);
+ create_dummy_data(); //Dummy data item.
+ itemdb_read();
- return 0;
+ return 0;
}